Player Matchup

Artio
Artio
BanOdin
Artio
Level 145
God Stats
2W - 0L
1,508 SR
Queue Stats
194W - 124L
1,599 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dr Nobody6860
Morgan Le Fay
Level 17
God Stats
2W - 0L
1,749 SR
Queue Stats
114W - 93L
1,755 Elo+
Party 1
Anhur
Anhur
GreekBussy
Anhur
Level 28
God Stats
3W - 1L
1,703 SR
Queue Stats
142W - 76L
1,684 Elo+
Party 4
Geb
Geb
fAiLMaStR
Geb
Level 82
God Stats
9W - 4L
1,674 SR
Queue Stats
142W - 73L
1,694 Elo+
Party 4
Scylla
Scylla
smikesroadto30
Scylla
Level 41
God Stats
8W - 3L
1,636 SR
Queue Stats
99W - 54L
1,687 Elo+
Party 4
Team Averages
Level 63
1,654 SR
1,684 Elo+

VS

Team Averages
Level 88
1,618 SR
1,475 Elo+
Discordia
Discordia
 
Discordia
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
 
Hachiman
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
BadlyDrawnSmily
Ao Kuang
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,276 Elo+
Solo
Tyr
Tyr
MedakaBox5461
Tyr
Level 26
God Stats
0W - 1L
1,856 SR
Queue Stats
32W - 14L
1,676 Elo+
Party 3
Hou Yi
Hou Yi
chairtable450x
Hou Yi
Level 26
God Stats
6W - 9L
1,736 SR
Queue Stats
725W - 767L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BanOdin
Artio
17
5 / 2 / 13
10,342
862
9,145
17,152
22,024
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Dr Nobody6860
Morgan Le Fay
16
0 / 0 / 17
9,419
785
8,986
10,234
4,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
18
12 / 1 / 9
11,009
917
15,671
11,611
5,448
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
1 / 3 / 16
9,659
805
6,735
19,049
22,046
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 3 / 5
9,455
788
8,777
7,938
3,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
1 / 3 / 8
8,351
696
27,426
7,948
3,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
 
Hachiman
14
4 / 4 / 3
8,131
678
10,336
8,910
3,508
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ao Kuang
11
0 / 7 / 4
7,216
601
3,174
12,934
4,582
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 4 / 4
8,400
700
5,520
14,602
16,713
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 5 / 2
7,913
659
5,457
10,080
4,212
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
30
23
Kills
9
9
Deaths
23
60
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
3
8
1.67
L
Hachiman
 
Hachiman
4
4
3
1.38
L
Ao Kuang
0
7
4
0.29
W
Artio
BanOdin
Artio
5
2
13
5.75
W
Morgan Le Fay
Dr Nobody6860
Morgan Le Fay
0
0
17
8.5
W
Anhur
12
1
9
16.5
L
3
4
4
1.25
L
1
5
2
0.4
W
1
3
16
3
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,314
Damage
51,913
65,984
Taken
54,474
57,610
Mitigated
32,463
30,660
Healing
14,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
27,426
1,002
1,338
2,006
7,948
3,448
0
5,854
2,094
42,412
0
L
Hachiman
 
Hachiman
10,336
1,956
616
552
8,910
3,508
0
6,088
2,822
0
21,094
L
Ao Kuang
3,174
116
1,424
2,882
12,934
4,582
0
7,108
5,826
11,663
0
W
Artio
BanOdin
Artio
9,145
824
7,714
6,990
17,152
22,024
260
7,797
9,355
20,867
0
W
Morgan Le Fay
Dr Nobody6860
Morgan Le Fay
8,986
120
936
2,539
10,234
4,952
679
4,799
5,435
28,080
0
W
Anhur
15,671
7,604
3,392
3,461
11,611
5,448
3,387
6,057
5,554
0
34,923
L
5,520
368
1,788
2,989
14,602
16,713
0
7,306
7,296
1,788
7,204
L
5,457
1,951
515
746
10,080
4,212
0
7,287
2,793
0
14,456
W
6,735
801
1,966
2,038
19,049
22,046
402
8,566
10,483
9,580
0
W
8,777
352
535
1,089
7,938
3,140
1,250
4,494
3,444
17,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,884
Gold Earned
40,011
128
Minions Killed
105
0
Camps Cleared
0
1,300,957
Distance Traveled
1,030,865
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,351
696
28
2
0
221,764
0
L
Hachiman
8,131
678
30
3
0
167,136
1
L
Ao Kuang
7,216
601
13
1
0
208,979
1
W
Artio
10,342
862
10
1
0
262,082
1
W
Morgan Le Fay
9,419
785
41
3
0
284,015
2
W
Anhur
11,009
917
43
4
0
277,162
4
L
Tyr
8,400
700
6
1
0
232,244
0
L
Hou Yi
7,913
659
28
2
0
200,742
1
W
Geb
9,659
805
6
1
0
248,563
1
W
Scylla
9,455
788
28
2
0
229,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role