Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
NBKlIrishFrontl
Izanami
Level 120
God Stats
21W - 9L
1,824 SR
Queue Stats
585W - 529L
1,521 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OGG Big Chulo
Tsukuyomi
Level 145
God Stats
5W - 4L
1,499 SR
Queue Stats
589W - 476L
1,654 Elo+
Party 1
Sun Wukong
Sun Wukong
PoZSquid5267
Sun Wukong
Level 149
God Stats
4W - 3L
1,510 SR
Queue Stats
648W - 406L
1,608 Elo+
Party 1
Nu Wa
Nu Wa
SpicyKenny
Nu Wa
Level 156
God Stats
6W - 5L
1,879 SR
Queue Stats
248W - 239L
1,499 Elo+
Party 1
Team Averages
Level 145
1,642 SR
1,556 Elo+

VS

Team Averages
Level 104
1,459 SR
1,680 Elo+
Loki
Loki
Haden56
Loki
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 10L
1,706 Elo+
Party 2
Chronos
Chronos
Koroden
Chronos
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,727 Elo+
Party 2
Hachiman
Hachiman
Nads264
Hachiman
Level 71
God Stats
0W - 2L
1,301 SR
Queue Stats
27W - 13L
1,771 Elo+
Party 2
Poseidon
Poseidon
VentusIre
Poseidon
Level 160
God Stats
0W - 1L
1,492 SR
Queue Stats
52W - 30L
1,672 Elo+
Party 2
He Bo
He Bo
king000000001
He Bo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 100L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
4 / 4 / 14
10,087
1,009
7,828
16,160
17,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 3 / 10
9,921
992
6,571
7,668
3,138
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
OGG Big Chulo
Tsukuyomi
15
5 / 4 / 9
9,312
931
8,631
11,594
6,478
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
PoZSquid5267
Sun Wukong
14
5 / 2 / 15
9,059
906
5,201
12,483
14,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
18
9 / 3 / 12
10,712
1,071
14,180
9,220
3,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Haden56
Loki
15
4 / 5 / 5
8,100
810
6,826
9,050
2,742
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
Koroden
Chronos
13
1 / 4 / 7
7,144
714
6,517
8,669
3,098
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
Nads264
Hachiman
15
3 / 7 / 10
8,301
830
10,878
10,267
3,878
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
VentusIre
Poseidon
16
6 / 5 / 8
9,195
920
11,738
9,998
3,607
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 6 / 5
7,620
762
8,301
7,010
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
51
27
Kills
16
16
Deaths
27
60
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
4
14
2.75
L
Loki
Haden56
Loki
4
5
5
1.3
L
Chronos
Koroden
Chronos
1
4
7
1.13
W
4
3
10
3
L
Hachiman
Nads264
Hachiman
3
7
10
1.14
W
Tsukuyomi
OGG Big Chulo
Tsukuyomi
5
4
9
2.38
W
Sun Wukong
PoZSquid5267
Sun Wukong
5
2
15
6.25
W
Nu Wa
9
3
12
5
L
Poseidon
VentusIre
Poseidon
6
5
8
2
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,411
Damage
44,260
57,125
Taken
44,994
44,884
Mitigated
15,555
19,477
Healing
8,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,828
806
429
1,768
16,160
17,005
205
6,856
9,153
17,716
0
L
Loki
Haden56
Loki
6,826
827
740
989
9,050
2,742
0
5,455
3,399
0
18,566
L
Chronos
Koroden
Chronos
6,517
2,202
380
2,073
8,669
3,098
0
3,140
5,219
18,199
0
W
6,571
4,581
1,641
1,297
7,668
3,138
1,263
3,936
3,678
0
24,283
L
Hachiman
Nads264
Hachiman
10,878
5,283
125
384
10,267
3,878
0
4,368
5,670
0
16,614
W
Tsukuyomi
OGG Big Chulo
Tsukuyomi
8,631
1,449
639
3,351
11,594
6,478
838
6,595
4,839
0
14,031
W
Sun Wukong
PoZSquid5267
Sun Wukong
5,201
511
1,656
3,691
12,483
14,304
411
4,094
8,177
111
11,284
W
Nu Wa
14,180
4,162
2,240
2,765
9,220
3,959
1,829
4,408
4,722
30,085
0
L
Poseidon
VentusIre
Poseidon
11,738
1,864
770
1,867
9,998
3,607
0
5,421
4,242
29,022
0
L
8,301
418
352
461
7,010
2,230
0
2,784
3,984
14,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,091
Gold Earned
40,360
112
Minions Killed
113
0
Camps Cleared
0
953,118
Distance Traveled
842,231
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,087
1,009
23
2
0
186,277
3
L
Loki
8,100
810
18
2
0
187,461
0
L
Chronos
7,144
714
26
3
0
161,043
0
W
Izanami
9,921
992
45
5
0
188,534
0
L
Hachiman
8,301
830
19
2
0
155,127
0
W
Tsukuyomi
9,312
931
4
0
0
202,739
0
W
Sun Wukong
9,059
906
10
1
0
193,703
4
W
Nu Wa
10,712
1,071
30
3
0
181,865
0
L
Poseidon
9,195
920
36
4
0
169,081
0
L
He Bo
7,620
762
14
1
0
169,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role