Player Matchup

Fenrir
Fenrir
BlackSqu1rrel
Fenrir
Level 16
God Stats
0W - 2L
1,324 SR
Queue Stats
19W - 20L
1,483 Elo+
Party 1
Aphrodite
Aphrodite
GreenSuslik
Aphrodite
Level 56
God Stats
0W - 2L
1,244 SR
Queue Stats
19W - 20L
1,483 Elo+
Party 1
Mercury
Mercury
Irosnside
Mercury
Level 56
God Stats
31W - 18L
1,745 SR
Queue Stats
229W - 228L
1,589 Elo+
Party 2
Scylla
Scylla
Rosairo
Scylla
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
94W - 91L
1,543 Elo+
Party 2
Jormungandr
Jormungandr
cybersoldier9
Jormungandr
Level 28
God Stats
12W - 14L
1,471 SR
Queue Stats
69W - 87L
1,395 Elo+
Party 2
Team Averages
Level 52
1,457 SR
1,499 Elo+

VS

Team Averages
Level 79
1,549 SR
1,529 Elo+
Horus
Horus
Danc3Macabr3
Horus
Level 106
God Stats
30W - 23L
1,320 SR
Queue Stats
300W - 297L
1,486 Elo+
Solo
Artemis
Artemis
Minuuss
Artemis
Level 82
God Stats
1W - 0L
1,700 SR
Queue Stats
26W - 20L
1,504 Elo+
Party 3
Janus
Janus
SkyTes1
Janus
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 14L
1,452 Elo+
Party 3
Ra
Ra
blodkorv
Ra
Level 37
God Stats
2W - 0L
1,712 SR
Queue Stats
41W - 24L
1,695 Elo+
Solo
Nemesis
Nemesis
rhodes231
Nemesis
Level 106
God Stats
19W - 15L
1,515 SR
Queue Stats
83W - 71L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 0
8,706
396
6,518
20,775
7,137
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
GreenSuslik
Aphrodite
15
1 / 10 / 4
8,742
397
8,817
15,314
11,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
Irosnside
Mercury
20
10 / 4 / 5
12,800
582
11,632
19,270
6,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
Rosairo
Scylla
19
5 / 3 / 7
12,008
546
15,685
15,236
4,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
cybersoldier9
Jormungandr
17
3 / 5 / 5
11,372
517
5,993
18,659
18,725
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 17
11,284
513
8,843
16,078
11,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Minuuss
Artemis
20
15 / 1 / 8
14,491
659
25,580
23,151
9,969
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
SkyTes1
Janus
17
2 / 9 / 5
11,256
512
10,317
12,829
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
4 / 5 / 5
13,455
612
9,104
12,337
5,568
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
rhodes231
Nemesis
20
6 / 2 / 9
13,505
614
13,234
16,733
7,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
76
19
Kills
32
33
Deaths
20
21
Assists
44
Player
Kills
Deaths
Assists
KDA
L
0
11
0
0
W
5
3
17
4.5
L
Aphrodite
GreenSuslik
Aphrodite
1
10
4
0.3
L
Mercury
Irosnside
Mercury
10
4
5
3.13
W
Artemis
Minuuss
Artemis
15
1
8
19
L
Scylla
Rosairo
Scylla
5
3
7
2.83
W
Janus
SkyTes1
Janus
2
9
5
0.5
W
4
5
5
1.3
L
Jormungandr
cybersoldier9
Jormungandr
3
5
5
1.1
W
Nemesis
rhodes231
Nemesis
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,645
Damage
67,078
89,254
Taken
81,128
49,028
Mitigated
39,002
17,206
Healing
28,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,518
1,961
0
3,899
20,775
7,137
59
1,776
18,860
0
62,271
W
8,843
3,260
1,447
3,357
16,078
11,787
64
8,205
7,873
0
42,006
L
Aphrodite
GreenSuslik
Aphrodite
8,817
1,164
2,876
4,460
15,314
11,816
581
2,605
12,489
36,983
0
L
Mercury
Irosnside
Mercury
11,632
6,078
0
1,545
19,270
6,895
0
3,197
15,913
0
105,530
W
Artemis
Minuuss
Artemis
25,580
17,285
0
14,809
23,151
9,969
6,963
7,584
15,567
0
117,139
L
Scylla
Rosairo
Scylla
15,685
868
0
2,970
15,236
4,455
150
5,280
9,816
74,620
220
W
Janus
SkyTes1
Janus
10,317
437
0
1,036
12,829
4,032
1,228
7,047
5,782
61,473
0
W
9,104
843
2,228
4,187
12,337
5,568
1,133
3,567
8,770
124,350
0
L
Jormungandr
cybersoldier9
Jormungandr
5,993
1,458
0
1,456
18,659
18,725
1,739
6,563
11,925
54,266
0
W
Nemesis
rhodes231
Nemesis
13,234
6,152
0
1,484
16,733
7,646
58
4,017
12,716
0
111,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,628
Gold Earned
63,991
526
Minions Killed
716
0
Camps Cleared
0
2,040,164
Distance Traveled
2,157,874
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,706
396
97
4
0
365,241
4
W
Horus
11,284
513
59
3
0
449,125
7
L
Aphrodite
8,742
397
54
2
0
370,568
4
L
Mercury
12,800
582
153
7
0
528,736
0
W
Artemis
14,491
659
186
8
0
396,892
0
L
Scylla
12,008
546
122
6
0
413,027
5
W
Janus
11,256
512
108
5
0
353,218
0
W
Ra
13,455
612
219
10
0
456,588
11
L
Jormungandr
11,372
517
100
5
0
362,592
0
W
Nemesis
13,505
614
144
7
0
502,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role