Player Matchup

Ymir
Ymir
DanielJR799
Ymir
Level 155
God Stats
3W - 4L
1,256 SR
Queue Stats
302W - 271L
1,504 Elo+
Party 3
Rama
Rama
Proto1771
Rama
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,505 Elo+
Party 1
Ra
Ra
WAOLVERINE1
Ra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 97L
1,528 Elo+
Solo
Ne Zha
Ne Zha
XxholkxR
Ne Zha
Level 126
God Stats
7W - 9L
1,446 SR
Queue Stats
137W - 123L
1,583 Elo+
Party 1
Zhong Kui
Zhong Kui
zenhh
Zhong Kui
Level 138
God Stats
2W - 2L
1,297 SR
Queue Stats
192W - 174L
1,591 Elo+
Party 3
Team Averages
Level 122
1,400 SR
1,542 Elo+

VS

Team Averages
Level 103
1,514 SR
1,558 Elo+
Chaac
Chaac
ImTrashWithZeus
Chaac
Level 76
God Stats
1W - 1L
1,227 SR
Queue Stats
48W - 51L
1,552 Elo+
Party 2
Ymir
Ymir
PANDAKILLER62
Ymir
Level 127
God Stats
1W - 2L
1,510 SR
Queue Stats
67W - 68L
1,567 Elo+
Party 2
Rama
Rama
SufficientWins
Rama
Level 124
God Stats
1W - 0L
1,771 SR
Queue Stats
30W - 28L
1,527 Elo+
Solo
Cliodhna
Cliodhna
YonbiSensei
Cliodhna
Level 59
God Stats
1W - 1L
1,285 SR
Queue Stats
48W - 38L
1,576 Elo+
Solo
Baron Samedi
Baron Samedi
vmshipuden
Baron Samedi
Level 129
God Stats
81W - 50L
1,779 SR
Queue Stats
612W - 638L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 10
12,550
1,141
10,436
24,645
41,980
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
17
5 / 4 / 6
12,385
1,126
15,762
19,298
8,050
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
1 / 4 / 12
12,295
1,118
17,665
14,770
6,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
XxholkxR
Ne Zha
17
6 / 8 / 5
12,474
1,134
24,254
17,704
6,346
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
zenhh
Zhong Kui
18
3 / 9 / 9
12,464
1,133
20,032
23,614
16,883
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

94

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 17
13,447
1,222
19,221
22,025
22,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
4 / 1 / 22
13,754
1,250
9,713
17,656
22,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
6 / 4 / 17
13,065
1,188
25,069
16,797
5,823
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
YonbiSensei
Cliodhna
18
8 / 5 / 15
13,343
1,213
19,907
14,875
5,805
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
vmshipuden
Baron Samedi
18
3 / 5 / 20
12,147
1,104
20,090
21,984
19,269
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
121
18
Kills
30
30
Deaths
18
42
Assists
91
Player
Kills
Deaths
Assists
KDA
L
3
5
10
1.6
W
9
3
17
5.83
W
4
1
22
15
L
Rama
5
4
6
2
W
6
4
17
3.63
L
1
4
12
1.75
L
Ne Zha
XxholkxR
Ne Zha
6
8
5
1.06
W
Cliodhna
YonbiSensei
Cliodhna
8
5
15
3.1
W
Baron Samedi
vmshipuden
Baron Samedi
3
5
20
2.6
L
Zhong Kui
zenhh
Zhong Kui
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,149
Damage
94,000
100,031
Taken
93,337
79,893
Mitigated
75,825
16,456
Healing
30,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,436
902
882
558
24,645
41,980
0
7,660
16,599
16,636
0
W
19,221
4,658
512
12,064
22,025
22,478
0
9,064
12,961
0
36,392
W
9,713
1,196
0
2,674
17,656
22,450
0
9,303
8,353
21,489
0
L
Rama
15,762
12,859
0
957
19,298
8,050
0
5,935
13,226
0
34,949
W
25,069
20,331
0
4,680
16,797
5,823
0
9,107
7,690
0
59,750
L
17,665
1,422
4,588
3,887
14,770
6,634
0
4,419
10,244
45,021
0
L
Ne Zha
XxholkxR
Ne Zha
24,254
7,596
0
2,840
17,704
6,346
0
4,413
13,167
0
49,587
W
Cliodhna
YonbiSensei
Cliodhna
19,907
646
0
699
14,875
5,805
0
7,903
6,972
0
37,801
W
Baron Samedi
vmshipuden
Baron Samedi
20,090
1,166
3,112
6,310
21,984
19,269
0
12,756
9,228
32,286
0
L
Zhong Kui
zenhh
Zhong Kui
20,032
1,926
0
2,744
23,614
16,883
0
7,376
16,094
44,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,168
Gold Earned
65,756
234
Minions Killed
235
7
Camps Cleared
3
1,131,165
Distance Traveled
1,076,732
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,550
1,141
20
2
1
218,129
0
W
Chaac
13,447
1,222
37
3
0
220,618
0
W
Ymir
13,754
1,250
46
4
2
207,554
0
L
Rama
12,385
1,126
36
3
1
200,677
0
W
Rama
13,065
1,188
86
8
0
200,972
1
L
Ra
12,295
1,118
57
5
2
252,205
2
L
Ne Zha
12,474
1,134
40
4
0
244,216
1
W
Cliodhna
13,343
1,213
42
4
1
243,337
0
W
Baron Samedi
12,147
1,104
24
2
0
204,251
0
L
Zhong Kui
12,464
1,133
81
7
3
215,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role