Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
AntTheFlat
Sol
Level 61
God Stats
6W - 6L
1,495 SR
Queue Stats
205W - 228L
1,483 Elo+
Solo
Bacchus
Bacchus
Ner0K5
Bacchus
Level 64
God Stats
1W - 2L
1,495 SR
Queue Stats
101W - 85L
1,592 Elo+
Solo
Mulan
Mulan
Undulantt
Mulan
Level 137
God Stats
1W - 2L
1,568 SR
Queue Stats
236W - 215L
1,568 Elo+
Party 2
Kali
Kali
WreckemRalph
Kali
Level 99
God Stats
2W - 2L
1,241 SR
Queue Stats
53W - 44L
1,536 Elo+
Solo
Team Averages
Level 84
1,460 SR
1,536 Elo+

VS

Team Averages
Level 110
1,420 SR
1,576 Elo+
Yemoja
Yemoja
PurpleBread
Yemoja
Level 121
God Stats
1W - 1L
1,402 SR
Queue Stats
149W - 141L
1,661 Elo+
Party 1
Tiamat
Tiamat
RiHezStarGazer
Tiamat
Level 139
God Stats
8W - 7L
1,615 SR
Queue Stats
221W - 212L
1,527 Elo+
Solo
Ratatoskr
Ratatoskr
Rowdey22
Ratatoskr
Level 129
God Stats
24W - 21L
1,675 SR
Queue Stats
149W - 140L
1,624 Elo+
Party 1
Ra
Ra
XxSuperEvilxX
Ra
Level 86
God Stats
1W - 0L
1,246 SR
Queue Stats
129W - 133L
1,502 Elo+
Solo
Medusa
Medusa
marconapps
Medusa
Level 73
God Stats
2W - 2L
1,163 SR
Queue Stats
75W - 52L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 5 / 0
6,526
435
2,531
6,693
1,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 3 / 1
7,038
469
3,384
8,495
2,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
Ner0K5
Bacchus
10
0 / 4 / 2
6,374
425
5,674
14,828
10,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
Undulantt
Mulan
16
6 / 4 / 1
10,093
673
10,777
15,981
11,189
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
5 / 8 / 1
8,520
568
8,393
15,915
5,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 2 / 10
7,140
476
4,375
10,109
9,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
1 / 1 / 7
8,746
583
6,216
5,511
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Rowdey22
Ratatoskr
16
14 / 3 / 5
10,134
676
16,750
12,213
4,509
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
5 / 4 / 1
9,255
617
10,492
12,176
8,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
marconapps
Medusa
15
4 / 1 / 7
9,039
603
5,694
6,603
2,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
11
Kills
24
24
Deaths
11
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
5
0
0
L
0
3
1
0.17
L
Bacchus
Ner0K5
Bacchus
0
4
2
0.25
W
Yemoja
0
2
10
2.5
W
1
1
7
4.5
W
Ratatoskr
Rowdey22
Ratatoskr
14
3
5
5.5
L
Mulan
Undulantt
Mulan
6
4
1
1.63
L
5
8
1
0.69
W
5
4
1
1.38
W
Medusa
marconapps
Medusa
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,759
Damage
43,527
61,912
Taken
46,612
30,457
Mitigated
27,686
15,946
Healing
13,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,531
1,829
0
1,469
6,693
1,438
0
553
6,140
0
38,010
L
3,384
333
0
2,388
8,495
2,418
0
3,538
4,957
42,787
0
L
Bacchus
Ner0K5
Bacchus
5,674
430
0
3,072
14,828
10,152
0
4,912
9,916
21,489
0
W
Yemoja
4,375
951
1,235
2,158
10,109
9,562
218
1,769
8,059
15,941
3,180
W
6,216
671
0
2,420
5,511
2,659
45
2,684
2,827
54,735
0
W
Ratatoskr
Rowdey22
Ratatoskr
16,750
8,179
0
1,688
12,213
4,509
648
2,399
9,568
0
63,875
L
Mulan
Undulantt
Mulan
10,777
1,504
0
6,249
15,981
11,189
0
6,599
9,382
0
70,305
L
8,393
4,730
0
2,768
15,915
5,260
0
4,648
11,267
0
51,435
W
10,492
2,231
190
2,771
12,176
8,582
0
963
11,213
51,971
0
W
Medusa
marconapps
Medusa
5,694
3,090
0
3,319
6,603
2,374
292
1,417
5,186
0
71,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,551
Gold Earned
44,314
425
Minions Killed
466
0
Camps Cleared
0
1,402,031
Distance Traveled
1,478,587
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,526
435
75
5
0
276,333
4
L
Sol
7,038
469
88
6
0
288,690
13
L
Bacchus
6,374
425
26
2
0
280,597
2
W
Yemoja
7,140
476
33
2
0
291,729
7
W
Tiamat
8,746
583
112
7
0
301,530
8
W
Ratatoskr
10,134
676
92
6
0
344,431
0
L
Mulan
10,093
673
150
10
0
276,836
1
L
Kali
8,520
568
86
6
0
279,575
3
W
Ra
9,255
617
125
8
0
251,076
3
W
Medusa
9,039
603
104
7
0
289,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role