Player Matchup

Kukulkan
Kukulkan
Infernal Jootz
Kukulkan
Level 89
God Stats
1W - 9L
1,269 SR
Queue Stats
259W - 399L
1,241 Elo+
Party 1
Medusa
Medusa
THE420thELEMENT
Medusa
Level 68
God Stats
2W - 3L
1,560 SR
Queue Stats
60W - 111L
1,250 Elo+
Party 1
Jormungandr
Jormungandr
lowmen110
Jormungandr
Level 77
God Stats
3W - 8L
1,217 SR
Queue Stats
92W - 176L
1,201 Elo+
Party 1
Team Averages
Level 78
1,349 SR
1,231 Elo+

VS

Team Averages
Level 119
1,490 SR
1,372 Elo+
Shiva
Shiva
AdorkableAri
Shiva
Level 135
God Stats
18W - 15L
1,597 SR
Queue Stats
119W - 121L
1,472 Elo+
Party 2
Mulan
Mulan
Belle Fleures
Mulan
Level 155
God Stats
3W - 2L
1,496 SR
Queue Stats
88W - 107L
1,462 Elo+
Party 2
Medusa
Medusa
Rami-matta0
Medusa
Level 66
God Stats
6W - 6L
1,375 SR
Queue Stats
74W - 126L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
8
1 / 6 / 1
6,119
612
2,839
7,086
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 5 / 1
6,469
647
5,657
7,204
2,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
lowmen110
Jormungandr
8
0 / 7 / 1
5,713
571
2,804
9,404
4,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 9
8,722
872
9,797
8,236
6,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 0 / 12
8,361
836
5,056
4,287
2,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
13
5 / 1 / 9
8,246
825
6,376
6,951
3,226
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
2
Kills
18
18
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
9
1
9
13.5
W
4
0
12
10
L
Kukulkan
1
6
1
0.25
W
Medusa
5
1
9
9.5
L
1
5
1
0.3
L
Jormungandr
lowmen110
Jormungandr
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,300
Damage
21,229
23,694
Taken
19,474
9,853
Mitigated
12,136
1,375
Healing
4,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,797
2,247
336
910
8,236
6,085
512
2,768
5,468
5,429
23,764
W
5,056
921
340
2,377
4,287
2,825
559
1,370
2,917
0
22,660
L
Kukulkan
2,839
537
197
380
7,086
1,913
0
1,171
5,598
12,511
0
W
Medusa
6,376
2,939
0
896
6,951
3,226
1,659
2,032
4,919
0
18,983
L
5,657
1,696
51
352
7,204
2,980
0
262
6,890
0
16,814
L
Jormungandr
lowmen110
Jormungandr
2,804
854
167
228
9,404
4,960
0
564
8,427
11,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,301
Gold Earned
25,329
64
Minions Killed
105
3
Camps Cleared
6
371,504
Distance Traveled
557,896
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,722
872
32
3
1
183,314
3
W
Mulan
8,361
836
41
4
3
187,325
2
L
Kukulkan
6,119
612
25
3
3
139,880
2
W
Medusa
8,246
825
32
3
2
187,257
1
L
Medusa
6,469
647
28
3
0
129,586
2
L
Jormungandr
5,713
571
11
1
0
102,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role