Player Matchup

Nox
Nox
DonLeChiChi
Nox
Level 82
God Stats
4W - 4L
1,435 SR
Queue Stats
72W - 67L
1,466 Elo+
Solo
Zeus
Zeus
SAPR0FX
Zeus
Level 60
God Stats
1W - 4L
1,500 SR
Queue Stats
21W - 26L
1,130 Elo+
Solo
Bellona
Bellona
asherman8808
Bellona
Level 89
God Stats
26W - 29L
1,519 SR
Queue Stats
510W - 550L
1,479 Elo+
Solo
Atlas
Atlas
thablackid
Atlas
Level 65
God Stats
32W - 32L
1,560 SR
Queue Stats
160W - 193L
1,451 Elo+
Party 1
Aphrodite
Aphrodite
toriethaqueen
Aphrodite
Level 21
God Stats
27W - 29L
1,501 SR
Queue Stats
51W - 83L
1,330 Elo+
Party 1
Team Averages
Level 63
1,503 SR
1,371 Elo+

VS

Team Averages
Level 81
1,422 SR
1,455 Elo+
Chang'e
Chang'e
CallMehSick
Chang'e
Level 119
God Stats
10W - 9L
1,277 SR
Queue Stats
527W - 490L
1,496 Elo+
Party 2
Merlin
Merlin
Malikuno
Merlin
Level 52
God Stats
16W - 20L
1,613 SR
Queue Stats
582W - 540L
1,483 Elo+
Party 2
Apollo
Apollo
TheCorpseCandle
Apollo
Level 107
God Stats
14W - 18L
1,478 SR
Queue Stats
316W - 339L
1,464 Elo+
Solo
Guan Yu
Guan Yu
Wrennegan
Guan Yu
Level 76
God Stats
6W - 3L
1,244 SR
Queue Stats
79W - 90L
1,406 Elo+
Solo
Arachne
Arachne
cookieface515
Arachne
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 40L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 9
11,450
1,145
11,892
12,445
5,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
SAPR0FX
Zeus
17
5 / 5 / 6
11,079
1,108
12,130
10,211
4,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
asherman8808
Bellona
16
1 / 2 / 8
10,812
1,081
7,792
12,815
13,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
17
5 / 0 / 7
11,916
1,192
7,502
15,938
18,749
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
toriethaqueen
Aphrodite
16
1 / 0 / 7
10,101
1,010
3,894
6,681
4,357
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

241

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CallMehSick
Chang'e
16
6 / 1 / 3
11,794
1,179
20,588
12,880
5,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Malikuno
Merlin
17
1 / 6 / 7
10,740
1,074
20,597
11,484
4,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
0 / 4 / 4
9,909
991
6,961
10,366
4,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Wrennegan
Guan Yu
15
1 / 1 / 2
9,645
965
1,797
5,633
2,842
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Arachne
15
1 / 4 / 2
9,484
948
2,382
7,087
2,813
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
16
Kills
9
9
Deaths
16
37
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CallMehSick
Chang'e
6
1
3
7.5
W
4
2
9
4.25
L
Merlin
Malikuno
Merlin
1
6
7
0.75
W
Zeus
SAPR0FX
Zeus
5
5
6
1.6
L
0
4
4
0.5
L
Guan Yu
Wrennegan
Guan Yu
1
1
2
2
W
Bellona
asherman8808
Bellona
1
2
8
2.5
L
Arachne
1
4
2
0.5
W
Atlas
5
0
7
8.5
W
Aphrodite
toriethaqueen
Aphrodite
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,210
Damage
52,325
58,090
Taken
47,450
46,270
Mitigated
19,905
12,506
Healing
10,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CallMehSick
Chang'e
20,588
681
892
5,050
12,880
5,164
0
9,440
3,440
34,504
0
W
11,892
1,677
130
2,025
12,445
5,387
0
9,757
2,333
36,479
0
L
Merlin
Malikuno
Merlin
20,597
688
107
823
11,484
4,783
0
9,311
2,173
42,825
0
W
Zeus
SAPR0FX
Zeus
12,130
2,589
0
1,239
10,211
4,001
0
7,702
2,299
35,405
0
L
6,961
4,142
0
1,522
10,366
4,303
0
7,269
3,097
0
28,216
L
Guan Yu
Wrennegan
Guan Yu
1,797
282
903
754
5,633
2,842
0
4,126
1,507
0
15,281
W
Bellona
asherman8808
Bellona
7,792
882
0
1,217
12,815
13,776
0
8,484
4,183
0
19,187
L
Arachne
2,382
1,687
0
207
7,087
2,813
0
5,272
1,653
0
6,566
W
Atlas
7,502
2,544
0
1,470
15,938
18,749
0
8,320
7,204
23,208
0
W
Aphrodite
toriethaqueen
Aphrodite
3,894
698
3,769
2,656
6,681
4,357
0
5,671
886
15,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,358
Gold Earned
51,572
202
Minions Killed
189
8
Camps Cleared
6
971,205
Distance Traveled
831,504
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,794
1,179
25
3
3
218,043
0
W
Nox
11,450
1,145
74
7
6
192,137
0
L
Merlin
10,740
1,074
55
6
0
175,102
0
W
Zeus
11,079
1,108
47
5
1
141,293
0
L
Apollo
9,909
991
68
7
0
174,430
1
L
Guan Yu
9,645
965
29
3
3
142,208
0
W
Bellona
10,812
1,081
22
2
0
219,399
0
L
Arachne
9,484
948
12
1
0
121,721
0
W
Atlas
11,916
1,192
30
3
0
220,955
0
W
Aphrodite
10,101
1,010
29
3
1
197,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role