Player Matchup

Janus
Janus
Husket
Janus
Level 108
God Stats
28W - 14L
1,731 SR
Queue Stats
472W - 253L
1,657 Elo+
Party 2
Hun Batz
Hun Batz
Kbzon
Hun Batz
Level 157
God Stats
1W - 1L
1,224 SR
Queue Stats
213W - 248L
1,599 Elo+
Solo
Horus
Horus
SubjectPython77
Horus
Level 100
God Stats
130W - 43L
1,728 SR
Queue Stats
493W - 272L
1,648 Elo+
Party 2
Team Averages
Level 122
1,561 SR
1,635 Elo+

VS

Team Averages
Level 112
1,347 SR
1,644 Elo+
Hercules
Hercules
ATrueGhost
Hercules
Level 101
God Stats
4W - 2L
1,504 SR
Queue Stats
116W - 78L
1,735 Elo+
Party 1
Hera
Hera
IcePrinceXIII
Hera
Level 108
God Stats
1W - 4L
1,039 SR
Queue Stats
7W - 14L
1,361 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WuckFeeebs
Ah Muzen Cab
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 75L
1,835 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Husket
Janus
20
14 / 2 / 8
14,636
861
27,934
12,376
5,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Kbzon
Hun Batz
17
3 / 4 / 11
12,373
728
10,616
14,754
12,625
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 4 / 13
13,163
774
15,466
18,969
23,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ATrueGhost
Hercules
15
1 / 6 / 6
10,613
624
9,827
29,178
36,520
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
5 / 9 / 2
11,337
667
14,032
12,554
3,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
WuckFeeebs
Ah Muzen Cab
16
4 / 8 / 5
11,387
670
15,737
18,737
5,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
23
Kills
10
10
Deaths
23
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
ATrueGhost
Hercules
1
6
6
0.67
W
Janus
Husket
Janus
14
2
8
9
L
5
9
2
0.67
W
Hun Batz
Kbzon
Hun Batz
3
4
11
2.13
W
6
4
13
3.13
L
Ah Muzen Cab
WuckFeeebs
Ah Muzen Cab
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,016
Damage
39,596
46,099
Taken
60,469
41,057
Mitigated
45,965
16,637
Healing
10,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ATrueGhost
Hercules
9,827
2,590
0
7,023
29,178
36,520
0
14,133
15,045
0
25,923
W
Janus
Husket
Janus
27,934
3,477
0
2,093
12,376
5,009
1,217
1,985
10,391
85,604
0
L
14,032
3,519
0
150
12,554
3,728
72
4,782
7,772
38,646
0
W
Hun Batz
Kbzon
Hun Batz
10,616
2,440
0
4,767
14,754
12,625
974
5,543
9,211
335
45,562
W
15,466
7,953
3,460
6,317
18,969
23,423
521
6,792
12,177
0
38,881
L
Ah Muzen Cab
WuckFeeebs
Ah Muzen Cab
15,737
6,237
0
3,291
18,737
5,717
0
9,549
9,188
0
51,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,172
Gold Earned
33,337
236
Minions Killed
186
7
Camps Cleared
8
1,022,870
Distance Traveled
827,865
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,613
624
31
2
0
288,188
1
W
Janus
14,636
861
128
8
3
336,942
3
L
Hera
11,337
667
74
4
0
256,389
5
W
Hun Batz
12,373
728
68
4
2
343,829
6
W
Horus
13,163
774
40
2
2
342,099
1
L
Ah Muzen Cab
11,387
670
81
5
8
283,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role