Player Matchup

Athena
Athena
 
Athena
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Ayon-elmaskpo
Janus
Level 44
God Stats
3W - 8L
1,310 SR
Queue Stats
24W - 63L
1,237 Elo+
Party 1
Anhur
Anhur
ZellenAyOn
Anhur
Level 128
God Stats
5W - 3L
1,746 SR
Queue Stats
152W - 183L
1,497 Elo+
Party 1
Team Averages
Level 96
1,519 SR
1,411 Elo+

VS

Team Averages
Level 102
1,500 SR
1,579 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
 
Ganesha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Leiittoo
Thanatos
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
6 / 3 / 4
8,339
834
6,719
11,341
10,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 2 / 5
6,935
694
4,350
5,299
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
12
4 / 4 / 4
7,828
783
8,036
7,381
2,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
5 / 3 / 3
8,431
843
8,676
6,314
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
 
Ganesha
12
3 / 0 / 6
8,360
836
5,687
10,539
9,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
Leiittoo
Thanatos
10
1 / 7 / 3
6,644
664
4,467
7,249
2,582
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
10
Kills
9
9
Deaths
10
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
6
3
4
2.67
L
Kukulkan
 
Kukulkan
5
3
3
2.17
L
Ganesha
 
Ganesha
3
0
6
6
W
0
2
5
1.25
L
Thanatos
Leiittoo
Thanatos
1
7
3
0.36
W
Anhur
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,105
Damage
18,830
24,021
Taken
24,102
15,569
Mitigated
13,883
3,702
Healing
4,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,719
1,943
493
2,128
11,341
10,658
0
5,018
6,030
14,058
0
L
Kukulkan
 
Kukulkan
8,676
936
0
946
6,314
1,854
165
2,615
3,693
30,958
0
L
Ganesha
 
Ganesha
5,687
903
0
1,312
10,539
9,447
0
4,472
5,755
14,214
0
W
4,350
731
0
480
5,299
1,965
0
4,227
860
23,896
0
L
Thanatos
Leiittoo
Thanatos
4,467
1,606
0
2,355
7,249
2,582
0
3,715
3,482
0
12,130
W
Anhur
8,036
3,805
0
601
7,381
2,946
0
4,815
2,480
0
25,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,102
Gold Earned
23,435
103
Minions Killed
95
6
Camps Cleared
3
554,743
Distance Traveled
531,346
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,339
834
17
2
0
197,953
2
L
Kukulkan
8,431
843
72
7
3
177,290
4
L
Ganesha
8,360
836
6
1
0
189,340
1
W
Janus
6,935
694
47
5
1
181,537
0
L
Thanatos
6,644
664
17
2
0
164,716
2
W
Anhur
7,828
783
39
4
5
175,253
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role