Player Matchup

Merlin
Merlin
Jester08
Merlin
Level 24
God Stats
1W - 3L
1,272 SR
Queue Stats
6W - 9L
1,204 Elo+
Party 2
Charybdis
Charybdis
Justadad69
Charybdis
Level 65
God Stats
6W - 6L
1,389 SR
Queue Stats
26W - 39L
1,267 Elo+
Party 2
Yemoja
Yemoja
eatparrots
Yemoja
Level 26
God Stats
3W - 5L
1,345 SR
Queue Stats
26W - 35L
1,276 Elo+
Party 2
Team Averages
Level 38
1,335 SR
1,249 Elo+

VS

Team Averages
Level 43
1,253 SR
1,221 Elo+
Vamana
Vamana
GandalfTheOkay
Vamana
Level 61
God Stats
0W - 3L
1,297 SR
Queue Stats
4W - 9L
1,180 Elo+
Party 1
Bakasura
Bakasura
MetalGearOkami
Bakasura
Level 51
God Stats
0W - 4L
1,142 SR
Queue Stats
4W - 8L
1,303 Elo+
Party 1
Rama
Rama
RavenToph
Rama
Level 17
God Stats
0W - 3L
1,319 SR
Queue Stats
1W - 7L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jester08
Merlin
15
2 / 0 / 9
10,463
654
8,748
5,564
2,662
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Justadad69
Charybdis
16
6 / 3 / 5
11,561
723
17,008
12,716
6,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
eatparrots
Yemoja
16
3 / 0 / 8
11,739
734
5,842
6,309
9,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 1
9,637
602
6,982
9,908
8,113
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
13
1 / 7 / 2
9,477
592
3,346
13,344
6,520
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
13
0 / 4 / 3
8,938
559
4,467
14,006
3,787
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
11
Kills
3
3
Deaths
11
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
0
1
2.5
W
Merlin
Jester08
Merlin
2
0
9
6.5
W
Charybdis
Justadad69
Charybdis
6
3
5
2.83
L
Bakasura
1
7
2
0.29
L
Rama
0
4
3
0.38
W
Yemoja
eatparrots
Yemoja
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,598
Damage
14,795
24,589
Taken
37,258
18,810
Mitigated
18,420
8,155
Healing
6,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,982
1,516
272
2,734
9,908
8,113
0
3,223
6,517
3,177
30,494
W
Merlin
Jester08
Merlin
8,748
785
0
0
5,564
2,662
150
125
5,109
37,147
0
W
Charybdis
Justadad69
Charybdis
17,008
8,889
0
3,136
12,716
6,585
2,658
666
11,975
0
62,173
L
Bakasura
3,346
2,342
0
1,497
13,344
6,520
0
5,453
7,666
0
15,145
L
Rama
4,467
2,523
73
1,523
14,006
3,787
0
6,783
7,057
0
24,869
W
Yemoja
eatparrots
Yemoja
5,842
1,178
3,056
1,963
6,309
9,563
445
67
6,172
26,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,763
Gold Earned
28,052
190
Minions Killed
143
5
Camps Cleared
6
876,687
Distance Traveled
830,914
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,637
602
53
3
0
329,558
4
W
Merlin
10,463
654
61
4
0
310,847
4
W
Charybdis
11,561
723
85
5
5
277,709
5
L
Bakasura
9,477
592
44
3
5
238,697
6
L
Rama
8,938
559
46
3
1
262,659
2
W
Yemoja
11,739
734
44
3
0
288,131
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role