Player Matchup

Medusa
Medusa
Blazin4x
Medusa
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 240L
1,428 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Fvygoo
Tsukuyomi
Level 108
God Stats
5W - 0L
1,949 SR
Queue Stats
101W - 124L
1,454 Elo+
Party 2
Chronos
Chronos
Mxquel4937
Chronos
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 191L
1,553 Elo+
Party 1
Mulan
Mulan
SirReginald4
Mulan
Level 53
God Stats
15W - 9L
1,310 SR
Queue Stats
324W - 326L
1,474 Elo+
Party 1
Athena
Athena
Sixela11
Athena
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 62L
1,428 Elo+
Party 2
Team Averages
Level 68
1,552 SR
1,467 Elo+

VS

Team Averages
Level 54
1,590 SR
1,371 Elo+
Loki
Loki
AAC2002
Loki
Level 17
God Stats
0W - 1L
1,742 SR
Queue Stats
1W - 13L
1,193 Elo+
Party 3
Bellona
Bellona
Kobienia02
Bellona
Level 31
God Stats
7W - 2L
1,823 SR
Queue Stats
26W - 26L
1,494 Elo+
Solo
Chiron
Chiron
RimCreamer69
Chiron
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,301 Elo+
Party 3
Poseidon
Poseidon
TheMAO
Poseidon
Level 43
God Stats
4W - 9L
1,383 SR
Queue Stats
13W - 26L
1,374 Elo+
Party 3
Eset
Eset
Zlla
Eset
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 166L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Blazin4x
Medusa
20
1 / 14 / 3
14,119
523
8,030
23,445
8,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Fvygoo
Tsukuyomi
20
13 / 6 / 12
17,179
636
26,288
23,745
10,055
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
Mxquel4937
Chronos
20
6 / 5 / 9
14,801
548
12,101
15,471
6,099
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
20 / 1 / 10
18,513
686
33,089
36,412
36,580
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
Sixela11
Athena
20
0 / 6 / 19
14,460
536
5,281
29,637
33,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AAC2002
Loki
17
3 / 12 / 5
11,052
409
6,282
24,670
8,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Kobienia02
Bellona
5
0 / 3 / 0
7,302
270
563
3,331
1,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
20
18 / 7 / 6
16,120
597
43,791
28,635
13,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Poseidon
TheMAO
Poseidon
17
3 / 10 / 2
11,461
424
12,709
15,784
6,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
Zlla
Eset
17
7 / 8 / 11
12,157
450
20,280
29,151
31,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
55
40
Kills
31
32
Deaths
40
53
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Loki
AAC2002
Loki
3
12
5
0.46
W
Medusa
Blazin4x
Medusa
1
14
3
0.18
W
Tsukuyomi
Fvygoo
Tsukuyomi
13
6
12
3.17
L
Bellona
Kobienia02
Bellona
0
3
0
0
W
Chronos
Mxquel4937
Chronos
6
5
9
2.1
L
Chiron
18
7
6
3
W
20
1
10
25
W
Athena
Sixela11
Athena
0
6
19
1.58
L
Poseidon
TheMAO
Poseidon
3
10
2
0.4
L
Eset
Zlla
Eset
7
8
11
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,789
Damage
83,625
128,710
Taken
101,571
94,593
Mitigated
61,122
45,060
Healing
19,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
AAC2002
Loki
6,282
1,604
0
3,682
24,670
8,430
0
2,707
21,963
0
48,384
W
Medusa
Blazin4x
Medusa
8,030
3,880
0
4,950
23,445
8,593
2,544
2,858
20,410
0
85,538
W
Tsukuyomi
Fvygoo
Tsukuyomi
26,288
6,706
0
10,103
23,745
10,055
3,180
4,943
18,608
0
162,161
L
Bellona
Kobienia02
Bellona
563
438
0
661
3,331
1,565
0
0
3,331
0
7,298
W
Chronos
Mxquel4937
Chronos
12,101
5,075
0
6,280
15,471
6,099
5,550
5,170
10,234
100,018
0
L
Chiron
43,791
22,603
672
9,649
28,635
13,389
3,678
5,142
23,404
0
132,558
W
33,089
3,452
0
16,150
36,412
36,580
206
10,767
24,915
0
157,268
W
Athena
Sixela11
Athena
5,281
2,398
404
7,173
29,637
33,266
340
9,694
19,656
39,209
4,895
L
Poseidon
TheMAO
Poseidon
12,709
2,299
0
716
15,784
6,453
0
3,292
12,492
67,976
0
L
Eset
Zlla
Eset
20,280
2,375
784
3,666
29,151
31,285
0
6,159
22,992
53,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,072
Gold Earned
58,092
706
Minions Killed
448
0
Camps Cleared
0
2,662,207
Distance Traveled
1,856,523
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,052
409
75
3
0
476,167
4
W
Medusa
14,119
523
113
4
0
431,770
0
W
Tsukuyomi
17,179
636
195
7
0
592,490
2
L
Bellona
7,302
270
19
1
0
68,126
1
W
Chronos
14,801
548
149
6
0
515,977
5
L
Chiron
16,120
597
185
7
0
445,345
5
W
Mulan
18,513
686
184
7
0
559,072
9
W
Athena
14,460
536
65
2
0
562,898
4
L
Poseidon
11,461
424
105
4
0
424,909
3
L
Eset
12,157
450
64
2
0
441,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role