Player Matchup

Jormungandr
Jormungandr
Coochella
Jormungandr
Level 143
God Stats
7W - 3L
1,876 SR
Queue Stats
221W - 130L
1,673 Elo+
Party 1
Baron Samedi
Baron Samedi
LiterallySad
Baron Samedi
Level 129
God Stats
1W - 4L
1,268 SR
Queue Stats
155W - 116L
1,660 Elo+
Party 1
Charybdis
Charybdis
LucinasThighs
Charybdis
Level 129
God Stats
7W - 2L
1,888 SR
Queue Stats
54W - 37L
1,598 Elo+
Party 1
Thanatos
Thanatos
SoulHandsome
Thanatos
Level 149
God Stats
18W - 16L
1,645 SR
Queue Stats
75W - 78L
1,623 Elo+
Solo
The Morrigan
The Morrigan
Zhadow090
The Morrigan
Level 159
God Stats
3W - 1L
1,918 SR
Queue Stats
71W - 63L
1,646 Elo+
Solo
Team Averages
Level 142
1,719 SR
1,640 Elo+

VS

Team Averages
Level 149
1,648 SR
1,626 Elo+
Chang'e
Chang'e
BigGrandpaGaming
Chang'e
Level 145
God Stats
13W - 12L
1,797 SR
Queue Stats
212W - 159L
1,650 Elo+
Party 2
Merlin
Merlin
DillMyPickle
Merlin
Level 156
God Stats
13W - 8L
1,783 SR
Queue Stats
33W - 24L
1,643 Elo+
Party 2
Shiva
Shiva
RemLezar
Shiva
Level 159
God Stats
3W - 4L
1,647 SR
Queue Stats
133W - 97L
1,619 Elo+
Party 2
Geb
Geb
V8 Silverado
Geb
Level 160
God Stats
2W - 3L
1,456 SR
Queue Stats
195W - 192L
1,595 Elo+
Party 3
Apollo
Apollo
Vediam
Apollo
Level 127
God Stats
5W - 4L
1,558 SR
Queue Stats
115W - 98L
1,625 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Coochella
Jormungandr
17
6 / 6 / 2
11,937
543
13,940
20,352
14,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
LiterallySad
Baron Samedi
14
0 / 5 / 3
9,410
428
7,661
11,623
5,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
LucinasThighs
Charybdis
18
3 / 2 / 0
11,469
521
9,695
15,266
5,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
SoulHandsome
Thanatos
18
2 / 6 / 3
10,322
469
10,071
17,888
8,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
Zhadow090
The Morrigan
11
0 / 5 / 5
8,370
380
5,150
14,545
12,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 10
11,219
510
9,297
15,611
5,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
20
12 / 1 / 4
13,121
596
13,643
10,223
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
RemLezar
Shiva
18
9 / 3 / 8
12,554
571
20,019
21,460
17,655
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 1 / 13
10,898
495
7,003
19,743
21,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Vediam
Apollo
18
0 / 4 / 6
11,733
533
6,617
17,660
6,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
65
11
Kills
24
24
Deaths
11
13
Assists
41
Player
Kills
Deaths
Assists
KDA
W
2
2
10
3.5
L
Jormungandr
Coochella
Jormungandr
6
6
2
1.17
W
Merlin
12
1
4
14
L
Baron Samedi
LiterallySad
Baron Samedi
0
5
3
0.3
L
Charybdis
LucinasThighs
Charybdis
3
2
0
1.5
W
Shiva
RemLezar
Shiva
9
3
8
4.33
L
Thanatos
SoulHandsome
Thanatos
2
6
3
0.58
W
1
1
13
7.5
W
Apollo
Vediam
Apollo
0
4
6
0.75
L
The Morrigan
Zhadow090
The Morrigan
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,517
Damage
56,579
79,674
Taken
84,697
45,404
Mitigated
55,561
32,636
Healing
26,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,297
770
3,633
9,279
15,611
5,234
1,553
4,928
10,434
90,579
0
L
Jormungandr
Coochella
Jormungandr
13,940
3,222
0
4,727
20,352
14,203
956
7,056
13,296
76,065
0
W
Merlin
13,643
882
0
1,600
10,223
4,394
791
4,017
6,206
115,950
0
L
Baron Samedi
LiterallySad
Baron Samedi
7,661
414
1,036
2,671
11,623
5,333
156
5,376
6,247
59,331
0
L
Charybdis
LucinasThighs
Charybdis
9,695
4,344
0
6,399
15,266
5,172
482
4,951
10,315
0
98,785
W
Shiva
RemLezar
Shiva
20,019
2,835
569
2,439
21,460
17,655
627
9,866
10,188
555
76,878
L
Thanatos
SoulHandsome
Thanatos
10,071
1,748
0
14,903
17,888
8,199
259
4,835
13,053
0
92,717
W
7,003
713
0
2,867
19,743
21,782
30
7,622
12,121
21,963
5,688
W
Apollo
Vediam
Apollo
6,617
3,694
0
5,685
17,660
6,496
1,687
2,341
15,319
0
103,169
L
The Morrigan
Zhadow090
The Morrigan
5,150
1,347
365
2,535
14,545
12,497
155
7,364
6,968
22,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,508
Gold Earned
59,525
631
Minions Killed
625
0
Camps Cleared
0
1,948,240
Distance Traveled
2,247,486
33
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,219
510
129
6
0
453,046
8
L
Jormungandr
11,937
543
151
7
0
410,691
9
W
Merlin
13,121
596
182
8
0
431,841
3
L
Baron Samedi
9,410
428
130
6
0
379,845
9
L
Charybdis
11,469
521
196
9
0
408,191
7
W
Shiva
12,554
571
108
5
0
504,587
1
L
Thanatos
10,322
469
130
6
0
454,944
5
W
Geb
10,898
495
25
1
0
444,283
8
W
Apollo
11,733
533
181
8
0
413,729
6
L
The Morrigan
8,370
380
24
1
0
294,569
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role