Player Matchup

Cthulhu
Cthulhu
Haelboi
Cthulhu
Level 97
God Stats
4W - 7L
1,502 SR
Queue Stats
151W - 137L
1,701 Elo+
Party 2
Janus
Janus
KakashiDende
Janus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,762 Elo+
Party 2
Hou Yi
Hou Yi
SopHabs
Hou Yi
Level 67
God Stats
1W - 2L
1,664 SR
Queue Stats
9W - 13L
1,565 Elo+
Solo
Team Averages
Level 81
1,556 SR
1,676 Elo+

VS

Team Averages
Level 124
1,514 SR
1,456 Elo+
Chaac
Chaac
 
Chaac
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Jetskïz
Anhur
Level 118
God Stats
2W - 0L
1,768 SR
Queue Stats
2W - 3L
1,335 Elo+
Solo
Zhong Kui
Zhong Kui
Xsaviox1
Zhong Kui
Level 115
God Stats
1W - 1L
1,275 SR
Queue Stats
235W - 207L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Haelboi
Cthulhu
13
0 / 4 / 0
8,444
603
9,456
11,118
11,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 3 / 0
7,782
556
5,612
4,908
1,511
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
SopHabs
Hou Yi
12
0 / 5 / 0
8,111
579
6,330
9,275
3,089
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 0 / 9
9,841
703
10,246
16,857
14,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Jetskïz
Anhur
16
4 / 0 / 6
10,091
721
4,177
6,418
2,519
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Xsaviox1
Zhong Kui
16
5 / 0 / 7
10,405
743
8,972
6,974
5,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
12
12
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
9
7.5
L
Cthulhu
Haelboi
Cthulhu
0
4
0
0
W
Anhur
Jetskïz
Anhur
4
0
6
7
L
0
3
0
0
L
Hou Yi
SopHabs
Hou Yi
0
5
0
0
W
Zhong Kui
Xsaviox1
Zhong Kui
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,398
Damage
23,395
25,301
Taken
30,249
15,923
Mitigated
22,316
3,322
Healing
14,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,246
1,205
0
8,057
16,857
14,548
0
7,164
9,199
0
34,144
L
Cthulhu
Haelboi
Cthulhu
9,456
484
56
1,512
11,118
11,323
0
4,909
6,027
38,625
0
W
Anhur
Jetskïz
Anhur
4,177
2,791
0
1,532
6,418
2,519
511
3,383
2,765
0
31,038
L
5,612
291
0
255
4,908
1,511
0
1,894
2,852
13,948
0
L
Hou Yi
SopHabs
Hou Yi
6,330
4,366
0
1,499
9,275
3,089
0
2,438
6,307
0
27,410
W
Zhong Kui
Xsaviox1
Zhong Kui
8,972
666
0
4,527
6,974
5,249
254
3,959
2,839
36,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,337
Gold Earned
30,337
142
Minions Killed
191
3
Camps Cleared
10
688,230
Distance Traveled
837,277
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,841
703
28
2
1
316,235
6
L
Cthulhu
8,444
603
67
5
1
244,896
2
W
Anhur
10,091
721
84
6
3
260,279
5
L
Janus
7,782
556
24
2
2
227,957
1
L
Hou Yi
8,111
579
51
4
0
215,377
3
W
Zhong Kui
10,405
743
79
6
6
260,763
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role