Player Matchup

Zeus
Zeus
Apsco Epson
Zeus
Level 81
God Stats
15W - 21L
1,523 SR
Queue Stats
73W - 82L
1,522 Elo+
Solo
Vamana
Vamana
Lildeathb0y
Vamana
Level 129
God Stats
0W - 3L
1,351 SR
Queue Stats
12W - 17L
1,438 Elo+
Party 1
Medusa
Medusa
Nar3x
Medusa
Level 11
God Stats
3W - 7L
1,500 SR
Queue Stats
5W - 11L
1,502 Elo+
Party 3
Awilix
Awilix
Th3Opposition
Awilix
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,588 Elo+
Party 3
Tyr
Tyr
Toxic Static747
Tyr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 73L
1,471 Elo+
Party 1
Team Averages
Level 92
1,475 SR
1,504 Elo+

VS

Team Averages
Level 116
1,511 SR
1,533 Elo+
He Bo
He Bo
CaptainCashew21
He Bo
Level 75
God Stats
4W - 5L
1,496 SR
Queue Stats
108W - 85L
1,522 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Huddster
Ah Muzen Cab
Level 113
God Stats
5W - 3L
1,349 SR
Queue Stats
125W - 122L
1,526 Elo+
Party 4
Hercules
Hercules
KrypticxChronic
Hercules
Level 142
God Stats
5W - 2L
1,396 SR
Queue Stats
43W - 54L
1,544 Elo+
Party 2
Cthulhu
Cthulhu
Ofdensen
Cthulhu
Level 126
God Stats
69W - 61L
1,575 SR
Queue Stats
216W - 248L
1,424 Elo+
Solo
Mulan
Mulan
Proitor
Mulan
Level 124
God Stats
2W - 2L
1,741 SR
Queue Stats
22W - 20L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 10 / 3
11,280
752
16,072
17,739
7,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
18
4 / 9 / 3
10,817
721
19,129
29,988
38,691
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
Nar3x
Medusa
16
0 / 9 / 5
9,401
627
12,931
17,573
6,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
3 / 5 / 1
11,008
734
8,844
12,085
4,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 10 / 6
9,769
651
7,606
20,431
24,219
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 16
13,199
880
21,601
10,215
4,036
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
Huddster
Ah Muzen Cab
20
14 / 2 / 7
13,135
876
22,658
14,071
7,006
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
19
8 / 2 / 17
12,882
859
12,026
24,020
24,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Ofdensen
Cthulhu
18
2 / 3 / 19
11,027
735
10,935
23,426
22,641
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
Proitor
Mulan
20
9 / 1 / 19
12,511
834
17,952
14,075
21,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
121
10
Kills
43
43
Deaths
10
18
Assists
78
Player
Kills
Deaths
Assists
KDA
L
3
10
3
0.45
W
10
2
16
9
W
Ah Muzen Cab
Huddster
Ah Muzen Cab
14
2
7
8.75
W
Hercules
8
2
17
8.25
L
Vamana
4
9
3
0.61
L
Medusa
Nar3x
Medusa
0
9
5
0.28
W
Cthulhu
Ofdensen
Cthulhu
2
3
19
3.83
W
Mulan
Proitor
Mulan
9
1
19
18.5
L
3
5
1
0.7
L
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,582
Damage
85,172
97,816
Taken
85,807
80,960
Mitigated
80,010
12,894
Healing
30,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,072
1,598
289
1,951
17,739
7,022
0
3,775
13,651
46,549
0
W
21,601
1,889
0
698
10,215
4,036
908
1,983
8,232
60,283
0
W
Ah Muzen Cab
Huddster
Ah Muzen Cab
22,658
9,187
0
3,902
14,071
7,006
4,509
3,112
10,959
0
69,574
W
Hercules
12,026
2,800
2,304
9,632
24,020
24,576
198
4,590
19,430
0
20,963
L
Vamana
19,129
9,724
0
7,055
29,988
38,691
288
12,878
16,902
409
42,450
L
Medusa
Nar3x
Medusa
12,931
6,672
0
1,965
17,573
6,445
0
5,076
12,259
0
27,983
W
Cthulhu
Ofdensen
Cthulhu
10,935
945
1,235
7,640
23,426
22,641
74
2,934
20,492
22,594
0
W
Mulan
Proitor
Mulan
17,952
2,871
485
5,036
14,075
21,751
320
3,782
10,293
1,967
38,089
L
8,844
2,374
0
790
12,085
4,583
0
2,923
9,025
0
27,989
L
7,606
1,162
0
844
20,431
24,219
0
8,432
11,675
0
29,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,275
Gold Earned
62,754
244
Minions Killed
278
0
Camps Cleared
0
1,378,543
Distance Traveled
1,694,292
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,280
752
84
6
0
246,768
1
W
He Bo
13,199
880
75
5
0
348,120
3
W
Ah Muzen Cab
13,135
876
123
8
0
328,627
0
W
Hercules
12,882
859
17
1
0
337,029
0
L
Vamana
10,817
721
44
3
0
280,219
2
L
Medusa
9,401
627
37
2
0
266,777
0
W
Cthulhu
11,027
735
10
1
0
334,161
3
W
Mulan
12,511
834
53
4
0
346,355
1
L
Awilix
11,008
734
44
3
0
307,686
3
L
Tyr
9,769
651
35
2
0
277,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role