Player Matchup

Hercules
Hercules
AxXoHD
Hercules
Level 32
God Stats
0W - 8L
1,221 SR
Queue Stats
672W - 716L
1,404 Elo+
Party 2
Eset
Eset
Not_Tiski
Eset
Level 80
God Stats
3W - 5L
1,339 SR
Queue Stats
297W - 294L
1,438 Elo+
Party 3
Ares
Ares
Not_beastmodeftw
Ares
Level 43
God Stats
10W - 3L
1,430 SR
Queue Stats
194W - 209L
1,392 Elo+
Party 3
Loki
Loki
SkL4_04
Loki
Level 40
God Stats
4W - 2L
1,594 SR
Queue Stats
16W - 19L
1,407 Elo+
Solo
Hou Yi
Hou Yi
Tripple9xx
Hou Yi
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 41
1,417 SR
1,428 Elo+

VS

Team Averages
Level 52
1,403 SR
1,471 Elo+
Ganesha
Ganesha
Legion1271
Ganesha
Level 91
God Stats
8W - 2L
1,637 SR
Queue Stats
108W - 104L
1,399 Elo+
Party 1
Gilgamesh
Gilgamesh
Mastorian
Gilgamesh
Level 109
God Stats
1W - 1L
1,225 SR
Queue Stats
302W - 309L
1,555 Elo+
Party 1
Medusa
Medusa
Nekrocasm
Medusa
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Nemesis
Nemesis
Sith_Warsmith
Nemesis
Level 12
God Stats
4W - 5L
1,500 SR
Queue Stats
108W - 124L
1,525 Elo+
Party 1
Merlin
Merlin
jarofmeasles
Merlin
Level 42
God Stats
1W - 4L
1,154 SR
Queue Stats
51W - 65L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AxXoHD
Hercules
4
0 / 2 / 0
2,973
595
519
2,776
959
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Eset
1
0 / 0 / 0
2,523
505
0
0
0
5
0 / 1 / 1
3,458
692
1,356
4,411
1,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
SkL4_04
Loki
1
0 / 0 / 0
1,023
205
0
0
0
Hou Yi
Tripple9xx
Hou Yi
4
1 / 1 / 0
3,239
648
1,896
2,214
556

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Legion1271
Ganesha
6
0 / 0 / 2
3,840
768
1,372
3,255
1,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Mastorian
Gilgamesh
7
2 / 1 / 0
4,304
861
1,375
2,034
993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Nekrocasm
Medusa
5
2 / 1 / 0
3,522
704
2,492
1,681
231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nemesis
4
0 / 0 / 1
3,152
630
40
1,097
331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
6
0 / 0 / 0
3,722
744
0
584
120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
4
4
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
AxXoHD
Hercules
0
2
0
0
W
Ganesha
Legion1271
Ganesha
0
0
2
1
W
Gilgamesh
Mastorian
Gilgamesh
2
1
0
2
W
Medusa
Nekrocasm
Medusa
2
1
0
2
L
Eset
0
0
0
0
L
0
1
1
0.5
W
Nemesis
0
0
1
0.5
L
Loki
SkL4_04
Loki
0
0
0
0
L
Hou Yi
Tripple9xx
Hou Yi
1
1
0
1
W
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,771
Damage
5,279
9,401
Taken
8,651
2,770
Mitigated
2,789
2,817
Healing
3,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AxXoHD
Hercules
519
46
45
740
2,776
959
0
116
2,660
0
5,802
W
Ganesha
Legion1271
Ganesha
1,372
307
123
1,726
3,255
1,114
0
813
2,442
9,233
0
W
Gilgamesh
Mastorian
Gilgamesh
1,375
555
0
451
2,034
993
520
0
1,967
0
14,249
W
Medusa
Nekrocasm
Medusa
2,492
1,642
0
265
1,681
231
0
264
1,393
0
11,224
L
Eset
0
0
0
0
0
0
0
0
0
0
0
L
1,356
243
534
1,498
4,411
1,255
0
854
3,557
6,403
0
W
Nemesis
40
0
0
601
1,097
331
458
279
818
0
5,629
L
Loki
SkL4_04
Loki
0
0
0
0
0
0
0
0
0
0
0
L
Hou Yi
Tripple9xx
Hou Yi
1,896
1,091
0
0
2,214
556
0
402
1,812
0
8,926
W
Merlin
0
0
0
0
584
120
1,303
0
584
16,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,216
Gold Earned
18,540
44
Minions Killed
114
0
Camps Cleared
0
327,292
Distance Traveled
497,371
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
2,973
595
17
3
0
112,761
1
W
Ganesha
3,840
768
1
0
0
113,412
1
W
Gilgamesh
4,304
861
30
6
0
94,044
0
W
Medusa
3,522
704
34
7
0
95,725
0
L
Eset
2,523
505
0
0
0
578
0
L
Ares
3,458
692
10
2
0
107,257
2
W
Nemesis
3,152
630
12
2
0
113,796
0
L
Loki
1,023
205
0
0
0
0
0
L
Hou Yi
3,239
648
17
3
0
106,696
0
W
Merlin
3,722
744
37
7
0
80,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role