Player Matchup

Chronos
Chronos
Emiliano098
Chronos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,393 Elo+
Party 2
Agni
Agni
JennyHyrule
Agni
Level 28
God Stats
2W - 2L
1,700 SR
Queue Stats
88W - 116L
1,372 Elo+
Party 2
Hercules
Hercules
Nytekrwler
Hercules
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
PlayStephenTTV
Cthulhu
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
150W - 171L
1,384 Elo+
Party 2
Artio
Artio
SMorison
Artio
Level 89
God Stats
2W - 3L
1,213 SR
Queue Stats
347W - 359L
1,469 Elo+
Solo
Team Averages
Level 62
1,483 SR
1,424 Elo+

VS

Team Averages
Level 86
1,520 SR
1,434 Elo+
Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
GetSaturated
Nox
Level 126
God Stats
3W - 1L
1,691 SR
Queue Stats
156W - 170L
1,428 Elo+
Party 1
Thoth
Thoth
GhillieGOD33
Thoth
Level 64
God Stats
4W - 1L
1,478 SR
Queue Stats
114W - 104L
1,490 Elo+
Solo
Cthulhu
Cthulhu
Vlixes16
Cthulhu
Level 65
God Stats
2W - 1L
1,230 SR
Queue Stats
106W - 120L
1,277 Elo+
Solo
Jormungandr
Jormungandr
hectorcruz1234
Jormungandr
Level 48
God Stats
3W - 1L
1,700 SR
Queue Stats
324W - 361L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Emiliano098
Chronos
14
2 / 6 / 2
8,362
760
7,048
10,522
4,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
4 / 4 / 1
7,818
711
7,206
9,551
4,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Nytekrwler
Hercules
13
2 / 5 / 2
7,275
661
6,071
13,821
15,129
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 4 / 5
8,306
755
9,921
13,853
17,063
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artio
SMorison
Artio
13
0 / 3 / 4
7,079
644
4,143
14,808
7,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
6 / 2 / 9
9,286
844
10,837
8,742
3,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
8 / 1 / 11
9,905
900
12,291
7,683
3,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 1 / 12
10,259
933
13,564
6,378
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
Vlixes16
Cthulhu
10
0 / 2 / 9
7,413
674
3,993
5,808
3,678
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
hectorcruz1234
Jormungandr
17
3 / 2 / 15
10,453
950
12,865
13,375
14,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
78
8
Kills
22
22
Deaths
8
14
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
2
9
5.25
L
Chronos
Emiliano098
Chronos
2
6
2
0.5
W
8
1
11
13.5
W
5
1
12
11
L
4
4
1
1.13
L
Hercules
Nytekrwler
Hercules
2
5
2
0.6
L
0
4
5
0.63
L
Artio
SMorison
Artio
0
3
4
0.67
W
Cthulhu
Vlixes16
Cthulhu
0
2
9
2.25
W
Jormungandr
hectorcruz1234
Jormungandr
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,389
Damage
53,550
62,555
Taken
41,986
47,453
Mitigated
28,371
19,520
Healing
12,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,837
5,585
1,618
1,440
8,742
3,529
1,722
6,076
2,545
0
18,048
L
Chronos
Emiliano098
Chronos
7,048
3,108
935
1,162
10,522
4,174
105
7,485
3,037
18,145
0
W
12,291
904
2,500
1,786
7,683
3,288
599
5,164
2,437
20,271
0
W
13,564
392
529
837
6,378
3,256
844
4,403
1,823
33,893
0
L
7,206
974
1,309
2,310
9,551
4,015
0
8,450
1,101
13,301
0
L
Hercules
Nytekrwler
Hercules
6,071
1,359
0
4,604
13,821
15,129
0
9,068
4,753
0
9,543
L
9,921
196
570
979
13,853
17,063
0
7,674
6,179
25,045
0
L
Artio
SMorison
Artio
4,143
482
1,742
5,909
14,808
7,072
54
10,036
4,772
13,054
0
W
Cthulhu
Vlixes16
Cthulhu
3,993
322
1,037
1,153
5,808
3,678
34
2,604
3,180
6,423
0
W
Jormungandr
hectorcruz1234
Jormungandr
12,865
4,393
365
1,566
13,375
14,620
224
9,550
3,683
27,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,840
Gold Earned
47,316
98
Minions Killed
121
0
Camps Cleared
0
1,018,312
Distance Traveled
940,175
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,286
844
22
2
0
202,634
0
L
Chronos
8,362
760
28
3
0
203,255
0
W
Nox
9,905
900
22
2
0
222,380
1
W
Thoth
10,259
933
51
5
0
202,025
0
L
Agni
7,818
711
14
1
0
193,262
0
L
Hercules
7,275
661
8
1
0
195,572
0
L
Cthulhu
8,306
755
41
4
0
212,227
0
L
Artio
7,079
644
7
1
0
213,996
0
W
Cthulhu
7,413
674
3
0
0
132,845
3
W
Jormungandr
10,453
950
23
2
0
180,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role