Player Matchup

Cthulhu
Cthulhu
DarkeZheng
Cthulhu
Level 122
God Stats
2W - 3L
1,332 SR
Queue Stats
90W - 109L
1,348 Elo+
Party 1
Baron Samedi
Baron Samedi
Dreadedsolja
Baron Samedi
Level 107
God Stats
8W - 2L
1,599 SR
Queue Stats
257W - 264L
1,456 Elo+
Solo
Neith
Neith
SakariRose
Neith
Level 113
God Stats
14W - 8L
1,314 SR
Queue Stats
89W - 108L
1,348 Elo+
Party 1
Team Averages
Level 114
1,415 SR
1,384 Elo+

VS

Team Averages
Level 68
1,481 SR
1,493 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Chillieman
Aphrodite
Level 68
God Stats
7W - 9L
1,443 SR
Queue Stats
7W - 9L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkeZheng
Cthulhu
12
5 / 0 / 8
7,809
781
7,836
10,069
8,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Dreadedsolja
Baron Samedi
13
6 / 0 / 7
8,059
806
9,675
4,288
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
11
2 / 1 / 11
7,343
734
8,381
5,883
2,477
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
0 / 7 / 1
6,465
647
4,233
15,659
11,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
 
Artemis
8
0 / 2 / 1
5,738
574
6,215
6,083
1,817
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Chillieman
Aphrodite
10
1 / 4 / 0
6,474
647
5,647
9,230
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
13
Kills
1
1
Deaths
13
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
7
1
0.07
L
Artemis
 
Artemis
0
2
1
0.25
L
Aphrodite
Chillieman
Aphrodite
1
4
0
0.25
W
Cthulhu
DarkeZheng
Cthulhu
5
0
8
9
W
Baron Samedi
Dreadedsolja
Baron Samedi
6
0
7
9.5
W
Neith
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,892
Damage
16,095
20,240
Taken
30,972
12,663
Mitigated
17,432
9,978
Healing
10,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,233
1,816
0
2,738
15,659
11,724
97
7,294
7,509
0
9,194
L
Artemis
 
Artemis
6,215
2,064
0
1,030
6,083
1,817
0
4,009
1,766
0
15,166
L
Aphrodite
Chillieman
Aphrodite
5,647
716
2,666
3,883
9,230
3,891
144
4,652
4,102
22,131
0
W
Cthulhu
DarkeZheng
Cthulhu
7,836
590
620
2,869
10,069
8,316
0
2,412
7,657
16,682
0
W
Baron Samedi
Dreadedsolja
Baron Samedi
9,675
569
2,311
2,275
4,288
1,870
695
711
3,577
25,300
0
W
Neith
8,381
5,279
0
1,903
5,883
2,477
494
2,691
3,192
0
25,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,211
Gold Earned
18,677
112
Minions Killed
69
6
Camps Cleared
1
554,624
Distance Traveled
510,058
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,465
647
10
1
0
172,750
1
L
Artemis
5,738
574
12
1
0
169,670
2
L
Aphrodite
6,474
647
47
5
1
167,638
1
W
Cthulhu
7,809
781
22
2
1
191,308
0
W
Baron Samedi
8,059
806
52
5
1
191,841
1
W
Neith
7,343
734
38
4
4
171,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role