Player Matchup

Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
DaniproXDGG
Mercury
Level 65
God Stats
6W - 9L
1,400 SR
Queue Stats
526W - 548L
1,533 Elo+
Party 3
Khepri
Khepri
Plagu3dProphet
Khepri
Level 157
God Stats
4W - 2L
1,620 SR
Queue Stats
233W - 245L
1,516 Elo+
Party 2
Artio
Artio
UCH_To225mi
Artio
Level 88
God Stats
1W - 2L
1,741 SR
Queue Stats
583W - 611L
1,516 Elo+
Party 3
Izanami
Izanami
xl GRIZZ xl
Izanami
Level 138
God Stats
3W - 3L
1,525 SR
Queue Stats
202W - 216L
1,486 Elo+
Party 2
Team Averages
Level 121
1,557 SR
1,510 Elo+

VS

Team Averages
Level 98
1,639 SR
1,468 Elo+
He Bo
He Bo
 
He Bo
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
BaneGuard
Thanatos
Level 120
God Stats
17W - 19L
1,500 SR
Queue Stats
387W - 391L
1,397 Elo+
Solo
Jing Wei
Jing Wei
Dekxo
Jing Wei
Level 128
God Stats
2W - 1L
1,691 SR
Queue Stats
55W - 52L
1,381 Elo+
Party 1
Ymir
Ymir
HeyItsCaboose
Ymir
Level 89
God Stats
13W - 7L
1,652 SR
Queue Stats
96W - 91L
1,531 Elo+
Party 4
Agni
Agni
Pandorazv
Agni
Level 58
God Stats
7W - 2L
1,853 SR
Queue Stats
101W - 95L
1,532 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 4 / 1
8,404
525
7,488
8,100
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
DaniproXDGG
Mercury
11
1 / 5 / 3
7,300
456
4,837
13,168
2,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 7 / 2
7,040
440
4,058
15,098
12,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
2 / 5 / 3
7,812
488
6,476
19,480
14,156
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
xl GRIZZ xl
Izanami
13
1 / 6 / 1
8,059
504
3,975
9,442
2,157
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
6 / 3 / 2
9,659
604
10,240
9,798
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
BaneGuard
Thanatos
13
4 / 1 / 7
8,368
523
5,971
11,224
4,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Dekxo
Jing Wei
17
12 / 0 / 4
10,549
659
12,797
8,300
3,433
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 1 / 12
8,476
530
5,693
11,660
10,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
15
3 / 4 / 9
8,926
558
12,381
7,035
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
8
Kills
27
27
Deaths
9
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
4
1
0.88
W
He Bo
 
He Bo
6
3
2
2.33
W
Thanatos
BaneGuard
Thanatos
4
1
7
7.5
L
Mercury
DaniproXDGG
Mercury
1
5
3
0.5
W
Jing Wei
Dekxo
Jing Wei
12
0
4
14
W
2
1
12
8
W
Agni
3
4
9
1.88
L
1
7
2
0.29
L
2
5
3
0.7
L
Izanami
xl GRIZZ xl
Izanami
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,834
Damage
47,082
65,288
Taken
48,017
33,540
Mitigated
24,096
12,022
Healing
20,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,488
409
676
1,689
8,100
2,271
0
5,665
2,435
62,079
0
W
He Bo
 
He Bo
10,240
846
0
3,469
9,798
3,149
528
5,104
4,694
53,577
0
W
Thanatos
BaneGuard
Thanatos
5,971
1,863
0
10,064
11,224
4,256
43
3,359
7,865
0
36,732
L
Mercury
DaniproXDGG
Mercury
4,837
2,551
366
981
13,168
2,937
0
4,149
9,019
0
45,130
W
Jing Wei
Dekxo
Jing Wei
12,797
10,766
0
2,737
8,300
3,433
3,450
2,182
6,118
0
77,063
W
5,693
762
172
3,260
11,660
10,669
197
3,879
7,265
21,132
4,373
W
Agni
12,381
652
0
1,246
7,035
2,589
0
3,498
3,537
59,738
0
L
4,058
444
0
1,029
15,098
12,019
0
5,223
9,875
20,269
0
L
6,476
368
614
4,070
19,480
14,156
0
9,454
10,026
37,624
0
L
Izanami
xl GRIZZ xl
Izanami
3,975
2,505
0
2,597
9,442
2,157
0
2,540
6,902
0
63,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,615
Gold Earned
45,978
407
Minions Killed
450
0
Camps Cleared
0
1,559,603
Distance Traveled
1,568,848
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,404
525
117
7
0
296,475
6
W
He Bo
9,659
604
101
6
0
289,744
0
W
Thanatos
8,368
523
68
4
0
334,644
2
L
Mercury
7,300
456
69
4
0
378,115
3
W
Jing Wei
10,549
659
138
9
0
324,630
1
W
Ymir
8,476
530
43
3
0
315,069
11
W
Agni
8,926
558
100
6
0
304,761
4
L
Khepri
7,040
440
21
1
0
316,261
4
L
Artio
7,812
488
84
5
0
286,421
2
L
Izanami
8,059
504
116
7
0
282,331
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role