Player Matchup

Chaac
Chaac
Calamitxy
Chaac
Level 87
God Stats
9W - 4L
1,772 SR
Queue Stats
27W - 30L
1,486 Elo+
Party 3
Artemis
Artemis
PleasantNeko
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
RaginMasian
Ah Puch
Level 47
God Stats
2W - 2L
1,440 SR
Queue Stats
43W - 59L
1,471 Elo+
Party 1
King Arthur
King Arthur
WingNuutzz
King Arthur
Level 109
God Stats
38W - 32L
1,535 SR
Queue Stats
849W - 910L
1,443 Elo+
Party 1
Thanatos
Thanatos
drflatulence
Thanatos
Level 69
God Stats
2W - 0L
1,821 SR
Queue Stats
20W - 15L
1,568 Elo+
Party 3
Team Averages
Level 63
1,614 SR
1,494 Elo+

VS

Team Averages
Level 64
1,502 SR
1,484 Elo+
Set
Set
FollowedElf8
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,463 Elo+
Party 2
Ratatoskr
Ratatoskr
TK Lvcid
Ratatoskr
Level 57
God Stats
2W - 3L
1,575 SR
Queue Stats
40W - 40L
1,478 Elo+
Party 2
Izanami
Izanami
dark_flames321
Izanami
Level 109
God Stats
0W - 1L
1,340 SR
Queue Stats
37W - 40L
1,390 Elo+
Solo
Zhong Kui
Zhong Kui
halo boy ameer
Zhong Kui
Level 99
God Stats
0W - 1L
1,288 SR
Queue Stats
297W - 276L
1,525 Elo+
Party 2
Ra
Ra
lv anunnaki
Ra
Level 46
God Stats
0W - 1L
1,808 SR
Queue Stats
248W - 232L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Calamitxy
Chaac
20
24 / 0 / 18
16,720
619
34,650
27,707
31,261
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
PleasantNeko
Artemis
20
12 / 5 / 12
14,988
555
20,677
21,249
8,595
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
RaginMasian
Ah Puch
19
1 / 4 / 19
12,563
465
11,775
19,529
9,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
WingNuutzz
King Arthur
20
5 / 4 / 18
13,771
510
21,609
30,500
34,330
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
drflatulence
Thanatos
20
15 / 3 / 9
15,500
574
18,199
24,879
11,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 18 / 4
9,473
351
5,239
25,789
9,099
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ratatoskr
TK Lvcid
Ratatoskr
18
7 / 11 / 5
12,104
448
17,144
23,679
8,374
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 12 / 4
11,371
421
14,566
26,558
8,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
halo boy ameer
Zhong Kui
19
6 / 7 / 1
13,202
489
28,349
31,482
40,085
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 10 / 7
11,001
407
11,264
22,640
7,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
37
57
Kills
16
16
Deaths
58
76
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
Calamitxy
Chaac
24
0
18
33
L
1
18
4
0.17
W
Artemis
PleasantNeko
Artemis
12
5
12
3.6
W
Ah Puch
RaginMasian
Ah Puch
1
4
19
2.63
L
Ratatoskr
TK Lvcid
Ratatoskr
7
11
5
0.86
W
King Arthur
WingNuutzz
King Arthur
5
4
18
3.5
L
2
12
4
0.33
W
Thanatos
drflatulence
Thanatos
15
3
9
6.5
L
Zhong Kui
halo boy ameer
Zhong Kui
6
7
1
0.93
L
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,910
Damage
76,562
123,864
Taken
130,148
94,625
Mitigated
73,484
54,952
Healing
27,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Calamitxy
Chaac
34,650
7,788
0
11,925
27,707
31,261
918
6,879
19,497
0
129,558
L
5,239
2,042
0
537
25,789
9,099
759
1,645
24,144
0
35,162
W
Artemis
PleasantNeko
Artemis
20,677
8,631
0
6,395
21,249
8,595
6,068
6,718
14,531
0
101,226
W
Ah Puch
RaginMasian
Ah Puch
11,775
233
0
6,891
19,529
9,331
400
4,835
14,503
80,973
0
L
Ratatoskr
TK Lvcid
Ratatoskr
17,144
5,668
0
2,255
23,679
8,374
0
1,014
22,665
0
63,001
W
King Arthur
WingNuutzz
King Arthur
21,609
1,403
0
4,352
30,500
34,330
86
12,847
17,370
0
78,714
L
14,566
9,748
0
4,692
26,558
8,412
542
3,628
22,930
0
76,522
W
Thanatos
drflatulence
Thanatos
18,199
5,528
0
25,389
24,879
11,108
988
8,334
16,545
0
122,591
L
Zhong Kui
halo boy ameer
Zhong Kui
28,349
3,483
0
11,169
31,482
40,085
0
3,103
28,379
98,061
0
L
11,264
1,165
2,191
6,744
22,640
7,514
709
2,560
20,080
70,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,542
Gold Earned
57,151
684
Minions Killed
537
0
Camps Cleared
0
2,534,680
Distance Traveled
2,145,819
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,720
619
183
7
0
566,785
2
L
Set
9,473
351
56
2
0
394,696
1
W
Artemis
14,988
555
117
4
0
432,664
1
W
Ah Puch
12,563
465
96
4
0
458,204
7
L
Ratatoskr
12,104
448
82
3
0
500,517
0
W
King Arthur
13,771
510
129
5
0
509,059
2
L
Izanami
11,371
421
133
5
0
403,378
4
W
Thanatos
15,500
574
159
6
0
567,968
0
L
Zhong Kui
13,202
489
152
6
0
393,955
2
L
Ra
11,001
407
114
4
0
453,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role