Player Matchup

Da Ji
Da Ji
Masters
 
Da Ji
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond I
 
Agni
Diamond I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Diamond II
DrewUSN
Shiva
Diamond II
Level 122
God Stats
3W - 5L
1,789 SR
Queue Stats
302W - 284L
2,278 MMR
Solo
Geb
Geb
Diamond II
blu01
Geb
Diamond II
Level 160
God Stats
9W - 8L
1,673 SR
Queue Stats
239W - 227L
2,312 MMR
Solo
Izanami
Izanami
Diamond III
dixi5
Izanami
Diamond III
Level 93
God Stats
2W - 8L
1,524 SR
Queue Stats
33W - 26L
2,308 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 139
1,597 SR
1,979 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 125
1,629 SR
1,982 MMR
Ah Muzen Cab
Ah Muzen Cab
Diamond I
 
Ah Muzen Cab
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Diamond II
 
Hou Yi
Diamond II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum III
Idrilyssa
Bastet
Platinum III
Level 88
God Stats
3W - 1L
1,831 SR
Queue Stats
52W - 22L
2,184 MMR
Solo
Osiris
Osiris
Masters
Zandizull
Osiris
Masters
Level 100
God Stats
39W - 25L
1,607 SR
Queue Stats
356W - 327L
2,394 MMR
Solo
Sobek
Sobek
Diamond II
peenpeen
Sobek
Diamond II
Level 149
God Stats
4W - 5L
1,705 SR
Queue Stats
306W - 289L
2,332 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
4 / 3 / 1
7,646
546
4,400
9,575
3,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
 
Agni
14
0 / 1 / 1
7,524
537
4,980
5,730
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
DrewUSN
Shiva
14
2 / 1 / 1
8,028
573
9,155
14,007
9,648
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Geb
blu01
Geb
12
0 / 0 / 7
7,579
541
2,883
5,852
4,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
dixi5
Izanami
15
2 / 1 / 2
9,248
661
8,977
6,223
2,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
Ah PuchHe BoArtioBellona

VS

Bans
ThothCamazotzMedusaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
0 / 2 / 1
7,462
533
3,877
6,967
2,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
 
Hou Yi
12
0 / 1 / 0
6,574
470
1,961
8,798
1,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bastet
Idrilyssa
Bastet
11
4 / 1 / 1
7,135
510
5,796
6,586
1,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Osiris
Zandizull
Osiris
14
1 / 1 / 2
8,028
573
9,459
13,549
11,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
peenpeen
Sobek
11
1 / 3 / 1
6,547
468
3,499
11,886
11,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
8
Kills
6
6
Deaths
8
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
3
1
1.5
W
Agni
 
Agni
0
1
1
0.5
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
1
0.25
L
Hou Yi
 
Hou Yi
0
1
0
0
W
Shiva
DrewUSN
Shiva
2
1
1
2.5
L
Bastet
Idrilyssa
Bastet
4
1
1
4.5
L
Osiris
Zandizull
Osiris
1
1
2
2
W
Geb
blu01
Geb
0
0
7
3.5
W
Izanami
dixi5
Izanami
2
1
2
3
L
Sobek
peenpeen
Sobek
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,395
Damage
24,592
41,387
Taken
47,786
22,755
Mitigated
27,934
15,649
Healing
18,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,400
952
0
3,138
9,575
3,231
226
417
9,158
0
45,999
W
Agni
 
Agni
4,980
395
0
1,093
5,730
3,366
0
459
5,271
69,120
0
L
Ah Muzen Cab
 
Ah Muzen Cab
3,877
1,567
0
2,222
6,967
2,301
0
3,363
3,604
0
62,438
L
Hou Yi
 
Hou Yi
1,961
942
0
2,048
8,798
1,249
0
218
8,580
0
43,566
W
Shiva
DrewUSN
Shiva
9,155
2,119
0
6,554
14,007
9,648
0
452
13,555
0
54,994
L
Bastet
Idrilyssa
Bastet
5,796
1,360
0
3,757
6,586
1,773
0
1,077
5,509
0
33,878
L
Osiris
Zandizull
Osiris
9,459
3,300
0
6,435
13,549
11,139
0
0
13,549
0
59,053
W
Geb
blu01
Geb
2,883
492
0
2,140
5,852
4,484
0
1,271
4,581
16,001
0
W
Izanami
dixi5
Izanami
8,977
6,155
0
2,724
6,223
2,026
1,340
619
5,604
0
94,030
L
Sobek
peenpeen
Sobek
3,499
177
0
4,183
11,886
11,472
0
3,205
8,681
16,821
2,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,025
Gold Earned
35,746
555
Minions Killed
437
0
Camps Cleared
0
1,472,097
Distance Traveled
1,431,394
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,646
546
89
6
0
287,684
4
W
Agni
7,524
537
157
11
0
271,909
5
L
Ah Muzen Cab
7,462
533
138
10
0
276,352
2
L
Hou Yi
6,574
470
87
6
0
271,071
4
W
Shiva
8,028
573
104
7
0
319,857
5
L
Bastet
7,135
510
71
5
0
329,747
2
L
Osiris
8,028
573
118
8
0
279,859
5
W
Geb
7,579
541
22
2
0
340,934
4
W
Izanami
9,248
661
183
13
0
251,713
9
L
Sobek
6,547
468
23
2
0
274,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role