Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Gholden
Scylla
Level 88
God Stats
17W - 16L
1,421 SR
Queue Stats
439W - 407L
1,498 Elo+
Party 4
Chernobog
Chernobog
Hvppier
Chernobog
Level 141
God Stats
3W - 1L
1,703 SR
Queue Stats
73W - 65L
1,530 Elo+
Party 1
Shiva
Shiva
austinator39
Shiva
Level 87
God Stats
6W - 5L
1,604 SR
Queue Stats
328W - 310L
1,564 Elo+
Solo
Athena
Athena
teddygrams25
Athena
Level 67
God Stats
12W - 6L
1,640 SR
Queue Stats
64W - 67L
1,507 Elo+
Party 4
Team Averages
Level 98
1,574 SR
1,520 Elo+

VS

Team Averages
Level 124
1,490 SR
1,501 Elo+
Persephone
Persephone
 
Persephone
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
aloixero2
Gilgamesh
Level 88
God Stats
32W - 31L
1,561 SR
Queue Stats
93W - 94L
1,484 Elo+
Party 3
Apollo
Apollo
rydberg136
Apollo
Level 110
God Stats
15W - 26L
1,412 SR
Queue Stats
178W - 174L
1,523 Elo+
Party 2
Nox
Nox
vjade
Nox
Level 139
God Stats
5W - 3L
1,476 SR
Queue Stats
210W - 198L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
2 / 2 / 2
5,452
545
3,089
5,672
1,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Gholden
Scylla
11
2 / 1 / 1
5,800
580
4,050
5,940
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Hvppier
Chernobog
11
4 / 0 / 1
6,682
668
5,841
4,091
1,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 2 / 0
5,804
580
5,496
6,593
4,589
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
9
1 / 0 / 4
5,645
565
3,272
7,743
3,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
2 / 2 / 1
6,057
606
6,088
5,820
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
 
Vamana
10
2 / 0 / 1
5,731
573
5,244
8,035
4,799
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
aloixero2
Gilgamesh
7
1 / 3 / 1
4,771
477
1,816
6,570
1,874
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
rydberg136
Apollo
9
0 / 2 / 0
4,996
500
2,831
5,182
1,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nox
vjade
Nox
7
0 / 2 / 2
4,669
467
2,476
7,182
3,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
10
Kills
5
5
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
2
2
1.5
L
Persephone
 
Persephone
2
2
1
1.25
L
Vamana
 
Vamana
2
0
1
2.5
W
Scylla
Gholden
Scylla
2
1
1
2.5
W
Chernobog
Hvppier
Chernobog
4
0
1
4.5
L
Gilgamesh
aloixero2
Gilgamesh
1
3
1
0.5
W
1
2
0
0.5
L
Apollo
rydberg136
Apollo
0
2
0
0
W
Athena
1
0
4
3
L
Nox
vjade
Nox
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,748
Damage
18,455
30,039
Taken
32,789
12,981
Mitigated
12,261
6,467
Healing
7,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,089
618
105
92
5,672
1,624
0
1,657
4,015
0
25,103
L
Persephone
 
Persephone
6,088
478
0
1,174
5,820
1,536
0
2,062
3,756
30,680
0
L
Vamana
 
Vamana
5,244
1,392
0
2,326
8,035
4,799
0
1,459
6,576
4,163
28,127
W
Scylla
Gholden
Scylla
4,050
495
0
1,305
5,940
1,704
0
3,728
2,212
33,075
0
W
Chernobog
Hvppier
Chernobog
5,841
2,730
0
2,045
4,091
1,274
990
445
3,646
0
42,938
L
Gilgamesh
aloixero2
Gilgamesh
1,816
165
0
795
6,570
1,874
0
1,028
5,542
0
19,531
W
5,496
871
0
800
6,593
4,589
580
1,563
5,030
0
34,063
L
Apollo
rydberg136
Apollo
2,831
1,973
0
1,271
5,182
1,045
0
524
4,658
0
25,206
W
Athena
3,272
560
0
2,120
7,743
3,790
100
2,533
5,210
11,007
1,803
L
Nox
vjade
Nox
2,476
835
0
1,914
7,182
3,007
0
1,652
5,530
13,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,383
Gold Earned
26,224
295
Minions Killed
237
0
Camps Cleared
0
1,016,403
Distance Traveled
967,683
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,452
545
52
5
0
210,297
1
L
Persephone
6,057
606
57
6
0
199,914
0
L
Vamana
5,731
573
67
7
0
212,372
2
W
Scylla
5,800
580
63
6
0
205,753
2
W
Chernobog
6,682
668
80
8
0
195,249
1
L
Gilgamesh
4,771
477
39
4
0
195,052
5
W
Shiva
5,804
580
66
7
0
195,646
4
L
Apollo
4,996
500
56
6
0
181,815
4
W
Athena
5,645
565
34
3
0
209,458
4
L
Nox
4,669
467
18
2
0
178,530
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role