Player Matchup

Loki
Loki
Gold V
Krnmxd
Loki
Gold V
Level 147
God Stats
8W - 6L
1,495 SR
Queue Stats
119W - 112L
1,265 MMR
Party 3
Chaac
Chaac
Gold V
MLG King Vlad
Chaac
Gold V
Level 117
God Stats
7W - 5L
1,695 SR
Queue Stats
32W - 25L
1,441 MMR
Party 2
Cerberus
Cerberus
Silver I
Mendacious_Ase
Cerberus
Silver I
Level 127
God Stats
25W - 21L
1,550 SR
Queue Stats
115W - 132L
1,224 MMR
Solo
Hera
Hera
Gold V
graytable
Hera
Gold V
Level 109
God Stats
17W - 32L
1,418 SR
Queue Stats
97W - 98L
1,172 MMR
Party 3
Hou Yi
Hou Yi
Silver III
howsare007
Hou Yi
Silver III
Level 109
God Stats
5W - 3L
1,433 SR
Queue Stats
35W - 36L
1,020 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,518 SR
1,224 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,533 SR
1,279 MMR
Aphrodite
Aphrodite
Silver V
 
Aphrodite
Silver V
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold V
Matteo-Jhs
Kukulkan
Gold V
Level 127
God Stats
40W - 43L
1,444 SR
Queue Stats
127W - 125L
1,276 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
REDNINJA1920
Kuzenbo
Silver I
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
468W - 479L
1,217 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
jaf1221
Ao Kuang
Gold V
Level 114
God Stats
5W - 7L
1,682 SR
Queue Stats
136W - 145L
1,187 MMR
Party 1
Danzaburou
Danzaburou
Silver I
joeylee642
Danzaburou
Silver I
Level 101
God Stats
2W - 1L
1,540 SR
Queue Stats
69W - 79L
1,213 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Krnmxd
Loki
18
6 / 0 / 4
11,011
612
7,437
10,656
4,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
8 / 2 / 5
11,614
645
14,029
19,042
17,540
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
14
1 / 3 / 6
9,047
503
9,297
12,496
9,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
17
1 / 1 / 3
9,949
553
6,157
5,910
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hou Yi
howsare007
Hou Yi
17
2 / 2 / 2
10,265
570
6,561
10,872
3,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ShivaCliodhnaYmirAthenaBastet

VS

Bans
ArachneJormungandrSun WukongBellonaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
0 / 7 / 1
8,744
486
4,078
14,738
4,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Matteo-Jhs
Kukulkan
17
2 / 2 / 0
10,021
557
9,223
6,365
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
REDNINJA1920
Kuzenbo
11
2 / 2 / 2
7,838
435
5,582
14,944
10,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
jaf1221
Ao Kuang
15
1 / 4 / 3
8,449
469
3,654
16,331
4,681
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
joeylee642
Danzaburou
14
2 / 3 / 3
8,803
489
6,017
8,658
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
18
Kills
7
8
Deaths
18
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
7
1
0.07
W
Loki
Krnmxd
Loki
6
0
4
8
W
8
2
5
5.25
L
Kukulkan
Matteo-Jhs
Kukulkan
2
2
0
1
W
Cerberus
1
3
6
1.33
L
Kuzenbo
REDNINJA1920
Kuzenbo
2
2
2
1.5
W
Hera
1
1
3
2.5
W
Hou Yi
howsare007
Hou Yi
2
2
2
1.5
L
Ao Kuang
jaf1221
Ao Kuang
1
4
3
0.63
L
Danzaburou
joeylee642
Danzaburou
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,481
Damage
28,554
58,976
Taken
61,036
37,497
Mitigated
24,293
24,218
Healing
18,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,078
138
0
7,527
14,738
4,487
280
0
14,738
57,581
0
W
Loki
Krnmxd
Loki
7,437
1,312
0
6,032
10,656
4,023
2,326
2,879
7,777
0
83,663
W
14,029
1,546
0
6,981
19,042
17,540
377
7,999
11,043
0
81,920
L
Kukulkan
Matteo-Jhs
Kukulkan
9,223
175
0
1,802
6,365
2,267
660
3,136
3,229
79,920
0
W
Cerberus
9,297
625
119
5,366
12,496
9,979
127
5,410
7,086
37,062
0
L
Kuzenbo
REDNINJA1920
Kuzenbo
5,582
1,007
0
2,231
14,944
10,764
136
5,390
9,554
36,237
0
W
Hera
6,157
2,204
0
750
5,910
2,303
62
3,048
2,862
81,155
0
W
Hou Yi
howsare007
Hou Yi
6,561
3,506
0
4,970
10,872
3,652
3,072
3,201
7,671
0
86,414
L
Ao Kuang
jaf1221
Ao Kuang
3,654
680
0
4,084
16,331
4,681
0
4,648
11,683
63,191
0
L
Danzaburou
joeylee642
Danzaburou
6,017
2,509
0
3,171
8,658
2,094
0
2,280
6,378
0
57,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,886
Gold Earned
43,855
654
Minions Killed
555
0
Camps Cleared
0
1,839,400
Distance Traveled
1,725,735
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,744
486
130
7
0
289,082
5
W
Loki
11,011
612
135
8
0
400,987
1
W
Chaac
11,614
645
158
9
0
342,272
7
L
Kukulkan
10,021
557
150
8
0
362,893
7
W
Cerberus
9,047
503
76
4
0
362,839
4
L
Kuzenbo
7,838
435
58
3
0
343,639
5
W
Hera
9,949
553
136
8
0
390,976
2
W
Hou Yi
10,265
570
149
8
0
342,326
7
L
Ao Kuang
8,449
469
114
6
0
381,940
5
L
Danzaburou
8,803
489
103
6
0
348,181
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role