Player Matchup

Achilles
Achilles
CharmedSalmon
Achilles
Level 51
God Stats
25W - 24L
1,485 SR
Queue Stats
444W - 396L
1,460 Elo+
Party 1
Athena
Athena
ImInMyDuphi
Athena
Level 21
God Stats
0W - 2L
1,251 SR
Queue Stats
49W - 54L
1,433 Elo+
Party 1
Nu Wa
Nu Wa
Jumjii
Nu Wa
Level 81
God Stats
47W - 39L
1,494 SR
Queue Stats
749W - 652L
1,504 Elo+
Party 1
Cernunnos
Cernunnos
SYZS2224
Cernunnos
Level 68
God Stats
22W - 18L
1,564 SR
Queue Stats
711W - 627L
1,480 Elo+
Party 1
Kali
Kali
TickTitanic47
Kali
Level 89
God Stats
1W - 2L
1,279 SR
Queue Stats
284W - 234L
1,514 Elo+
Party 1
Team Averages
Level 62
1,414 SR
1,478 Elo+

VS

Team Averages
Level 85
1,612 SR
1,415 Elo+
Horus
Horus
AllTheyFearIsYou
Horus
Level 49
God Stats
2W - 0L
1,726 SR
Queue Stats
14W - 30L
1,299 Elo+
Party 3
Merlin
Merlin
BOB_BARKER_704
Merlin
Level 101
God Stats
21W - 14L
1,500 SR
Queue Stats
495W - 434L
1,353 Elo+
Party 3
Arachne
Arachne
Col_Mabry
Arachne
Level 144
God Stats
38W - 18L
1,835 SR
Queue Stats
55W - 38L
1,566 Elo+
Party 3
Jormungandr
Jormungandr
DoubleDrPerky
Jormungandr
Level 34
God Stats
6W - 4L
1,500 SR
Queue Stats
55W - 52L
1,423 Elo+
Party 2
Skadi
Skadi
Yopie2014
Skadi
Level 97
God Stats
5W - 1L
1,500 SR
Queue Stats
53W - 45L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CharmedSalmon
Achilles
5
0 / 1 / 0
3,519
587
1,204
2,465
872
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Athena
6
2 / 0 / 0
3,973
662
1,495
4,778
1,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nu Wa
Jumjii
Nu Wa
7
0 / 2 / 0
3,868
645
1,526
2,359
571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
SYZS2224
Cernunnos
6
0 / 1 / 1
3,493
582
1,821
2,745
690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 2 / 0
3,621
604
1,647
4,273
1,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,255
709
1,212
2,775
1,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 0 / 2
3,986
664
861
2,646
526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Col_Mabry
Arachne
7
5 / 0 / 0
4,755
793
2,857
4,455
1,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
DoubleDrPerky
Jormungandr
6
0 / 2 / 1
3,745
624
3,188
5,047
3,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Yopie2014
Skadi
6
0 / 0 / 1
3,536
589
2,034
2,582
579
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
6
6
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
0
0
2
1
L
Achilles
CharmedSalmon
Achilles
0
1
0
0
W
Arachne
Col_Mabry
Arachne
5
0
0
5
W
Jormungandr
DoubleDrPerky
Jormungandr
0
2
1
0.25
L
Athena
2
0
0
2
L
Nu Wa
Jumjii
Nu Wa
0
2
0
0
L
Cernunnos
SYZS2224
Cernunnos
0
1
1
0.5
L
0
2
0
0
W
Skadi
Yopie2014
Skadi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,693
Damage
10,152
16,620
Taken
17,505
5,468
Mitigated
6,457
5,120
Healing
6,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,212
656
104
1,298
2,775
1,189
96
81
2,686
0
17,992
W
861
0
0
500
2,646
526
190
971
1,637
16,734
0
L
Achilles
CharmedSalmon
Achilles
1,204
338
0
362
2,465
872
0
0
2,465
0
8,555
W
Arachne
Col_Mabry
Arachne
2,857
1,959
0
1,304
4,455
1,151
45
199
4,218
0
16,602
W
Jormungandr
DoubleDrPerky
Jormungandr
3,188
925
153
1,861
5,047
3,012
0
1,473
3,566
14,777
0
L
Athena
1,495
667
54
2,068
4,778
1,800
0
1,297
3,481
6,344
0
L
Nu Wa
Jumjii
Nu Wa
1,526
530
0
190
2,359
571
0
681
1,498
18,067
0
L
Cernunnos
SYZS2224
Cernunnos
1,821
990
0
966
2,745
690
0
1,188
1,557
0
15,470
L
1,647
484
0
1,480
4,273
1,535
0
703
3,570
0
14,841
W
Skadi
Yopie2014
Skadi
2,034
816
0
913
2,582
579
78
197
2,377
0
14,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,474
Gold Earned
20,277
122
Minions Killed
164
0
Camps Cleared
0
555,694
Distance Traveled
672,896
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,255
709
49
8
0
127,963
0
W
Merlin
3,986
664
37
6
0
122,316
0
L
Achilles
3,519
587
17
3
0
81,357
1
W
Arachne
4,755
793
34
6
0
176,132
2
W
Jormungandr
3,745
624
23
4
0
126,380
3
L
Athena
3,973
662
13
2
0
120,734
0
L
Nu Wa
3,868
645
33
6
0
114,216
1
L
Cernunnos
3,493
582
26
4
0
105,825
1
L
Kali
3,621
604
33
6
0
133,562
1
W
Skadi
3,536
589
21
4
0
120,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role