Player Matchup

Ao Kuang
Ao Kuang
Cloudywolf23
Ao Kuang
Level 128
God Stats
3W - 5L
1,319 SR
Queue Stats
134W - 184L
1,428 Elo+
Party 2
Atlas
Atlas
HonoredOwlbear
Atlas
Level 114
God Stats
4W - 4L
1,599 SR
Queue Stats
44W - 38L
1,517 Elo+
Party 2
Izanami
Izanami
ScubaDave83
Izanami
Level 144
God Stats
1W - 2L
1,454 SR
Queue Stats
73W - 84L
1,452 Elo+
Party 2
Team Averages
Level 129
1,458 SR
1,466 Elo+

VS

Team Averages
Level 102
1,834 SR
1,666 Elo+
Achilles
Achilles
FoRFiiT
Achilles
Level 142
God Stats
4W - 1L
1,758 SR
Queue Stats
75W - 38L
1,737 Elo+
Party 1
Eset
Eset
UltimaKill3r
Eset
Level 149
God Stats
1W - 0L
1,980 SR
Queue Stats
7W - 11L
1,549 Elo+
Party 1
Ymir
Ymir
Walkerkiller666
Ymir
Level 16
God Stats
3W - 0L
1,764 SR
Queue Stats
3W - 0L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cloudywolf23
Ao Kuang
14
5 / 4 / 1
10,513
701
8,590
13,519
4,575
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 6 / 5
8,929
595
7,377
17,397
15,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
ScubaDave83
Izanami
15
1 / 6 / 5
9,905
660
14,624
12,819
4,864
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FoRFiiT
Achilles
18
12 / 1 / 4
12,157
810
21,646
20,120
26,039
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 1 / 12
11,104
740
12,679
9,189
4,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
0 / 4 / 13
10,685
712
4,601
13,512
12,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
6
Kills
16
16
Deaths
6
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Cloudywolf23
Ao Kuang
5
4
1
1.38
W
Achilles
FoRFiiT
Achilles
12
1
4
14
L
0
6
5
0.42
L
Izanami
ScubaDave83
Izanami
1
6
5
0.58
W
4
1
12
10
W
0
4
13
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,591
Damage
38,926
43,735
Taken
42,821
24,781
Mitigated
42,476
5,924
Healing
11,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Cloudywolf23
Ao Kuang
8,590
1,450
0
3,097
13,519
4,575
0
5,321
7,926
22,733
0
W
Achilles
FoRFiiT
Achilles
21,646
7,295
0
4,260
20,120
26,039
464
7,289
12,831
0
53,208
L
7,377
2,273
537
1,485
17,397
15,342
0
6,013
11,002
17,772
0
L
Izanami
ScubaDave83
Izanami
14,624
9,127
0
805
12,819
4,864
0
5,695
6,688
0
56,713
W
12,679
646
1,580
3,615
9,189
4,069
713
3,016
6,173
45,998
0
W
4,601
548
0
2,142
13,512
12,368
260
5,884
7,628
13,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,347
Gold Earned
33,946
151
Minions Killed
176
4
Camps Cleared
9
741,074
Distance Traveled
799,706
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,513
701
27
2
4
250,739
0
W
Achilles
12,157
810
58
4
5
288,861
2
L
Atlas
8,929
595
20
1
0
232,850
8
L
Izanami
9,905
660
104
7
0
257,485
1
W
Eset
11,104
740
87
6
4
265,346
2
W
Ymir
10,685
712
31
2
0
245,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role