Player Matchup

Jormungandr
Jormungandr
Beastella88
Jormungandr
Level 105
God Stats
216W - 198L
1,533 SR
Queue Stats
417W - 404L
1,511 Elo+
Party 2
Mercury
Mercury
LockLaNok
Mercury
Level 107
God Stats
39W - 21L
1,721 SR
Queue Stats
695W - 691L
1,523 Elo+
Party 2
Merlin
Merlin
LordRekop
Merlin
Level 125
God Stats
4W - 7L
1,621 SR
Queue Stats
251W - 243L
1,549 Elo+
Party 3
Hachiman
Hachiman
THIRDEYEGLOCK
Hachiman
Level 125
God Stats
11W - 2L
2,048 SR
Queue Stats
143W - 124L
1,563 Elo+
Party 3
Ymir
Ymir
xLastShinobix
Ymir
Level 55
God Stats
5W - 2L
1,649 SR
Queue Stats
25W - 21L
1,507 Elo+
Party 3
Team Averages
Level 103
1,714 SR
1,531 Elo+

VS

Team Averages
Level 121
1,618 SR
1,559 Elo+
Gilgamesh
Gilgamesh
DoctahShru
Gilgamesh
Level 149
God Stats
4W - 5L
1,630 SR
Queue Stats
218W - 184L
1,533 Elo+
Party 4
Thor
Thor
EstebanCR0908
Thor
Level 118
God Stats
10W - 17L
1,496 SR
Queue Stats
212W - 229L
1,545 Elo+
Party 1
Cernunnos
Cernunnos
JusTheGamer0303
Cernunnos
Level 109
God Stats
17W - 10L
1,787 SR
Queue Stats
243W - 256L
1,550 Elo+
Party 1
Ymir
Ymir
KingxxReg_PG
Ymir
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 151L
1,591 Elo+
Solo
Chang'e
Chang'e
snips273
Chang'e
Level 109
God Stats
1W - 2L
1,678 SR
Queue Stats
227W - 186L
1,576 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Beastella88
Jormungandr
14
3 / 1 / 6
9,157
572
8,816
8,302
8,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
LockLaNok
Mercury
16
4 / 1 / 2
9,389
587
7,796
11,957
3,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
LordRekop
Merlin
15
1 / 1 / 3
8,603
538
7,855
7,576
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
THIRDEYEGLOCK
Hachiman
14
6 / 2 / 2
8,294
518
7,421
10,709
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 5
7,016
439
3,331
10,032
7,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DoctahShru
Gilgamesh
13
1 / 4 / 3
8,072
505
6,412
13,142
6,147
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 3 / 1
7,708
482
4,268
11,287
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
JusTheGamer0303
Cernunnos
14
5 / 3 / 1
8,395
525
8,886
9,496
2,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 2
6,708
419
5,928
11,608
9,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
snips273
Chang'e
12
1 / 1 / 1
7,270
454
3,527
7,016
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
14
Kills
7
7
Deaths
14
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Beastella88
Jormungandr
3
1
6
6
L
Gilgamesh
DoctahShru
Gilgamesh
1
4
3
0.63
L
0
3
1
0.17
L
Cernunnos
JusTheGamer0303
Cernunnos
5
3
1
1.83
L
0
3
2
0.33
W
Mercury
LockLaNok
Mercury
4
1
2
5
W
Merlin
LordRekop
Merlin
1
1
3
2.5
W
Hachiman
THIRDEYEGLOCK
Hachiman
6
2
2
3.5
L
Chang'e
snips273
Chang'e
1
1
1
1.5
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,219
Damage
29,021
48,576
Taken
52,549
24,681
Mitigated
23,683
9,067
Healing
14,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Beastella88
Jormungandr
8,816
2,708
34
2,476
8,302
8,309
0
1,955
6,347
54,302
0
L
Gilgamesh
DoctahShru
Gilgamesh
6,412
1,790
0
992
13,142
6,147
0
6,338
6,804
0
52,056
L
4,268
1,117
0
4,662
11,287
3,501
0
4,281
7,006
0
65,572
L
Cernunnos
JusTheGamer0303
Cernunnos
8,886
4,095
0
3,218
9,496
2,958
160
2,091
7,405
0
52,180
L
5,928
2,037
0
1,875
11,608
9,243
0
4,020
7,588
22,263
0
W
Mercury
LockLaNok
Mercury
7,796
5,005
0
765
11,957
3,750
539
1,729
10,228
0
73,105
W
Merlin
LordRekop
Merlin
7,855
1,005
0
1,156
7,576
2,637
839
1,993
5,583
64,351
0
W
Hachiman
THIRDEYEGLOCK
Hachiman
7,421
3,844
0
2,390
10,709
2,656
0
1,746
8,963
0
39,343
L
Chang'e
snips273
Chang'e
3,527
477
672
3,338
7,016
1,834
0
3,272
3,744
44,948
0
W
3,331
364
0
2,246
10,032
7,329
0
2,209
7,823
13,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,459
Gold Earned
38,153
455
Minions Killed
439
0
Camps Cleared
0
1,604,177
Distance Traveled
1,537,264
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,157
572
107
7
0
323,249
5
L
Gilgamesh
8,072
505
107
7
0
311,663
1
L
Thor
7,708
482
125
8
0
343,818
0
L
Cernunnos
8,395
525
98
6
0
276,001
0
L
Ymir
6,708
419
18
1
0
284,246
3
W
Mercury
9,389
587
129
8
0
377,312
2
W
Merlin
8,603
538
128
8
0
316,456
10
W
Hachiman
8,294
518
70
4
0
292,516
0
L
Chang'e
7,270
454
91
6
0
321,536
2
W
Ymir
7,016
439
21
1
0
294,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role