Player Matchup

Thor
Thor
AstralOutlaw
Thor
Level 121
God Stats
3W - 10L
1,172 SR
Queue Stats
263W - 305L
1,445 Elo+
Solo
Cthulhu
Cthulhu
LVISZ91
Cthulhu
Level 158
God Stats
9W - 9L
1,155 SR
Queue Stats
421W - 427L
1,447 Elo+
Solo
Ra
Ra
Paride
Ra
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
69W - 64L
1,433 Elo+
Solo
Izanami
Izanami
TIGER-156
Izanami
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,292 Elo+
Solo
Arachne
Arachne
immune_bassist7
Arachne
Level 47
God Stats
194W - 156L
1,422 SR
Queue Stats
1,840W - 1,957L
1,363 Elo+
Solo
Team Averages
Level 90
1,350 SR
1,396 Elo+

VS

Team Averages
Level 66
1,552 SR
1,343 Elo+
Tsukuyomi
Tsukuyomi
Celo_Brachial
Tsukuyomi
Level 30
God Stats
2W - 0L
1,735 SR
Queue Stats
8W - 11L
1,273 Elo+
Party 1
Ymir
Ymir
DerBeweger
Ymir
Level 54
God Stats
6W - 2L
1,623 SR
Queue Stats
9W - 12L
1,312 Elo+
Party 1
Poseidon
Poseidon
PipiKakaLord
Poseidon
Level 67
God Stats
24W - 30L
1,368 SR
Queue Stats
104W - 134L
1,361 Elo+
Solo
Neith
Neith
mikryx
Neith
Level 117
God Stats
30W - 33L
1,438 SR
Queue Stats
291W - 315L
1,377 Elo+
Solo
Cupid
Cupid
zuhausbeiderman
Cupid
Level 62
God Stats
6W - 3L
1,595 SR
Queue Stats
7W - 4L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 4
11,278
537
6,937
11,286
7,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
LVISZ91
Cthulhu
17
5 / 4 / 6
10,989
523
14,971
21,644
21,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
1
0 / 0 / 0
4,075
194
0
0
0
Izanami
TIGER-156
Izanami
16
1 / 12 / 4
10,084
480
8,249
18,646
6,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 12 / 1
9,766
465
6,423
22,449
7,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Celo_Brachial
Tsukuyomi
19
5 / 3 / 6
12,238
583
11,752
15,815
7,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 3 / 19
12,311
586
10,658
15,426
20,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
PipiKakaLord
Poseidon
18
2 / 1 / 3
11,827
563
6,069
8,595
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
mikryx
Neith
17
3 / 7 / 6
11,910
567
9,316
16,831
6,573
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
15 / 1 / 10
13,304
634
16,229
15,296
7,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
74
15
Kills
30
30
Deaths
15
15
Assists
44
Player
Kills
Deaths
Assists
KDA
L
5
2
4
3.5
W
Tsukuyomi
Celo_Brachial
Tsukuyomi
5
3
6
2.67
W
5
3
19
4.83
L
Cthulhu
LVISZ91
Cthulhu
5
4
6
2
L
Ra
0
0
0
0
W
Poseidon
PipiKakaLord
Poseidon
2
1
3
3.5
L
Izanami
TIGER-156
Izanami
1
12
4
0.25
L
4
12
1
0.38
W
Neith
mikryx
Neith
3
7
6
0.86
W
15
1
10
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,580
Damage
54,024
74,025
Taken
71,963
42,948
Mitigated
44,454
15,234
Healing
26,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,937
699
0
3,968
11,286
7,874
0
1,957
9,329
0
83,714
W
Tsukuyomi
Celo_Brachial
Tsukuyomi
11,752
3,231
0
6,150
15,815
7,207
3,096
2,146
13,567
0
82,668
W
10,658
1,263
0
1,487
15,426
20,185
782
1,985
13,274
37,141
0
L
Cthulhu
LVISZ91
Cthulhu
14,971
568
135
4,858
21,644
21,808
84
2,892
18,752
62,736
0
L
Ra
0
0
0
0
0
0
0
0
0
0
0
W
Poseidon
PipiKakaLord
Poseidon
6,069
473
0
2,417
8,595
3,134
1,651
0
8,595
103,134
0
L
Izanami
TIGER-156
Izanami
8,249
5,100
0
2,882
18,646
6,113
157
5,646
13,000
0
61,520
L
6,423
4,797
0
3,391
22,449
7,153
1,015
6,232
16,217
0
61,884
W
Neith
mikryx
Neith
9,316
3,319
801
6,329
16,831
6,573
4,267
8,498
7,563
0
62,383
W
16,229
8,549
1,049
8,355
15,296
7,355
5,525
1,263
13,993
0
84,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,192
Gold Earned
61,590
450
Minions Killed
602
0
Camps Cleared
0
1,427,631
Distance Traveled
2,062,722
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,278
537
147
7
0
371,986
5
W
Tsukuyomi
12,238
583
141
7
0
439,369
6
W
Ymir
12,311
586
47
2
0
402,640
4
L
Cthulhu
10,989
523
106
5
0
382,265
2
L
Ra
4,075
194
0
0
0
0
0
W
Poseidon
11,827
563
159
8
0
451,679
4
L
Izanami
10,084
480
94
4
0
325,920
0
L
Arachne
9,766
465
103
5
0
347,460
2
W
Neith
11,910
567
119
6
0
385,654
4
W
Cupid
13,304
634
136
6
0
383,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role