Player Matchup

Discordia
Discordia
Sleepysteve
Discordia
Level 139
God Stats
0W - 7L
1,085 SR
Queue Stats
333W - 349L
1,542 Elo+
Solo
Fenrir
Fenrir
bookithedon
Fenrir
Level 37
God Stats
6W - 5L
1,603 SR
Queue Stats
179W - 162L
1,647 Elo+
Party 2
Chernobog
Chernobog
xTetraHydraCx
Chernobog
Level 23
God Stats
3W - 4L
1,670 SR
Queue Stats
43W - 46L
1,483 Elo+
Party 2
Team Averages
Level 66
1,452 SR
1,557 Elo+

VS

Team Averages
Level 45
1,502 SR
1,686 Elo+
Atlas
Atlas
PlasticPoppin
Atlas
Level 74
God Stats
8W - 3L
1,506 SR
Queue Stats
23W - 16L
1,446 Elo+
Solo
Scylla
Scylla
ToggleSenpai
Scylla
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 35L
1,818 Elo+
Party 1
Osiris
Osiris
Whatstoggled
Osiris
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
230W - 87L
1,795 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Sleepysteve
Discordia
17
5 / 7 / 7
12,587
787
18,912
13,069
4,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
17
10 / 8 / 5
13,525
845
12,254
17,272
13,545
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
xTetraHydraCx
Chernobog
15
0 / 8 / 6
10,537
659
7,876
15,493
4,458
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 18
12,947
809
8,723
15,719
18,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
18
15 / 5 / 6
13,929
871
19,659
13,917
5,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
18
6 / 6 / 11
12,388
774
12,040
18,713
18,066
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
58
15
Kills
23
23
Deaths
15
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
2
4
18
2.75
L
Discordia
Sleepysteve
Discordia
5
7
7
1.21
W
Scylla
15
5
6
3.6
W
Osiris
6
6
11
1.92
L
Fenrir
10
8
5
1.56
L
Chernobog
xTetraHydraCx
Chernobog
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,042
Damage
40,422
45,834
Taken
48,349
22,105
Mitigated
42,348
4,632
Healing
7,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,723
3,314
0
4,734
15,719
18,895
404
6,423
9,296
29,981
0
L
Discordia
Sleepysteve
Discordia
18,912
653
0
978
13,069
4,102
184
6,406
6,663
53,363
0
W
Scylla
19,659
2,123
0
1,557
13,917
5,387
618
5,565
8,352
53,750
0
W
Osiris
12,040
5,388
0
915
18,713
18,066
926
7,901
10,812
0
50,230
L
Fenrir
12,254
3,056
0
1,707
17,272
13,545
0
12,215
5,057
1,370
23,525
L
Chernobog
xTetraHydraCx
Chernobog
7,876
5,358
0
1,947
15,493
4,458
1,039
10,636
4,857
0
37,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,649
Gold Earned
39,264
156
Minions Killed
186
8
Camps Cleared
8
831,656
Distance Traveled
862,871
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,947
809
39
2
0
299,202
1
L
Discordia
12,587
787
75
5
4
270,785
0
W
Scylla
13,929
871
74
5
4
271,982
2
W
Osiris
12,388
774
73
5
4
291,687
0
L
Fenrir
13,525
845
19
1
1
299,302
1
L
Chernobog
10,537
659
62
4
3
261,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role