Player Matchup

Osiris
Osiris
Day In Black
Osiris
Level 109
God Stats
2W - 2L
1,726 SR
Queue Stats
45W - 56L
1,557 Elo+
Party 1
Vulcan
Vulcan
ReaL LionSin
Vulcan
Level 128
God Stats
7W - 13L
1,639 SR
Queue Stats
188W - 160L
1,486 Elo+
Party 1
Fenrir
Fenrir
tubz815
Fenrir
Level 128
God Stats
5W - 2L
1,595 SR
Queue Stats
75W - 74L
1,473 Elo+
Party 1
Team Averages
Level 122
1,653 SR
1,505 Elo+

VS

Team Averages
Level 95
1,626 SR
1,390 Elo+
Kuzenbo
Kuzenbo
DrWhoWhat2022
Kuzenbo
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 15L
1,134 Elo+
Solo
Kali
Kali
Majestick2000
Kali
Level 103
God Stats
0W - 2L
1,614 SR
Queue Stats
122W - 120L
1,484 Elo+
Solo
Freya
Freya
nittneychic
Freya
Level 82
God Stats
2W - 3L
1,764 SR
Queue Stats
319W - 329L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
4 / 6 / 10
11,217
701
13,645
18,104
23,645
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
18
6 / 4 / 10
13,005
813
23,062
11,003
4,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
tubz815
Fenrir
16
8 / 7 / 5
12,857
804
11,556
16,061
6,281
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
16
2 / 3 / 12
10,866
679
8,620
18,086
26,191
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
5 / 9 / 6
11,332
708
9,505
18,658
6,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
10 / 6 / 7
13,158
822
15,189
20,715
7,851
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
42
18
Kills
17
17
Deaths
18
25
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Osiris
4
6
10
1.5
L
Kuzenbo
2
3
12
2.67
L
5
9
6
0.89
W
Vulcan
6
4
10
2.75
L
10
6
7
2.25
W
Fenrir
tubz815
Fenrir
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,263
Damage
33,314
45,168
Taken
57,459
34,311
Mitigated
40,905
6,750
Healing
14,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
13,645
5,617
527
3,212
18,104
23,645
137
10,570
7,534
0
33,880
L
Kuzenbo
8,620
3,496
0
955
18,086
26,191
269
9,259
8,827
24,679
0
L
9,505
4,136
0
3,949
18,658
6,863
441
7,704
10,954
0
32,365
W
Vulcan
23,062
11,090
0
1,070
11,003
4,385
1,420
4,914
6,089
70,327
0
L
15,189
5,116
0
9,857
20,715
7,851
877
6,479
14,236
48,767
0
W
Fenrir
tubz815
Fenrir
11,556
2,318
0
1,941
16,061
6,281
84
8,643
7,418
0
42,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,079
Gold Earned
35,356
183
Minions Killed
150
8
Camps Cleared
6
854,694
Distance Traveled
821,205
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,217
701
27
2
2
285,745
4
L
Kuzenbo
10,866
679
31
2
0
280,810
1
L
Kali
11,332
708
40
3
4
280,589
1
W
Vulcan
13,005
813
109
7
1
276,952
0
L
Freya
13,158
822
79
5
2
259,806
0
W
Fenrir
12,857
804
47
3
5
291,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role