Player Matchup

Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
CheifSlapaHo
Jormungandr
Level 43
God Stats
7W - 5L
1,688 SR
Queue Stats
12W - 15L
1,499 Elo+
Party 2
Athena
Athena
DjTheNeal
Athena
Level 118
God Stats
4W - 2L
1,524 SR
Queue Stats
64W - 72L
1,482 Elo+
Party 2
Fenrir
Fenrir
MrSneake
Fenrir
Level 125
God Stats
3W - 5L
1,448 SR
Queue Stats
92W - 96L
1,496 Elo+
Party 2
Danzaburou
Danzaburou
SumtenPhishy
Danzaburou
Level 85
God Stats
3W - 4L
1,480 SR
Queue Stats
72W - 94L
1,471 Elo+
Party 2
Team Averages
Level 100
1,528 SR
1,490 Elo+

VS

Team Averages
Level 95
1,475 SR
1,485 Elo+
Arachne
Arachne
Bcharlez
Arachne
Level 136
God Stats
13W - 8L
1,695 SR
Queue Stats
67W - 86L
1,450 Elo+
Party 1
Athena
Athena
Jhok94
Athena
Level 124
God Stats
6W - 3L
1,743 SR
Queue Stats
127W - 120L
1,556 Elo+
Solo
Achilles
Achilles
SSStylish-AGMAT
Achilles
Level 76
God Stats
5W - 4L
1,564 SR
Queue Stats
16W - 23L
1,412 Elo+
Party 1
Ra
Ra
Wolfyjae
Ra
Level 26
God Stats
1W - 0L
1,315 SR
Queue Stats
4W - 1L
1,559 Elo+
Party 1
Artemis
Artemis
tew_MuchSauce
Artemis
Level 113
God Stats
8W - 7L
1,059 SR
Queue Stats
90W - 111L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
11 / 5 / 5
14,142
544
24,465
18,157
7,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
CheifSlapaHo
Jormungandr
4
0 / 0 / 0
7,464
287
378
779
227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
DjTheNeal
Athena
17
2 / 5 / 16
11,965
460
7,711
34,476
41,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
MrSneake
Fenrir
20
7 / 10 / 8
13,218
508
15,904
27,488
12,605
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
SumtenPhishy
Danzaburou
19
8 / 6 / 6
13,451
517
21,772
21,884
10,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bcharlez
Arachne
20
14 / 3 / 4
16,660
641
24,814
24,801
12,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
Jhok94
Athena
17
1 / 8 / 16
12,980
499
9,648
29,192
36,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
19
2 / 2 / 9
12,977
499
6,657
23,765
16,954
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
0 / 12 / 6
11,286
434
8,654
18,591
6,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
20
7 / 4 / 7
14,199
546
22,020
21,233
8,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
66
28
Kills
24
26
Deaths
29
35
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
11
5
5
2.7
W
Arachne
Bcharlez
Arachne
14
3
4
5.33
L
Jormungandr
CheifSlapaHo
Jormungandr
0
0
0
0
L
Athena
DjTheNeal
Athena
2
5
16
2
W
Athena
Jhok94
Athena
1
8
16
1.13
L
Fenrir
MrSneake
Fenrir
7
10
8
1.1
W
Achilles
2
2
9
3.25
L
Danzaburou
SumtenPhishy
Danzaburou
8
6
6
1.83
W
0
12
6
0.25
W
Artemis
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,230
Damage
71,793
102,784
Taken
117,582
72,472
Mitigated
81,463
19,461
Healing
35,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
24,465
873
78
4,324
18,157
7,934
0
4,778
13,379
103,034
0
W
Arachne
Bcharlez
Arachne
24,814
13,640
0
10,154
24,801
12,856
1,165
5,940
18,628
0
149,854
L
Jormungandr
CheifSlapaHo
Jormungandr
378
204
0
250
779
227
0
0
779
3,380
0
L
Athena
DjTheNeal
Athena
7,711
1,955
3,586
2,360
34,476
41,571
0
8,037
26,439
18,632
2,999
W
Athena
Jhok94
Athena
9,648
2,584
0
5,476
29,192
36,552
623
10,808
17,923
37,261
0
L
Fenrir
MrSneake
Fenrir
15,904
3,989
0
6,789
27,488
12,605
0
5,439
22,049
0
103,064
W
Achilles
6,657
2,704
0
1,971
23,765
16,954
3,245
4,063
19,568
3,912
55,561
L
Danzaburou
SumtenPhishy
Danzaburou
21,772
7,787
0
2,074
21,884
10,135
527
6,564
15,320
0
121,786
W
8,654
539
1,123
4,261
18,591
6,578
1,999
4,459
13,970
64,784
0
W
Artemis
22,020
12,920
0
12,958
21,233
8,523
2,098
5,816
15,219
0
132,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,240
Gold Earned
68,102
535
Minions Killed
639
0
Camps Cleared
0
1,964,492
Distance Traveled
2,477,977
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
14,142
544
182
7
0
492,852
6
W
Arachne
16,660
641
199
8
0
580,606
4
L
Jormungandr
7,464
287
12
0
0
38,305
0
L
Athena
11,965
460
26
1
0
531,896
16
W
Athena
12,980
499
50
2
0
494,885
6
L
Fenrir
13,218
508
132
5
0
459,724
0
W
Achilles
12,977
499
110
4
0
504,035
3
L
Danzaburou
13,451
517
183
7
0
441,715
4
W
Ra
11,286
434
101
4
0
438,546
4
W
Artemis
14,199
546
179
7
0
459,905
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role