Player Matchup

Sylvanus
Sylvanus
Caor5361
Sylvanus
Level 22
God Stats
12W - 16L
1,602 SR
Queue Stats
550W - 511L
1,647 Elo+
Party 1
Ullr
Ullr
Emiesc04
Ullr
Level 107
God Stats
17W - 11L
1,659 SR
Queue Stats
502W - 483L
1,546 Elo+
Party 1
Skadi
Skadi
SKC_Gintokyy16
Skadi
Level 109
God Stats
1W - 1L
1,644 SR
Queue Stats
99W - 62L
1,677 Elo+
Party 1
Hel
Hel
Sayito
Hel
Level 160
God Stats
2W - 2L
1,700 SR
Queue Stats
387W - 283L
1,588 Elo+
Party 1
Nike
Nike
wicho_1203
Nike
Level 102
God Stats
8W - 11L
1,262 SR
Queue Stats
496W - 509L
1,591 Elo+
Party 1
Team Averages
Level 100
1,573 SR
1,609 Elo+

VS

Team Averages
Level 100
1,597 SR
1,624 Elo+
Geb
Geb
AlanIsABeast7
Geb
Level 160
God Stats
3W - 1L
1,533 SR
Queue Stats
97W - 80L
1,575 Elo+
Party 2
Artemis
Artemis
Conflict_SSBM
Artemis
Level 16
God Stats
4W - 0L
1,849 SR
Queue Stats
8W - 1L
1,796 Elo+
Party 3
Ganesha
Ganesha
CrispiestPango
Ganesha
Level 131
God Stats
10W - 4L
1,750 SR
Queue Stats
255W - 221L
1,624 Elo+
Party 3
Chang'e
Chang'e
Nelill
Chang'e
Level 160
God Stats
5W - 11L
1,355 SR
Queue Stats
274W - 268L
1,611 Elo+
Party 3
Hun Batz
Hun Batz
Silly0Senpai245
Hun Batz
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 40L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Caor5361
Sylvanus
16
0 / 3 / 6
10,960
422
8,363
17,336
20,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ullr
19
4 / 6 / 3
11,924
459
18,327
25,472
9,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 7 / 1
13,626
524
18,324
19,379
6,964
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
Sayito
Hel
20
10 / 5 / 2
13,708
527
22,564
19,407
8,291
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 7 / 4
10,894
419
8,758
24,600
22,097
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 9
13,526
520
16,581
21,659
24,382
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
20
12 / 3 / 2
16,718
643
23,291
23,842
10,285
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
0 / 5 / 19
12,667
487
7,811
22,020
24,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Nelill
Chang'e
20
4 / 4 / 11
14,212
547
15,550
20,016
7,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
20
7 / 5 / 7
14,966
576
14,149
20,742
8,996

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
76
19
Kills
28
28
Deaths
19
16
Assists
48
Player
Kills
Deaths
Assists
KDA
W
5
2
9
4.75
L
Sylvanus
Caor5361
Sylvanus
0
3
6
1
W
Artemis
12
3
2
4.33
W
0
5
19
1.9
L
Ullr
4
6
3
0.92
W
Chang'e
Nelill
Chang'e
4
4
11
2.38
L
5
7
1
0.79
L
Hel
Sayito
Hel
10
5
2
2.2
W
Hun Batz
7
5
7
2.1
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,336
Damage
77,382
106,194
Taken
108,279
66,987
Mitigated
75,681
26,693
Healing
35,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,581
2,065
0
4,453
21,659
24,382
415
4,320
17,339
79,975
0
L
Sylvanus
Caor5361
Sylvanus
8,363
2,176
652
3,979
17,336
20,016
617
8,646
8,690
27,687
0
W
Artemis
23,291
16,974
0
11,114
23,842
10,285
4,581
2,845
20,997
0
148,351
W
7,811
455
0
2,098
22,020
24,808
687
9,059
12,961
25,265
1,424
L
Ullr
18,327
8,300
0
6,744
25,472
9,619
138
7,541
17,931
0
106,309
W
Chang'e
Nelill
Chang'e
15,550
947
7,934
8,951
20,016
7,210
2,683
8,950
11,066
109,893
0
L
18,324
6,924
0
2,414
19,379
6,964
542
2,420
16,959
0
121,546
L
Hel
Sayito
Hel
22,564
674
4,116
8,038
19,407
8,291
873
9,787
9,620
114,340
0
W
Hun Batz
14,149
4,571
0
584
20,742
8,996
0
6,168
14,574
0
136,999
L
8,758
2,241
0
750
24,600
22,097
60
11,226
13,374
0
55,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,112
Gold Earned
72,089
670
Minions Killed
720
0
Camps Cleared
0
2,370,348
Distance Traveled
2,531,352
20
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,526
520
134
5
0
504,125
5
L
Sylvanus
10,960
422
41
2
0
433,018
8
W
Artemis
16,718
643
210
8
0
494,142
6
W
Ganesha
12,667
487
9
0
0
471,920
11
L
Ullr
11,924
459
133
5
0
524,863
0
W
Chang'e
14,212
547
184
7
0
506,544
8
L
Skadi
13,626
524
212
8
0
438,682
5
L
Hel
13,708
527
173
7
0
513,198
4
W
Hun Batz
14,966
576
183
7
0
554,621
1
L
Nike
10,894
419
111
4
0
460,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role