Player Matchup

Sun Wukong
Sun Wukong
LegendaryFork10
Sun Wukong
Level 48
God Stats
8W - 6L
1,500 SR
Queue Stats
42W - 53L
1,349 Elo+
Party 1
Raijin
Raijin
StupidYankee
Raijin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 63L
1,404 Elo+
Party 1
Ares
Ares
Thatguy1828
Ares
Level 85
God Stats
2W - 1L
1,781 SR
Queue Stats
49W - 69L
1,352 Elo+
Party 1
Thanatos
Thanatos
kuIav
Thanatos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,557 Elo+
Party 1
Heimdallr
Heimdallr
shadowwalker439
Heimdallr
Level 124
God Stats
2W - 1L
1,789 SR
Queue Stats
49W - 47L
1,495 Elo+
Solo
Team Averages
Level 70
1,614 SR
1,431 Elo+

VS

Team Averages
Level 99
1,649 SR
1,494 Elo+
Anhur
Anhur
Il Tbone lI
Anhur
Level 118
God Stats
4W - 5L
1,572 SR
Queue Stats
67W - 70L
1,503 Elo+
Party 2
Kumbhakarna
Kumbhakarna
JoeKingYou
Kumbhakarna
Level 89
God Stats
1W - 2L
1,704 SR
Queue Stats
25W - 27L
1,512 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Spine Fuzz
Morgan Le Fay
Level 128
God Stats
1W - 0L
1,719 SR
Queue Stats
79W - 91L
1,420 Elo+
Solo
Hera
Hera
ol Funky lo
Hera
Level 135
God Stats
9W - 8L
1,539 SR
Queue Stats
69W - 67L
1,522 Elo+
Party 2
Mercury
Mercury
xd Sweezy
Mercury
Level 27
God Stats
4W - 4L
1,711 SR
Queue Stats
41W - 39L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LegendaryFork10
Sun Wukong
18
2 / 0 / 7
10,972
645
9,999
23,693
32,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
20
5 / 5 / 4
12,432
731
19,295
18,423
7,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 7 / 7
10,959
645
12,022
26,278
29,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
kuIav
Thanatos
17
2 / 8 / 5
10,653
627
5,221
17,213
6,734
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
shadowwalker439
Heimdallr
19
5 / 8 / 4
11,925
701
14,230
20,667
8,476
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 10
13,560
798
22,702
18,723
7,139
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
JoeKingYou
Kumbhakarna
20
4 / 2 / 16
13,010
765
8,827
22,270
32,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Spine Fuzz
Morgan Le Fay
19
4 / 4 / 9
12,139
714
19,090
15,616
6,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 3 / 13
12,605
741
28,967
10,940
3,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
xd Sweezy
Mercury
18
5 / 3 / 7
12,116
713
8,972
12,446
5,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
83
15
Kills
28
28
Deaths
16
27
Assists
55
Player
Kills
Deaths
Assists
KDA
W
8
4
10
3.25
W
Kumbhakarna
JoeKingYou
Kumbhakarna
4
2
16
6
L
Sun Wukong
LegendaryFork10
Sun Wukong
2
0
7
5.5
W
Morgan Le Fay
Spine Fuzz
Morgan Le Fay
4
4
9
2.13
L
Raijin
5
5
4
1.4
L
1
7
7
0.64
L
Thanatos
kuIav
Thanatos
2
8
5
0.56
W
7
3
13
4.5
L
Heimdallr
shadowwalker439
Heimdallr
5
8
4
0.88
W
Mercury
xd Sweezy
Mercury
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,767
Damage
88,558
106,274
Taken
79,995
84,831
Mitigated
55,128
12,932
Healing
15,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,702
16,797
0
7,952
18,723
7,139
4,441
6,010
12,367
0
64,076
W
Kumbhakarna
JoeKingYou
Kumbhakarna
8,827
698
0
979
22,270
32,159
0
8,467
13,146
17,239
0
L
Sun Wukong
LegendaryFork10
Sun Wukong
9,999
1,035
488
3,401
23,693
32,307
300
11,368
12,169
0
35,398
W
Morgan Le Fay
Spine Fuzz
Morgan Le Fay
19,090
1,821
0
2,726
15,616
6,773
176
4,725
10,558
63,675
0
L
Raijin
19,295
1,503
0
1,665
18,423
7,538
627
10,638
7,645
69,011
0
L
12,022
290
636
1,939
26,278
29,776
160
14,636
11,438
27,227
0
L
Thanatos
kuIav
Thanatos
5,221
345
0
3,442
17,213
6,734
16
10,436
6,749
0
17,499
W
28,967
5,820
529
3,249
10,940
3,764
234
4,418
6,056
69,288
0
L
Heimdallr
shadowwalker439
Heimdallr
14,230
6,220
0
1,361
20,667
8,476
1,285
9,806
10,661
0
57,960
W
Mercury
xd Sweezy
Mercury
8,972
4,057
0
481
12,446
5,293
1,257
6,310
5,678
0
19,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,941
Gold Earned
63,430
271
Minions Killed
252
0
Camps Cleared
0
1,451,950
Distance Traveled
1,831,553
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,560
798
90
5
0
344,488
1
W
Kumbhakarna
13,010
765
15
1
0
389,193
3
L
Sun Wukong
10,972
645
48
3
0
321,317
0
W
Morgan Le Fay
12,139
714
61
4
0
336,720
3
L
Raijin
12,432
731
102
6
0
280,776
0
L
Ares
10,959
645
20
1
0
296,899
0
L
Thanatos
10,653
627
19
1
0
288,772
0
W
Hera
12,605
741
62
4
0
330,726
1
L
Heimdallr
11,925
701
82
5
0
264,186
0
W
Mercury
12,116
713
24
1
0
430,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role