Player Matchup

Terra
Terra
BigPompey
Terra
Level 124
God Stats
0W - 2L
1,518 SR
Queue Stats
4W - 4L
1,475 Elo+
Party 2
Da Ji
Da Ji
Dèity
Da Ji
Level 155
God Stats
1W - 2L
1,744 SR
Queue Stats
113W - 97L
1,546 Elo+
Party 4
Skadi
Skadi
LokJuggers
Skadi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,706 Elo+
Party 4
Hera
Hera
Mhaighly
Hera
Level 89
God Stats
5W - 3L
1,500 SR
Queue Stats
66W - 62L
1,497 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ViperSenpai
Cu Chulainn
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 88L
1,432 Elo+
Party 2
Team Averages
Level 101
1,552 SR
1,531 Elo+

VS

Team Averages
Level 72
1,518 SR
1,547 Elo+
Bacchus
Bacchus
AxeIerate
Bacchus
Level 31
God Stats
3W - 4L
1,425 SR
Queue Stats
130W - 118L
1,606 Elo+
Party 3
Medusa
Medusa
Cubalicious
Medusa
Level 62
God Stats
4W - 4L
1,606 SR
Queue Stats
78W - 79L
1,401 Elo+
Solo
He Bo
He Bo
Moomoomilk209
He Bo
Level 48
God Stats
4W - 2L
1,464 SR
Queue Stats
113W - 124L
1,540 Elo+
Party 1
Vulcan
Vulcan
Spleeve
Vulcan
Level 153
God Stats
7W - 3L
1,481 SR
Queue Stats
371W - 331L
1,632 Elo+
Party 3
Bakasura
Bakasura
warden_gentles
Bakasura
Level 66
God Stats
5W - 4L
1,615 SR
Queue Stats
137W - 141L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BigPompey
Terra
9
2 / 2 / 4
6,093
554
3,026
7,440
5,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
Dèity
Da Ji
12
4 / 4 / 4
6,626
602
6,985
10,440
3,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
9
2 / 4 / 2
5,938
540
3,896
5,681
1,305
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
9
1 / 7 / 3
5,719
520
2,776
6,630
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
ViperSenpai
Cu Chulainn
11
3 / 0 / 2
6,535
594
3,984
8,537
3,807
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AxeIerate
Bacchus
9
0 / 2 / 11
6,212
565
3,878
7,140
5,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
12
6 / 2 / 4
7,701
700
8,338
8,230
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 4 / 2
6,358
578
3,861
6,359
1,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Spleeve
Vulcan
13
8 / 3 / 5
7,533
685
6,319
5,434
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
13
0 / 1 / 1
7,044
640
4,122
5,584
2,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
12
Kills
17
17
Deaths
12
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AxeIerate
Bacchus
0
2
11
2.75
L
Terra
BigPompey
Terra
2
2
4
2
W
Medusa
6
2
4
4
L
Da Ji
Dèity
Da Ji
4
4
4
1.5
L
Skadi
2
4
2
0.75
L
Hera
1
7
3
0.36
W
3
4
2
1
W
Vulcan
Spleeve
Vulcan
8
3
5
3.5
L
Cu Chulainn
ViperSenpai
Cu Chulainn
3
0
2
4
W
Bakasura
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,667
Damage
26,518
38,728
Taken
32,747
16,455
Mitigated
13,634
10,669
Healing
10,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AxeIerate
Bacchus
3,878
691
68
1,004
7,140
5,491
0
1,689
5,451
12,996
0
L
Terra
BigPompey
Terra
3,026
219
338
2,365
7,440
5,621
0
2,059
5,381
13,448
0
W
Medusa
8,338
4,238
0
3,558
8,230
2,427
0
1,922
6,308
0
50,114
L
Da Ji
Dèity
Da Ji
6,985
1,836
0
3,774
10,440
3,852
0
3,605
6,645
0
41,057
L
Skadi
3,896
1,130
0
240
5,681
1,305
96
1,739
3,942
0
30,568
L
Hera
2,776
485
54
263
6,630
1,870
276
4,890
1,740
28,110
0
W
3,861
303
0
1,707
6,359
1,391
0
744
5,615
29,472
0
W
Vulcan
Spleeve
Vulcan
6,319
1,073
0
999
5,434
1,635
365
1,549
3,885
35,001
0
L
Cu Chulainn
ViperSenpai
Cu Chulainn
3,984
612
0
3,635
8,537
3,807
0
1,765
6,428
2,375
31,526
W
Bakasura
4,122
2,150
0
2,765
5,584
2,690
0
219
5,365
0
34,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,911
Gold Earned
34,848
295
Minions Killed
339
0
Camps Cleared
0
1,122,493
Distance Traveled
1,182,746
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,212
565
19
2
0
236,745
2
L
Terra
6,093
554
24
2
0
233,372
3
W
Medusa
7,701
700
90
8
0
197,045
1
L
Da Ji
6,626
602
79
7
0
235,680
3
L
Skadi
5,938
540
60
5
0
224,591
4
L
Hera
5,719
520
52
5
0
181,617
2
W
He Bo
6,358
578
62
6
0
239,391
0
W
Vulcan
7,533
685
70
6
0
241,429
4
L
Cu Chulainn
6,535
594
80
7
0
247,233
3
W
Bakasura
7,044
640
98
9
0
268,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role