Player Matchup

He Bo
He Bo
 
He Bo
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Grim Ghost 343
Chaac
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Pr0ficient
Tsukuyomi
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 56L
1,449 Elo+
Party 1
Anubis
Anubis
Redcooper
Anubis
Level 146
God Stats
7W - 2L
1,761 SR
Queue Stats
178W - 186L
1,520 Elo+
Party 1
King Arthur
King Arthur
z0mbi3sh0t
King Arthur
Level 67
God Stats
1W - 0L
1,478 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 81
1,548 SR
1,494 Elo+

VS

Team Averages
Level 65
1,442 SR
1,352 Elo+
Raijin
Raijin
DingusMcStinkus
Raijin
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
HyperNautix
Bakasura
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,275 Elo+
Party 2
Poseidon
Poseidon
ItsPickleRink
Poseidon
Level 99
God Stats
0W - 1L
1,209 SR
Queue Stats
17W - 18L
1,410 Elo+
Party 4
Bastet
Bastet
Smokebomb67
Bastet
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,435 Elo+
Party 4
Achilles
Achilles
Turret Gnome
Achilles
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 14L
1,138 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
5 / 5 / 20
10,590
883
13,078
9,442
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 3 / 16
11,649
971
11,399
20,197
19,217
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Pr0ficient
Tsukuyomi
16
5 / 7 / 18
10,056
838
11,011
12,147
4,159
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Redcooper
Anubis
19
12 / 4 / 12
11,580
965
17,427
10,875
4,496
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
z0mbi3sh0t
King Arthur
17
4 / 5 / 21
10,445
870
11,919
13,399
16,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 9
10,369
864
14,321
15,621
6,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
HyperNautix
Bakasura
15
4 / 10 / 10
10,286
857
8,310
15,841
7,959
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
ItsPickleRink
Poseidon
19
3 / 6 / 9
10,176
848
8,759
10,347
3,696
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
14
4 / 7 / 6
9,070
756
9,832
12,996
3,988
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Turret Gnome
Achilles
18
8 / 5 / 8
10,766
897
8,142
17,717
20,703
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
66
36
Kills
24
24
Deaths
36
87
Assists
42
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
5
20
3
L
5
8
9
1.19
W
10
3
16
6
L
Bakasura
HyperNautix
Bakasura
4
10
10
0.9
L
Poseidon
ItsPickleRink
Poseidon
3
6
9
1.25
W
Tsukuyomi
Pr0ficient
Tsukuyomi
5
7
18
2
W
Anubis
Redcooper
Anubis
12
4
12
4.5
L
Bastet
4
7
6
1
L
Achilles
Turret Gnome
Achilles
8
5
8
2.4
W
King Arthur
z0mbi3sh0t
King Arthur
4
5
21
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,834
Damage
49,364
66,060
Taken
72,522
46,749
Mitigated
43,261
23,549
Healing
14,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
13,078
1,534
593
2,105
9,442
2,866
1,446
5,245
4,032
24,923
0
L
14,321
2,845
482
2,177
15,621
6,915
250
6,393
8,956
25,908
0
W
11,399
2,501
218
7,891
20,197
19,217
701
5,377
14,380
67
27,981
L
Bakasura
HyperNautix
Bakasura
8,310
5,100
958
1,802
15,841
7,959
0
8,582
7,011
0
10,162
L
Poseidon
ItsPickleRink
Poseidon
8,759
1,184
490
1,703
10,347
3,696
803
3,210
7,055
29,718
0
W
Tsukuyomi
Pr0ficient
Tsukuyomi
11,011
2,332
783
2,276
12,147
4,159
1,074
2,728
9,263
0
17,462
W
Anubis
Redcooper
Anubis
17,427
473
1,804
3,265
10,875
4,496
1,146
4,672
5,740
29,677
0
L
Bastet
9,832
2,336
349
2,442
12,996
3,988
0
5,095
7,783
0
14,368
L
Achilles
Turret Gnome
Achilles
8,142
1,426
444
4,034
17,717
20,703
0
7,225
10,339
0
16,560
W
King Arthur
z0mbi3sh0t
King Arthur
11,919
1,132
1,547
3,067
13,399
16,011
339
5,058
8,195
0
25,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,320
Gold Earned
50,667
133
Minions Killed
103
0
Camps Cleared
0
1,113,021
Distance Traveled
990,971
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,590
883
14
1
0
209,695
0
L
Raijin
10,369
864
32
3
0
164,643
0
W
Chaac
11,649
971
37
3
0
234,907
0
L
Bakasura
10,286
857
8
1
0
198,388
0
L
Poseidon
10,176
848
40
3
0
186,719
1
W
Tsukuyomi
10,056
838
17
1
0
232,161
0
W
Anubis
11,580
965
27
2
0
215,012
0
L
Bastet
9,070
756
7
1
0
223,484
0
L
Achilles
10,766
897
16
1
0
217,737
0
W
King Arthur
10,445
870
38
3
0
221,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role