Player Matchup

Kuzenbo
Kuzenbo
cutter312
Kuzenbo
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 160L
1,371 Elo+
Party 2
Sol
Sol
kongo1110
Sol
Level 143
God Stats
32W - 29L
1,677 SR
Queue Stats
62W - 88L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
xXmonoman101Xx
Gilgamesh
Level 95
God Stats
25W - 23L
1,495 SR
Queue Stats
185W - 236L
1,400 Elo+
Party 2
Team Averages
Level 108
1,557 SR
1,404 Elo+

VS

Team Averages
Level 80
1,496 SR
1,447 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Allwight19
Ymir
Level 85
God Stats
36W - 46L
1,489 SR
Queue Stats
350W - 445L
1,371 Elo+
Solo
Tiamat
Tiamat
Daddy Safeway
Tiamat
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
292W - 285L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
cutter312
Kuzenbo
11
2 / 0 / 4
7,591
759
4,390
6,633
4,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
5 / 2 / 2
7,966
797
10,069
7,731
2,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
xXmonoman101Xx
Gilgamesh
10
0 / 2 / 5
6,568
657
4,180
8,425
5,236
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
1 / 4 / 1
6,122
612
4,925
6,001
2,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 0 / 2
6,717
672
3,394
8,976
6,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

11
1 / 3 / 3
7,010
701
8,750
6,284
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
7
Kills
4
4
Deaths
7
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
4
1
0.38
L
2
0
2
3
L
1
3
3
0.83
W
Kuzenbo
cutter312
Kuzenbo
2
0
4
4
W
5
2
2
3
W
Gilgamesh
xXmonoman101Xx
Gilgamesh
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,639
Damage
17,069
22,789
Taken
21,261
12,531
Mitigated
11,704
5,107
Healing
3,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
4,925
831
0
88
6,001
2,110
0
3,887
2,114
0
14,794
L
3,394
319
283
2,704
8,976
6,075
0
6,508
2,468
11,328
0
L
8,750
641
0
831
6,284
3,519
0
4,344
1,940
28,954
0
W
Kuzenbo
cutter312
Kuzenbo
4,390
2,265
0
1,642
6,633
4,999
160
4,170
2,351
7,261
0
W
10,069
4,027
247
2,571
7,731
2,296
902
4,070
3,529
40,544
0
W
Gilgamesh
xXmonoman101Xx
Gilgamesh
4,180
1,053
0
647
8,425
5,236
0
3,924
4,398
0
19,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,125
Gold Earned
19,849
125
Minions Killed
94
6
Camps Cleared
3
552,416
Distance Traveled
493,910
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,122
612
32
3
1
149,919
0
L
Ymir
6,717
672
13
1
0
167,922
1
L
Tiamat
7,010
701
49
5
2
176,069
0
W
Kuzenbo
7,591
759
19
2
0
193,058
1
W
Sol
7,966
797
65
7
4
170,114
1
W
Gilgamesh
6,568
657
41
4
2
189,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role