Player Matchup

Loki
Loki
DEADSHOT BONES
Loki
Level 47
God Stats
2W - 5L
1,500 SR
Queue Stats
156W - 136L
1,391 Elo+
Party 2
Sobek
Sobek
Playmaker49bandy
Sobek
Level 28
God Stats
0W - 2L
1,231 SR
Queue Stats
4W - 9L
1,101 Elo+
Party 1
Cliodhna
Cliodhna
SIeepIxsss
Cliodhna
Level 17
God Stats
29W - 25L
1,316 SR
Queue Stats
222W - 166L
1,334 Elo+
Party 2
Izanami
Izanami
THEWILDSABOR
Izanami
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 109L
1,377 Elo+
Party 2
Rama
Rama
jjok08_13
Rama
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 38L
1,427 Elo+
Party 1
Team Averages
Level 53
1,409 SR
1,326 Elo+

VS

Team Averages
Level 67
1,534 SR
1,385 Elo+
Chang'e
Chang'e
ICE x Null
Chang'e
Level 89
God Stats
24W - 11L
1,764 SR
Queue Stats
263W - 249L
1,405 Elo+
Party 3
Mercury
Mercury
ICE x Ranzar
Mercury
Level 43
God Stats
7W - 9L
1,405 SR
Queue Stats
71W - 77L
1,358 Elo+
Party 3
Achilles
Achilles
ICE x Riot
Achilles
Level 48
God Stats
11W - 7L
1,500 SR
Queue Stats
183W - 193L
1,368 Elo+
Party 3
Medusa
Medusa
ICE x Sinbad
Medusa
Level 73
God Stats
5W - 2L
1,500 SR
Queue Stats
410W - 376L
1,406 Elo+
Party 3
Bacchus
Bacchus
YaBoiSkinnyPete
Bacchus
Level 84
God Stats
6W - 5L
1,500 SR
Queue Stats
118W - 106L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 7 / 2
10,103
459
13,056
20,025
7,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 6 / 2
7,342
334
648
14,472
7,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
SIeepIxsss
Cliodhna
16
1 / 3 / 3
10,111
460
14,879
19,422
17,494
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
THEWILDSABOR
Izanami
14
1 / 6 / 4
9,547
434
10,624
18,147
6,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rama
16
3 / 2 / 1
10,218
464
8,959
14,907
4,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ICE x Null
Chang'e
18
8 / 3 / 8
11,904
541
17,665
16,596
6,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
ICE x Ranzar
Mercury
20
4 / 7 / 9
12,138
552
6,390
16,440
6,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
ICE x Riot
Achilles
17
1 / 3 / 8
11,029
501
8,485
15,412
15,881
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
20
6 / 2 / 6
12,533
570
22,651
16,357
8,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 1 / 12
11,339
515
8,224
17,091
31,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
67
14
Kills
24
24
Deaths
16
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
9
7
2
1.43
W
Chang'e
ICE x Null
Chang'e
8
3
8
4
W
Mercury
ICE x Ranzar
Mercury
4
7
9
1.21
W
Achilles
ICE x Riot
Achilles
1
3
8
1.67
W
Medusa
6
2
6
4.5
L
0
6
2
0.17
L
Cliodhna
SIeepIxsss
Cliodhna
1
3
3
0.83
L
Izanami
THEWILDSABOR
Izanami
1
6
4
0.5
W
5
1
12
11
L
Rama
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,166
Damage
63,415
86,973
Taken
81,896
43,082
Mitigated
68,959
23,465
Healing
25,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,056
2,325
0
4,813
20,025
7,450
0
6,934
12,839
0
57,861
W
Chang'e
ICE x Null
Chang'e
17,665
1,629
6,977
9,199
16,596
6,993
2,167
123
15,943
69,886
0
W
Mercury
ICE x Ranzar
Mercury
6,390
2,146
0
1,250
16,440
6,304
0
0
16,440
0
96,628
W
Achilles
ICE x Riot
Achilles
8,485
2,092
0
1,767
15,412
15,881
672
0
15,412
0
64,639
W
Medusa
22,651
9,997
0
4,952
16,357
8,595
2,152
429
15,348
0
121,839
L
648
147
0
1,299
14,472
7,044
136
1,901
12,513
5,877
0
L
Cliodhna
SIeepIxsss
Cliodhna
14,879
1,676
0
5,314
19,422
17,494
0
2,668
16,657
0
73,075
L
Izanami
THEWILDSABOR
Izanami
10,624
5,099
360
3,930
18,147
6,517
0
10,673
7,099
0
65,111
W
8,224
1,253
0
1,459
17,091
31,186
212
96
16,061
22,667
0
L
Rama
8,959
7,181
0
7,749
14,907
4,577
1,096
2,869
11,976
0
69,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,321
Gold Earned
58,943
480
Minions Killed
612
0
Camps Cleared
0
2,023,144
Distance Traveled
2,239,827
5
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,103
459
81
4
0
452,324
4
W
Chang'e
11,904
541
122
6
0
405,334
7
W
Mercury
12,138
552
139
6
0
486,231
6
W
Achilles
11,029
501
135
6
0
441,927
0
W
Medusa
12,533
570
190
9
0
455,287
3
L
Sobek
7,342
334
7
0
0
340,900
0
L
Cliodhna
10,111
460
139
6
0
446,798
0
L
Izanami
9,547
434
117
5
0
386,530
0
W
Bacchus
11,339
515
26
1
0
451,048
11
L
Rama
10,218
464
136
6
0
396,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role