Player Matchup

Jormungandr
Jormungandr
FSUHUD
Jormungandr
Level 58
God Stats
1W - 1L
1,322 SR
Queue Stats
31W - 60L
1,229 Elo+
Solo
Vamana
Vamana
ISACOD117
Vamana
Level 116
God Stats
23W - 20L
1,655 SR
Queue Stats
277W - 316L
1,435 Elo+
Solo
Heimdallr
Heimdallr
NaturedCell9461
Heimdallr
Level 127
God Stats
21W - 16L
1,535 SR
Queue Stats
1,107W - 1,154L
1,408 Elo+
Solo
Bellona
Bellona
ady_adryan
Bellona
Level 146
God Stats
26W - 22L
1,507 SR
Queue Stats
185W - 188L
1,447 Elo+
Solo
Zhong Kui
Zhong Kui
arnoltmaximus
Zhong Kui
Level 155
God Stats
2W - 5L
1,167 SR
Queue Stats
392W - 425L
1,330 Elo+
Solo
Team Averages
Level 120
1,437 SR
1,370 Elo+

VS

Team Averages
Level 93
1,625 SR
1,405 Elo+
Charybdis
Charybdis
AsburyOutlaw
Charybdis
Level 93
God Stats
1W - 1L
1,785 SR
Queue Stats
70W - 67L
1,458 Elo+
Solo
Scylla
Scylla
Eyes4Eternity
Scylla
Level 128
God Stats
5W - 8L
1,370 SR
Queue Stats
35W - 40L
1,277 Elo+
Solo
Athena
Athena
GaudiestMonk46
Athena
Level 83
God Stats
2W - 1L
1,737 SR
Queue Stats
214W - 226L
1,412 Elo+
Solo
Loki
Loki
WolfgangL22
Loki
Level 116
God Stats
0W - 2L
1,487 SR
Queue Stats
31W - 36L
1,384 Elo+
Solo
Shiva
Shiva
haysu_christo
Shiva
Level 43
God Stats
1W - 1L
1,743 SR
Queue Stats
4W - 5L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FSUHUD
Jormungandr
16
1 / 6 / 15
11,835
493
16,438
22,366
33,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
ISACOD117
Vamana
18
9 / 5 / 4
12,869
536
19,329
25,919
34,606
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
NaturedCell9461
Heimdallr
17
3 / 6 / 7
11,805
492
18,200
25,637
9,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
ady_adryan
Bellona
20
7 / 3 / 4
13,485
562
12,964
23,407
25,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zhong Kui
arnoltmaximus
Zhong Kui
17
5 / 5 / 8
12,573
524
22,333
18,932
10,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AsburyOutlaw
Charybdis
18
7 / 6 / 8
11,593
483
11,828
18,147
6,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 8 / 9
10,406
434
16,159
19,992
6,928
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
3 / 3 / 10
10,686
445
10,032
27,035
29,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 5 / 8
9,435
393
8,263
17,213
5,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
8 / 3 / 12
11,305
471
28,791
31,588
28,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
72
25
Kills
25
25
Deaths
25
38
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AsburyOutlaw
Charybdis
7
6
8
1.83
L
5
8
9
1.19
W
Jormungandr
FSUHUD
Jormungandr
1
6
15
1.42
L
3
3
10
2.67
W
Vamana
ISACOD117
Vamana
9
5
4
2.2
W
Heimdallr
NaturedCell9461
Heimdallr
3
6
7
1.08
L
2
5
8
1.2
W
Bellona
ady_adryan
Bellona
7
3
4
3
W
Zhong Kui
arnoltmaximus
Zhong Kui
5
5
8
1.8
L
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,264
Damage
75,073
116,261
Taken
113,975
114,033
Mitigated
78,198
36,159
Healing
14,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AsburyOutlaw
Charybdis
11,828
7,688
0
4,694
18,147
6,551
0
5,979
12,056
0
59,787
L
16,159
1,821
0
244
19,992
6,928
0
7,363
12,373
36,336
0
W
Jormungandr
FSUHUD
Jormungandr
16,438
3,511
0
1,014
22,366
33,045
273
5,642
16,248
48,958
0
L
10,032
2,700
475
3,529
27,035
29,973
0
8,085
18,765
38,671
0
W
Vamana
ISACOD117
Vamana
19,329
7,745
0
7,051
25,919
34,606
2,830
3,029
22,188
6,340
69,778
W
Heimdallr
NaturedCell9461
Heimdallr
18,200
9,879
238
10,696
25,637
9,602
3,632
7,248
18,141
0
79,603
L
8,263
2,134
0
3,147
17,213
5,814
0
6,882
10,087
0
42,677
W
Bellona
ady_adryan
Bellona
12,964
5,033
681
10,102
23,407
25,924
4,132
5,742
17,490
44
108,910
W
Zhong Kui
arnoltmaximus
Zhong Kui
22,333
1,355
501
5,876
18,932
10,856
1,133
4,914
13,743
64,337
0
L
28,791
5,707
320
2,429
31,588
28,932
0
12,726
18,575
580
77,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,567
Gold Earned
53,425
530
Minions Killed
330
0
Camps Cleared
0
2,140,206
Distance Traveled
2,232,213
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,593
483
94
4
0
329,440
0
L
Scylla
10,406
434
44
2
0
380,521
1
W
Jormungandr
11,835
493
53
2
0
406,098
0
L
Athena
10,686
445
48
2
0
574,568
6
W
Vamana
12,869
536
117
5
0
456,114
2
W
Heimdallr
11,805
492
102
4
0
400,051
0
L
Loki
9,435
393
63
3
0
434,413
1
W
Bellona
13,485
562
160
7
0
483,555
0
W
Zhong Kui
12,573
524
98
4
0
394,388
1
L
Shiva
11,305
471
81
3
0
513,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role