Player Matchup

Mercury
Mercury
ShadoRez
Mercury
Level 18
God Stats
0W - 5L
1,409 SR
Queue Stats
48W - 49L
1,603 Elo+
Party 1
Ares
Ares
cielhot
Ares
Level 3
God Stats
0W - 3L
1,409 SR
Queue Stats
0W - 5L
1,235 Elo+
Party 1
Bacchus
Bacchus
lXXDARKWOLFXXl
Bacchus
Level 109
God Stats
10W - 18L
1,491 SR
Queue Stats
56W - 64L
1,635 Elo+
Party 1
Team Averages
Level 43
1,436 SR
1,491 Elo+

VS

Team Averages
Level 66
1,452 SR
1,641 Elo+
Hera
Hera
GamexAlan
Hera
Level 88
God Stats
1W - 1L
1,296 SR
Queue Stats
11W - 17L
1,388 Elo+
Solo
Terra
Terra
SleezyParcheezy
Terra
Level 85
God Stats
2W - 2L
1,561 SR
Queue Stats
82W - 33L
1,764 Elo+
Party 2
Artemis
Artemis
bhof
Artemis
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
94W - 63L
1,771 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ShadoRez
Mercury
11
1 / 6 / 0
7,749
646
3,998
16,256
6,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
cielhot
Ares
10
0 / 5 / 1
7,463
622
3,098
14,099
12,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
2 / 5 / 1
8,794
733
9,987
17,370
20,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
6 / 2 / 8
9,909
826
13,647
8,070
3,748
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 0 / 12
10,051
838
7,889
10,301
10,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
bhof
Artemis
13
6 / 1 / 7
9,363
780
15,060
6,829
3,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
3
Kills
16
16
Deaths
3
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hera
6
2
8
5
L
Mercury
ShadoRez
Mercury
1
6
0
0.17
W
4
0
12
10
W
Artemis
bhof
Artemis
6
1
7
9.5
L
Ares
cielhot
Ares
0
5
1
0.1
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,083
Damage
36,596
47,725
Taken
25,200
38,524
Mitigated
18,234
6,551
Healing
12,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
13,647
4,278
100
2,489
8,070
3,748
907
5,453
2,617
43,023
0
L
Mercury
ShadoRez
Mercury
3,998
1,876
474
1,578
16,256
6,074
0
8,445
7,811
0
17,852
W
7,889
1,257
1,996
6,459
10,301
10,990
825
3,532
6,769
17,373
0
W
Artemis
bhof
Artemis
15,060
8,203
74
1,380
6,829
3,496
1,005
4,818
2,011
0
34,322
L
Ares
cielhot
Ares
3,098
190
131
1,937
14,099
12,135
0
5,618
8,481
12,354
0
L
9,987
817
318
2,113
17,370
20,315
0
7,644
9,726
21,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,006
Gold Earned
29,323
67
Minions Killed
124
2
Camps Cleared
5
578,616
Distance Traveled
612,916
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,909
826
70
6
3
185,429
3
L
Mercury
7,749
646
33
3
1
213,812
2
W
Terra
10,051
838
20
2
1
228,145
1
W
Artemis
9,363
780
34
3
1
199,342
2
L
Ares
7,463
622
13
1
0
167,735
4
L
Bacchus
8,794
733
21
2
1
197,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role