Player Matchup

He Bo
He Bo
Kliqd
He Bo
Level 68
God Stats
1W - 1L
1,848 SR
Queue Stats
43W - 32L
1,558 Elo+
Party 1
Baron Samedi
Baron Samedi
SplashysmiIe
Baron Samedi
Level 29
God Stats
0W - 1L
1,409 SR
Queue Stats
11W - 7L
1,792 Elo+
Party 1
Achilles
Achilles
ZebbIer
Achilles
Level 98
God Stats
4W - 6L
1,309 SR
Queue Stats
89W - 75L
1,525 Elo+
Party 1
Ravana
Ravana
bigblue0772
Ravana
Level 64
God Stats
3W - 4L
1,457 SR
Queue Stats
221W - 246L
1,377 Elo+
Party 3
Medusa
Medusa
papi-syrup
Medusa
Level 19
God Stats
1W - 7L
1,201 SR
Queue Stats
104W - 144L
1,288 Elo+
Party 3
Team Averages
Level 56
1,445 SR
1,508 Elo+

VS

Team Averages
Level 91
1,506 SR
1,471 Elo+
Nox
Nox
ItsCubz
Nox
Level 149
God Stats
3W - 3L
1,731 SR
Queue Stats
10W - 10L
1,488 Elo+
Party 2
Poseidon
Poseidon
Sixxty4
Poseidon
Level 28
God Stats
1W - 0L
1,414 SR
Queue Stats
4W - 4L
1,494 Elo+
Party 2
Neith
Neith
Snotrodking
Neith
Level 86
God Stats
4W - 1L
1,484 SR
Queue Stats
59W - 36L
1,413 Elo+
Solo
Bacchus
Bacchus
xWade III
Bacchus
Level 62
God Stats
4W - 6L
1,594 SR
Queue Stats
73W - 79L
1,426 Elo+
Party 2
Erlang Shen
Erlang Shen
xiBiscuit
Erlang Shen
Level 129
God Stats
1W - 0L
1,307 SR
Queue Stats
84W - 73L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Kliqd
He Bo
11
3 / 2 / 1
6,472
588
5,334
5,133
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
SplashysmiIe
Baron Samedi
7
1 / 3 / 0
4,779
434
1,349
4,732
2,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Achilles
ZebbIer
Achilles
8
0 / 3 / 1
4,847
441
2,062
7,841
5,224
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ravana
9
0 / 2 / 3
5,434
494
2,291
5,054
1,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Medusa
papi-syrup
Medusa
8
0 / 5 / 0
4,857
442
1,826
5,729
1,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
9
2 / 2 / 2
6,075
552
1,234
6,843
2,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
Sixxty4
Poseidon
9
1 / 2 / 4
5,702
518
1,187
3,595
3,025
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
6 / 0 / 4
6,510
592
5,948
5,233
1,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
xWade III
Bacchus
10
3 / 0 / 5
6,254
569
3,855
3,463
1,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
xiBiscuit
Erlang Shen
11
3 / 1 / 3
7,016
638
7,416
7,265
5,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
15
15
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nox
2
2
2
1.5
L
He Bo
Kliqd
He Bo
3
2
1
1.75
W
Poseidon
Sixxty4
Poseidon
1
2
4
1.5
W
6
0
4
8
L
Baron Samedi
SplashysmiIe
Baron Samedi
1
3
0
0.33
L
Achilles
ZebbIer
Achilles
0
3
1
0.17
L
Ravana
0
2
3
0.75
L
Medusa
papi-syrup
Medusa
0
5
0
0
W
Bacchus
xWade III
Bacchus
3
0
5
5.5
W
Erlang Shen
xiBiscuit
Erlang Shen
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,862
Damage
19,640
28,489
Taken
26,399
12,509
Mitigated
14,949
5,116
Healing
10,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
1,234
132
0
1,523
6,843
2,830
0
2,251
4,592
18,684
0
L
He Bo
Kliqd
He Bo
5,334
180
0
970
5,133
1,418
0
1,945
3,188
33,163
0
W
Poseidon
Sixxty4
Poseidon
1,187
176
0
0
3,595
3,025
150
1,826
1,769
17,622
0
W
5,948
1,945
0
3,042
5,233
1,754
685
1,739
3,494
0
27,935
L
Baron Samedi
SplashysmiIe
Baron Samedi
1,349
163
311
1,325
4,732
2,932
196
699
4,033
13,621
1,362
L
Achilles
ZebbIer
Achilles
2,062
524
0
1,251
7,841
5,224
336
152
7,689
0
18,296
L
Ravana
2,291
1,117
0
848
5,054
1,563
0
838
4,216
0
23,994
L
Medusa
papi-syrup
Medusa
1,826
803
0
411
5,729
1,372
750
2,642
3,087
0
17,121
W
Bacchus
xWade III
Bacchus
3,855
356
0
2,055
3,463
1,627
200
251
3,212
22,398
0
W
Erlang Shen
xiBiscuit
Erlang Shen
7,416
3,866
0
4,078
7,265
5,713
854
552
6,713
0
39,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,389
Gold Earned
31,557
204
Minions Killed
254
0
Camps Cleared
0
958,022
Distance Traveled
983,202
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,075
552
33
3
0
166,229
3
L
He Bo
6,472
588
59
5
0
206,004
2
W
Poseidon
5,702
518
38
3
0
196,640
0
W
Neith
6,510
592
64
6
0
204,539
0
L
Baron Samedi
4,779
434
25
2
0
194,329
0
L
Achilles
4,847
441
38
3
0
205,021
0
L
Ravana
5,434
494
47
4
0
173,091
1
L
Medusa
4,857
442
35
3
0
179,577
0
W
Bacchus
6,254
569
46
4
0
212,207
0
W
Erlang Shen
7,016
638
73
7
0
203,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role