Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
AGENTDECKER
Hercules
Level 22
God Stats
1W - 2L
1,525 SR
Queue Stats
66W - 49L
1,648 Elo+
Party 1
Hachiman
Hachiman
Beau_et_bette85
Hachiman
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
624W - 653L
1,543 Elo+
Solo
Kukulkan
Kukulkan
MamaBear7982
Kukulkan
Level 143
God Stats
7W - 7L
1,619 SR
Queue Stats
216W - 181L
1,620 Elo+
Party 1
Da Ji
Da Ji
onlyodd
Da Ji
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
182W - 105L
1,649 Elo+
Solo
Team Averages
Level 65
1,529 SR
1,592 Elo+

VS

Team Averages
Level 25
1,594 SR
1,563 Elo+
Neith
Neith
AssauItMain
Neith
Level 27
God Stats
5W - 0L
1,909 SR
Queue Stats
114W - 45L
1,659 Elo+
Solo
Cu Chulainn
Cu Chulainn
BakedCracker185
Cu Chulainn
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Loki
Loki
CodyRF
Loki
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,532 Elo+
Solo
Ymir
Ymir
Desimoni3
Ymir
Level 27
God Stats
1W - 1L
1,243 SR
Queue Stats
63W - 70L
1,529 Elo+
Solo
Discordia
Discordia
yDarthDaddy
Discordia
Level 22
God Stats
4W - 2L
1,817 SR
Queue Stats
121W - 86L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
5 / 4 / 6
10,970
784
14,633
18,980
16,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
AGENTDECKER
Hercules
17
0 / 6 / 9
9,598
686
5,685
24,548
27,699
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
17
1 / 5 / 7
9,436
674
6,568
14,906
5,138
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
MamaBear7982
Kukulkan
17
3 / 6 / 6
10,182
727
16,468
11,231
4,265
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
onlyodd
Da Ji
16
4 / 9 / 4
10,128
723
9,167
12,947
5,461
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 14
12,006
858
21,423
12,515
5,831
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
BakedCracker185
Cu Chulainn
15
3 / 5 / 15
9,802
700
7,800
17,091
17,736
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Loki
CodyRF
Loki
18
5 / 3 / 14
10,947
782
9,960
11,096
4,612
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
18
4 / 2 / 19
11,552
825
6,171
14,525
17,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
yDarthDaddy
Discordia
19
9 / 3 / 18
11,605
829
29,458
10,716
4,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
110
13
Kills
30
30
Deaths
15
32
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
4
6
2
L
Hercules
AGENTDECKER
Hercules
0
6
9
0.75
W
9
2
14
8
W
Cu Chulainn
BakedCracker185
Cu Chulainn
3
5
15
2.1
L
Hachiman
1
5
7
0.9
W
Loki
CodyRF
Loki
5
3
14
4
W
Ymir
4
2
19
6.75
L
Kukulkan
MamaBear7982
Kukulkan
3
6
6
1
L
Da Ji
onlyodd
Da Ji
4
9
4
0.67
W
Discordia
yDarthDaddy
Discordia
9
3
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,521
Damage
74,812
82,612
Taken
65,943
59,005
Mitigated
50,220
22,461
Healing
16,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
14,633
320
3,411
4,762
18,980
16,442
382
6,794
12,186
35,704
0
L
Hercules
AGENTDECKER
Hercules
5,685
1,427
1,040
5,638
24,548
27,699
266
10,452
14,096
0
11,620
W
21,423
8,920
1,640
4,562
12,515
5,831
2,062
5,577
6,938
0
46,184
W
Cu Chulainn
BakedCracker185
Cu Chulainn
7,800
808
322
526
17,091
17,736
296
7,883
9,208
2,107
11,831
L
Hachiman
6,568
3,325
842
3,424
14,906
5,138
1,155
9,519
5,387
0
20,783
W
Loki
CodyRF
Loki
9,960
2,154
919
1,372
11,096
4,612
1,273
4,881
6,215
0
19,723
W
Ymir
6,171
1,077
1,448
3,268
14,525
17,140
654
6,842
7,683
13,307
0
L
Kukulkan
MamaBear7982
Kukulkan
16,468
905
1,903
348
11,231
4,265
0
4,265
6,966
36,771
0
L
Da Ji
onlyodd
Da Ji
9,167
2,396
613
480
12,947
5,461
0
5,841
7,106
0
12,305
W
Discordia
yDarthDaddy
Discordia
29,458
1,172
915
1,147
10,716
4,901
910
5,918
4,798
55,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,314
Gold Earned
55,912
134
Minions Killed
158
0
Camps Cleared
0
1,240,755
Distance Traveled
1,371,278
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,970
784
37
3
0
271,870
0
L
Hercules
9,598
686
13
1
0
229,656
0
W
Neith
12,006
858
58
4
0
278,468
0
W
Cu Chulainn
9,802
700
13
1
0
273,468
0
L
Hachiman
9,436
674
28
2
0
252,392
2
W
Loki
10,947
782
26
2
0
310,255
1
W
Ymir
11,552
825
7
1
0
256,257
2
L
Kukulkan
10,182
727
45
3
0
262,854
3
L
Da Ji
10,128
723
11
1
0
223,983
0
W
Discordia
11,605
829
54
4
0
252,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role