Player Matchup

Hou Yi
Hou Yi
aboody1995
Hou Yi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 41L
1,475 Elo+
Party 2
Vamana
Vamana
al-kathiry15
Vamana
Level 125
God Stats
28W - 26L
1,526 SR
Queue Stats
171W - 199L
1,508 Elo+
Party 2
Chaac
Chaac
alwalif07
Chaac
Level 122
God Stats
3W - 5L
1,659 SR
Queue Stats
166W - 186L
1,453 Elo+
Party 2
Khepri
Khepri
sh3biha
Khepri
Level 122
God Stats
7W - 3L
1,669 SR
Queue Stats
184W - 237L
1,465 Elo+
Party 2
Kukulkan
Kukulkan
y2004m7
Kukulkan
Level 69
God Stats
46W - 42L
1,618 SR
Queue Stats
162W - 181L
1,484 Elo+
Party 2
Team Averages
Level 91
1,594 SR
1,477 Elo+

VS

Team Averages
Level 50
1,584 SR
1,459 Elo+
Kukulkan
Kukulkan
TheOtherGuy076
Kukulkan
Level 28
God Stats
26W - 30L
1,603 SR
Queue Stats
285W - 274L
1,569 Elo+
Party 1
King Arthur
King Arthur
Zman2307
King Arthur
Level 105
God Stats
2W - 1L
1,525 SR
Queue Stats
87W - 85L
1,434 Elo+
Solo
Charybdis
Charybdis
oExobiology
Charybdis
Level 15
God Stats
16W - 15L
1,692 SR
Queue Stats
87W - 82L
1,453 Elo+
Party 1
Bacchus
Bacchus
oProctology
Bacchus
Level 37
God Stats
6W - 4L
1,570 SR
Queue Stats
362W - 374L
1,337 Elo+
Party 1
Arachne
Arachne
oPsychology
Arachne
Level 63
God Stats
41W - 28L
1,529 SR
Queue Stats
369W - 361L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
aboody1995
Hou Yi
10
5 / 1 / 2
6,121
612
6,926
4,742
1,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
10
2 / 1 / 4
5,676
568
3,772
6,887
4,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
alwalif07
Chaac
11
3 / 0 / 1
6,414
641
5,707
7,011
4,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
sh3biha
Khepri
8
2 / 0 / 5
5,775
578
2,503
5,760
4,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
y2004m7
Kukulkan
11
3 / 1 / 0
6,128
613
4,033
3,605
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
1 / 2 / 0
6,026
603
4,128
4,543
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Zman2307
King Arthur
9
0 / 4 / 0
5,107
511
3,437
9,228
3,279
Charybdis
oExobiology
Charybdis
9
1 / 4 / 0
5,256
526
2,622
5,294
759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
oProctology
Bacchus
8
1 / 3 / 2
5,506
551
3,110
9,186
5,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
oPsychology
Arachne
8
0 / 2 / 2
4,884
488
3,177
7,028
2,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
15
Kills
3
3
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
2
0
0.5
L
King Arthur
Zman2307
King Arthur
0
4
0
0
W
Hou Yi
aboody1995
Hou Yi
5
1
2
6
W
Vamana
2
1
4
4
W
Chaac
alwalif07
Chaac
3
0
1
3.5
L
Charybdis
oExobiology
Charybdis
1
4
0
0.25
L
Bacchus
oProctology
Bacchus
1
3
2
0.67
L
Arachne
oPsychology
Arachne
0
2
2
0.5
W
Khepri
sh3biha
Khepri
2
0
5
4.5
W
Kukulkan
y2004m7
Kukulkan
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,941
Damage
16,474
28,005
Taken
35,279
15,728
Mitigated
13,253
10,292
Healing
6,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
4,128
493
0
1,368
4,543
1,923
0
2,667
1,876
36,063
0
L
King Arthur
Zman2307
King Arthur
3,437
710
0
1,120
9,228
3,279
0
0
9,228
0
26,551
W
Hou Yi
aboody1995
Hou Yi
6,926
3,952
0
1,851
4,742
1,624
350
1,826
2,916
0
40,012
W
Vamana
3,772
1,075
0
1,338
6,887
4,727
105
2,022
4,819
0
25,687
W
Chaac
alwalif07
Chaac
5,707
988
0
3,828
7,011
4,109
0
0
7,011
0
35,544
L
Charybdis
oExobiology
Charybdis
2,622
1,983
0
210
5,294
759
654
623
4,671
0
29,206
L
Bacchus
oProctology
Bacchus
3,110
687
129
2,429
9,186
5,198
0
1,362
7,824
7,627
0
L
Arachne
oPsychology
Arachne
3,177
2,138
0
1,282
7,028
2,094
144
1,884
5,144
0
20,099
W
Khepri
sh3biha
Khepri
2,503
168
239
2,036
5,760
4,067
78
2,052
3,618
10,562
0
W
Kukulkan
y2004m7
Kukulkan
4,033
0
0
1,000
3,605
1,201
0
1,138
2,403
36,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,114
Gold Earned
26,779
304
Minions Killed
251
0
Camps Cleared
0
988,341
Distance Traveled
1,018,813
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,026
603
85
9
0
196,873
3
L
King Arthur
5,107
511
55
6
0
185,408
3
W
Hou Yi
6,121
612
76
8
0
157,796
0
W
Vamana
5,676
568
54
5
0
232,469
2
W
Chaac
6,414
641
78
8
0
201,908
3
L
Charybdis
5,256
526
64
6
0
189,768
0
L
Bacchus
5,506
551
10
1
0
201,704
1
L
Arachne
4,884
488
37
4
0
245,060
1
W
Khepri
5,775
578
16
2
0
217,833
1
W
Kukulkan
6,128
613
80
8
0
178,335
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role