Player Matchup

Cliodhna
Cliodhna
DixieTM
Cliodhna
Level 26
God Stats
1W - 1L
1,485 SR
Queue Stats
4W - 6L
1,330 Elo+
Party 2
Nemesis
Nemesis
NurseDiagnosis
Nemesis
Level 143
God Stats
1W - 5L
1,306 SR
Queue Stats
35W - 47L
1,476 Elo+
Party 2
Chang'e
Chang'e
a pl8stic bag
Chang'e
Level 47
God Stats
45W - 29L
1,366 SR
Queue Stats
105W - 102L
1,401 Elo+
Party 3
Jing Wei
Jing Wei
jumpin junk
Jing Wei
Level 58
God Stats
7W - 8L
1,503 SR
Queue Stats
116W - 128L
1,350 Elo+
Party 3
Yemoja
Yemoja
whitebxnno
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,237 Elo+
Party 2
Team Averages
Level 56
1,432 SR
1,359 Elo+

VS

Team Averages
Level 72
1,561 SR
1,553 Elo+
Chaac
Chaac
ADAMR3L3XGUY
Chaac
Level 107
God Stats
7W - 8L
1,251 SR
Queue Stats
148W - 171L
1,378 Elo+
Solo
Hades
Hades
DrPastaa
Hades
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
MessyGuac
Cerberus
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 17L
1,705 Elo+
Party 1
Neith
Neith
SaltyRavioli
Neith
Level 27
God Stats
1W - 2L
1,818 SR
Queue Stats
4W - 3L
1,682 Elo+
Party 1
Athena
Athena
TheDerpyPIg
Athena
Level 60
God Stats
1W - 1L
1,738 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DixieTM
Cliodhna
15
2 / 8 / 5
10,013
455
7,399
15,517
4,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
13 / 2 / 2
13,434
611
17,011
17,212
5,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
14
1 / 7 / 6
9,333
424
9,296
14,751
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
jumpin junk
Jing Wei
16
0 / 8 / 5
9,695
441
8,205
19,239
4,805
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
whitebxnno
Yemoja
11
1 / 7 / 4
8,605
391
4,814
18,522
13,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 3 / 4
12,395
563
13,408
18,740
12,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hades
DrPastaa
Hades
16
3 / 6 / 7
10,604
482
8,065
13,054
5,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
MessyGuac
Cerberus
17
8 / 2 / 15
11,969
544
14,868
16,568
18,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
6 / 4 / 8
10,809
491
16,615
10,969
4,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
16
4 / 2 / 11
10,640
484
14,047
16,253
6,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
77
17
Kills
32
32
Deaths
17
22
Assists
45
Player
Kills
Deaths
Assists
KDA
W
11
3
4
4.33
L
Cliodhna
DixieTM
Cliodhna
2
8
5
0.56
W
Hades
DrPastaa
Hades
3
6
7
1.08
W
Cerberus
MessyGuac
Cerberus
8
2
15
7.75
L
13
2
2
7
W
6
4
8
2.5
W
Athena
4
2
11
4.75
L
Chang'e
1
7
6
0.57
L
Jing Wei
jumpin junk
Jing Wei
0
8
5
0.31
L
Yemoja
whitebxnno
Yemoja
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,725
Damage
67,003
85,241
Taken
75,584
32,085
Mitigated
46,679
18,518
Healing
22,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,408
2,439
57
7,215
18,740
12,072
1,858
1,327
17,413
325
73,907
L
Cliodhna
DixieTM
Cliodhna
7,399
1,094
0
1,480
15,517
4,237
1,531
4,069
11,134
0
54,607
W
Hades
DrPastaa
Hades
8,065
818
481
3,362
13,054
5,146
1,499
3,240
9,814
51,404
0
W
Cerberus
MessyGuac
Cerberus
14,868
1,235
1,454
4,015
16,568
18,315
148
3,163
13,405
50,703
0
L
17,011
8,487
2
2,729
17,212
5,883
1,876
6,375
10,682
0
98,430
W
16,615
5,118
0
2,152
10,969
4,613
1,678
2,968
8,001
0
63,116
W
Athena
14,047
4,280
0
3,873
16,253
6,533
1,557
3,542
12,711
49,875
0
L
Chang'e
9,296
673
1,572
3,387
14,751
3,423
595
7,921
6,736
50,221
0
L
Jing Wei
jumpin junk
Jing Wei
8,205
6,310
0
5,320
19,239
4,805
1,617
8,217
10,981
0
66,519
L
Yemoja
whitebxnno
Yemoja
4,814
1,001
1,593
2,435
18,522
13,737
116
10,706
7,770
15,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,080
Gold Earned
56,417
481
Minions Killed
445
0
Camps Cleared
0
1,995,512
Distance Traveled
2,088,948
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,395
563
136
6
0
391,726
2
L
Cliodhna
10,013
455
95
4
0
398,004
5
W
Hades
10,604
482
75
3
0
399,418
3
W
Cerberus
11,969
544
67
3
0
455,693
6
L
Nemesis
13,434
611
152
7
0
468,271
8
W
Neith
10,809
491
94
4
0
376,759
1
W
Athena
10,640
484
73
3
0
465,352
7
L
Chang'e
9,333
424
98
4
0
381,002
0
L
Jing Wei
9,695
441
121
6
0
388,899
3
L
Yemoja
8,605
391
15
1
0
359,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role