Player Matchup

Olorun
Olorun
GhostOfAj
Olorun
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 55L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
Neverwintr
Baron Samedi
Level 81
God Stats
6W - 5L
1,596 SR
Queue Stats
40W - 53L
1,339 Elo+
Solo
Cliodhna
Cliodhna
SonOfVirgo
Cliodhna
Level 56
God Stats
3W - 2L
1,660 SR
Queue Stats
89W - 105L
1,381 Elo+
Solo
Mulan
Mulan
arnoltmaximus
Mulan
Level 155
God Stats
21W - 24L
1,451 SR
Queue Stats
392W - 425L
1,343 Elo+
Solo
Fenrir
Fenrir
mrsnuffleupuss
Fenrir
Level 118
God Stats
7W - 10L
1,442 SR
Queue Stats
61W - 79L
1,369 Elo+
Solo
Team Averages
Level 95
1,530 SR
1,373 Elo+

VS

Team Averages
Level 103
1,413 SR
1,368 Elo+
Skadi
Skadi
Bean Dimension
Skadi
Level 58
God Stats
21W - 9L
1,269 SR
Queue Stats
284W - 268L
1,408 Elo+
Solo
Shiva
Shiva
ELCABALLERO2330
Shiva
Level 143
God Stats
78W - 81L
1,428 SR
Queue Stats
284W - 317L
1,335 Elo+
Party 1
Jormungandr
Jormungandr
LokiLaufeison
Jormungandr
Level 89
God Stats
69W - 69L
1,467 SR
Queue Stats
222W - 221L
1,366 Elo+
Party 1
Janus
Janus
Rex_Beni06
Janus
Level 122
God Stats
5W - 3L
1,439 SR
Queue Stats
107W - 118L
1,416 Elo+
Party 1
Loki
Loki
ThundaClappa639
Loki
Level 105
God Stats
47W - 48L
1,461 SR
Queue Stats
787W - 844L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
GhostOfAj
Olorun
14
4 / 5 / 1
8,663
541
8,780
12,691
4,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Neverwintr
Baron Samedi
13
1 / 6 / 0
7,939
496
4,835
11,622
4,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
SonOfVirgo
Cliodhna
12
3 / 1 / 1
7,337
459
5,944
13,019
4,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 2 / 0
6,716
420
2,008
9,887
6,430
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

5
1 / 1 / 0
5,559
347
1,208
3,287
925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 3
7,707
482
7,404
8,656
2,584
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 3 / 6
7,786
487
6,199
10,173
9,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
LokiLaufeison
Jormungandr
15
2 / 0 / 0
8,503
531
7,794
5,783
6,105
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
17
5 / 1 / 3
9,670
604
7,522
6,948
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 3 / 5
7,567
473
4,501
8,815
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
10
Kills
15
15
Deaths
10
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
3
3
1.5
W
4
3
6
2.33
L
Olorun
GhostOfAj
Olorun
4
5
1
0.9
W
Jormungandr
LokiLaufeison
Jormungandr
2
0
0
2
L
Baron Samedi
Neverwintr
Baron Samedi
1
6
0
0.17
W
Janus
5
1
3
6.5
L
Cliodhna
SonOfVirgo
Cliodhna
3
1
1
3.5
W
1
3
5
1.17
L
1
2
0
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,775
Damage
33,420
50,506
Taken
40,375
20,662
Mitigated
23,016
18,047
Healing
12,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,404
4,484
0
2,031
8,656
2,584
1,197
5,937
2,719
0
41,733
W
6,199
1,096
150
3,244
10,173
9,276
100
3,370
6,703
0
13,542
L
Olorun
GhostOfAj
Olorun
8,780
6,358
404
4,660
12,691
4,492
1,080
241
12,450
50,997
1,705
W
Jormungandr
LokiLaufeison
Jormungandr
7,794
2,990
0
1,068
5,783
6,105
167
781
5,002
46,233
0
L
Baron Samedi
Neverwintr
Baron Samedi
4,835
731
0
2,712
11,622
4,649
654
4,687
6,935
48,608
0
W
Janus
7,522
521
0
1,226
6,948
2,427
711
2,867
3,899
78,437
0
L
Cliodhna
SonOfVirgo
Cliodhna
5,944
540
0
6,925
13,019
4,166
0
5,091
7,928
0
40,235
W
4,501
1,308
0
4,478
8,815
2,624
0
1,127
7,582
0
44,331
L
2,008
304
0
2,135
9,887
6,430
0
5,074
4,813
3,725
26,396
L
1,208
209
107
1,104
3,287
925
0
223
3,064
0
4,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,214
Gold Earned
41,233
314
Minions Killed
406
0
Camps Cleared
0
1,087,861
Distance Traveled
1,482,661
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,707
482
62
4
0
254,607
1
W
Shiva
7,786
487
20
1
0
318,850
1
L
Olorun
8,663
541
84
5
0
228,882
2
W
Jormungandr
8,503
531
93
6
0
282,809
2
L
Baron Samedi
7,939
496
85
5
0
255,000
2
W
Janus
9,670
604
147
9
0
308,283
6
L
Cliodhna
7,337
459
68
4
0
320,053
5
W
Loki
7,567
473
84
5
0
318,112
2
L
Mulan
6,716
420
71
4
0
184,006
2
L
Fenrir
5,559
347
6
0
0
99,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role