Player Matchup

Bakasura
Bakasura
Adient
Bakasura
Level 61
God Stats
16W - 18L
1,440 SR
Queue Stats
44W - 65L
1,322 Elo+
Solo
Ra
Ra
PlezMyShoulders
Ra
Level 147
God Stats
4W - 5L
1,391 SR
Queue Stats
61W - 60L
1,581 Elo+
Party 1
Guan Yu
Guan Yu
eeny3
Guan Yu
Level 4
God Stats
3W - 2L
1,655 SR
Queue Stats
3W - 2L
1,647 Elo+
Party 1
Team Averages
Level 71
1,495 SR
1,516 Elo+

VS

Team Averages
Level 62
1,425 SR
1,529 Elo+
Fenrir
Fenrir
 
Fenrir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Anggrry--
Cthulhu
Level 96
God Stats
1W - 2L
1,275 SR
Queue Stats
26W - 25L
1,588 Elo+
Party 2
Ullr
Ullr
scxry2
Ullr
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Adient
Bakasura
13
5 / 3 / 4
9,070
756
6,384
7,663
2,637
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
4 / 0 / 5
9,598
800
11,026
4,903
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
eeny3
Guan Yu
12
1 / 0 / 3
8,405
700
2,115
5,292
4,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 4 / 0
7,482
624
3,180
7,083
3,465
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Anggrry--
Cthulhu
12
0 / 3 / 3
7,408
617
6,306
12,426
9,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Ullr
scxry2
Ullr
11
0 / 3 / 3
7,122
594
3,379
6,969
2,200
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
10
Kills
3
3
Deaths
10
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
4
0
0.75
W
Bakasura
Adient
Bakasura
5
3
4
2.33
L
Cthulhu
Anggrry--
Cthulhu
0
3
3
0.5
W
4
0
5
6.5
W
Guan Yu
eeny3
Guan Yu
1
0
3
2.5
L
Ullr
scxry2
Ullr
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,525
Damage
12,865
17,858
Taken
26,478
8,964
Mitigated
15,408
6,856
Healing
4,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,180
294
0
582
7,083
3,465
173
3,685
3,000
0
12,874
W
Bakasura
Adient
Bakasura
6,384
4,450
0
991
7,663
2,637
36
2,509
4,923
0
12,571
L
Cthulhu
Anggrry--
Cthulhu
6,306
245
319
3,168
12,426
9,743
37
4,236
7,099
28,720
0
W
11,026
853
792
3,002
4,903
1,925
835
2,081
2,758
57,301
0
W
Guan Yu
eeny3
Guan Yu
2,115
201
32
2,039
5,292
4,402
326
1,890
3,104
0
4,126
L
Ullr
scxry2
Ullr
3,379
1,671
0
205
6,969
2,200
876
3,205
3,395
0
15,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,073
Gold Earned
22,012
145
Minions Killed
101
9
Camps Cleared
3
683,157
Distance Traveled
642,700
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,482
624
23
2
1
214,738
2
W
Bakasura
9,070
756
30
3
3
249,237
1
L
Cthulhu
7,408
617
48
4
1
237,078
5
W
Ra
9,598
800
111
9
5
217,744
1
W
Guan Yu
8,405
700
4
0
1
216,176
0
L
Ullr
7,122
594
30
3
1
190,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role