Player Matchup

Bellona
Bellona
CH0DEM0DE
Bellona
Level 15
God Stats
0W - 2L
1,240 SR
Queue Stats
0W - 3L
1,216 Elo+
Party 1
Baron Samedi
Baron Samedi
LIzardFarm
Baron Samedi
Level 32
God Stats
0W - 2L
1,255 SR
Queue Stats
0W - 3L
1,155 Elo+
Party 1
Hel
Hel
ViolentMilking
Hel
Level 86
God Stats
0W - 2L
1,472 SR
Queue Stats
2W - 6L
1,245 Elo+
Party 1
Team Averages
Level 44
1,322 SR
1,205 Elo+

VS

Team Averages
Level 81
1,660 SR
1,425 Elo+
Tiamat
Tiamat
Motw24
Tiamat
Level 103
God Stats
6W - 3L
1,661 SR
Queue Stats
117W - 113L
1,414 Elo+
Party 2
Ymir
Ymir
maicolpre
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,395 Elo+
Party 2
Loki
Loki
samir_yaujar
Loki
Level 125
God Stats
3W - 0L
1,820 SR
Queue Stats
61W - 66L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CH0DEM0DE
Bellona
16
9 / 5 / 5
13,311
701
19,948
21,203
20,964
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
LIzardFarm
Baron Samedi
17
5 / 5 / 8
12,521
659
11,044
20,434
12,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

15
0 / 4 / 11
11,224
591
6,740
17,612
10,025
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Motw24
Tiamat
20
8 / 5 / 6
14,820
780
23,018
17,519
12,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
9
0 / 4 / 1
9,830
517
1,253
6,798
5,831
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

19
6 / 5 / 7
14,575
767
17,864
18,265
13,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
14
Kills
14
14
Deaths
14
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
CH0DEM0DE
Bellona
9
5
5
2.3
L
Baron Samedi
LIzardFarm
Baron Samedi
5
5
8
1.8
W
Tiamat
Motw24
Tiamat
8
5
6
2.2
L
0
4
11
1.38
W
Ymir
0
4
1
0.13
W
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,732
Damage
42,135
59,249
Taken
42,582
43,921
Mitigated
31,607
22,634
Healing
6,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CH0DEM0DE
Bellona
19,948
6,162
0
2,774
21,203
20,964
1,221
6,325
14,878
0
48,527
L
Baron Samedi
LIzardFarm
Baron Samedi
11,044
874
2,915
5,820
20,434
12,932
166
12,351
8,083
46,473
0
W
Tiamat
Motw24
Tiamat
23,018
879
270
5,080
17,519
12,160
1,419
8,909
8,610
59,654
0
L
6,740
883
5,942
5,183
17,612
10,025
158
7,078
10,534
28,923
0
W
Ymir
1,253
46
228
660
6,798
5,831
0
3,863
2,935
2,923
0
W
17,864
3,242
0
725
18,265
13,616
1,456
5,627
12,638
0
64,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,056
Gold Earned
39,225
172
Minions Killed
157
3
Camps Cleared
8
949,839
Distance Traveled
834,080
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,311
701
64
3
1
317,744
0
L
Baron Samedi
12,521
659
70
4
2
290,438
3
W
Tiamat
14,820
780
71
4
2
345,941
0
L
Hel
11,224
591
38
2
0
341,657
3
W
Ymir
9,830
517
2
0
0
136,782
2
W
Loki
14,575
767
84
4
6
351,357
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role