Player Matchup

Ganesha
Ganesha
CreamedCorn123
Ganesha
Level 108
God Stats
1W - 2L
1,764 SR
Queue Stats
132W - 126L
1,592 Elo+
Party 1
Danzaburou
Danzaburou
IlTheWombatlI
Danzaburou
Level 63
God Stats
0W - 1L
1,256 SR
Queue Stats
20W - 31L
1,459 Elo+
Party 1
Baron Samedi
Baron Samedi
Ilosesololane
Baron Samedi
Level 9
God Stats
6W - 3L
1,536 SR
Queue Stats
23W - 16L
1,470 Elo+
Party 1
Chaac
Chaac
YoMamaDead69
Chaac
Level 5
God Stats
9W - 4L
1,941 SR
Queue Stats
9W - 6L
1,659 Elo+
Party 1
Ymir
Ymir
nonamedotcom
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 7L
1,783 Elo+
Party 1
Team Averages
Level 38
1,599 SR
1,593 Elo+

VS

Team Averages
Level 84
1,672 SR
1,573 Elo+
Bacchus
Bacchus
Gumukk
Bacchus
Level 113
God Stats
27W - 12L
1,680 SR
Queue Stats
261W - 217L
1,622 Elo+
Party 2
Set
Set
Kaladin1776
Set
Level 123
God Stats
93W - 99L
1,528 SR
Queue Stats
709W - 826L
1,400 Elo+
Solo
Chaac
Chaac
NotLeftys
Chaac
Level 85
God Stats
3W - 6L
1,355 SR
Queue Stats
251W - 223L
1,574 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PlasmaSD
Ah Muzen Cab
Level 69
God Stats
7W - 2L
1,900 SR
Queue Stats
246W - 214L
1,565 Elo+
Party 2
Hera
Hera
keatoncurtis348
Hera
Level 29
God Stats
34W - 10L
1,897 SR
Queue Stats
187W - 135L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 4
6,122
471
6,043
8,531
3,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
IlTheWombatlI
Danzaburou
13
2 / 4 / 1
7,184
553
4,048
7,095
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Ilosesololane
Baron Samedi
10
1 / 6 / 4
6,178
475
6,042
10,568
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 4 / 2
6,743
519
2,995
12,355
5,488
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 5 / 4
7,080
545
4,420
13,226
9,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gumukk
Bacchus
11
1 / 2 / 12
7,629
587
5,546
13,061
12,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 0 / 6
8,624
663
7,512
9,009
5,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
NotLeftys
Chaac
13
4 / 1 / 6
8,367
644
8,710
9,602
7,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
PlasmaSD
Ah Muzen Cab
13
3 / 3 / 5
8,222
632
6,787
7,002
2,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
10 / 2 / 4
8,930
687
8,930
4,793
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
7
Kills
23
23
Deaths
8
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Bacchus
Gumukk
Bacchus
1
2
12
3.5
L
Danzaburou
IlTheWombatlI
Danzaburou
2
4
1
0.63
L
Baron Samedi
Ilosesololane
Baron Samedi
1
6
4
0.5
W
5
0
6
8
W
Chaac
NotLeftys
Chaac
4
1
6
7
W
Ah Muzen Cab
PlasmaSD
Ah Muzen Cab
3
3
5
1.83
L
2
4
2
0.75
W
10
2
4
6
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,548
Damage
37,485
51,775
Taken
43,467
23,980
Mitigated
29,180
11,256
Healing
12,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,043
438
0
1,930
8,531
3,349
836
2,802
5,729
31,817
0
W
Bacchus
Gumukk
Bacchus
5,546
711
0
2,524
13,061
12,907
0
6,331
6,730
19,394
0
L
Danzaburou
IlTheWombatlI
Danzaburou
4,048
2,157
0
1,970
7,095
2,075
0
1,051
6,044
0
44,584
L
Baron Samedi
Ilosesololane
Baron Samedi
6,042
1,480
567
2,755
10,568
3,644
686
3,984
6,584
32,715
0
W
7,512
2,963
0
3,865
9,009
5,129
0
4,343
4,666
0
53,538
W
Chaac
NotLeftys
Chaac
8,710
2,024
0
2,528
9,602
7,431
195
2,907
6,695
0
47,647
W
Ah Muzen Cab
PlasmaSD
Ah Muzen Cab
6,787
2,332
0
2,745
7,002
2,184
0
2,397
4,605
0
52,006
L
2,995
971
0
2,128
12,355
5,488
1,146
2,301
10,054
0
23,353
W
8,930
2,788
0
587
4,793
1,529
450
3,566
1,227
55,617
0
L
4,420
1,568
0
1,906
13,226
9,424
496
4,338
8,888
25,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,307
Gold Earned
41,772
314
Minions Killed
396
0
Camps Cleared
0
1,213,589
Distance Traveled
1,318,627
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,122
471
46
4
0
273,664
2
W
Bacchus
7,629
587
17
1
0
252,768
1
L
Danzaburou
7,184
553
94
7
0
224,451
0
L
Baron Samedi
6,178
475
70
5
0
216,490
1
W
Set
8,624
663
89
7
0
292,591
4
W
Chaac
8,367
644
91
7
0
257,700
0
W
Ah Muzen Cab
8,222
632
99
8
0
255,792
0
L
Chaac
6,743
519
62
5
0
272,102
0
W
Hera
8,930
687
100
8
0
259,776
5
L
Ymir
7,080
545
42
3
0
226,882
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role