Player Matchup

Horus
Horus
AnisRhammar
Horus
Level 55
God Stats
1W - 0L
1,677 SR
Queue Stats
7W - 2L
1,707 Elo+
Party 2
Guan Yu
Guan Yu
Grapocket
Guan Yu
Level 157
God Stats
1W - 1L
1,347 SR
Queue Stats
22W - 5L
1,662 Elo+
Party 2
Danzaburou
Danzaburou
TelluricDoor29
Danzaburou
Level 100
God Stats
4W - 1L
1,523 SR
Queue Stats
9W - 3L
1,707 Elo+
Party 2
Athena
Athena
Truetester
Athena
Level 121
God Stats
1W - 0L
1,703 SR
Queue Stats
31W - 19L
1,514 Elo+
Party 2
Merlin
Merlin
yoeyhoover
Merlin
Level 14
God Stats
3W - 1L
1,547 SR
Queue Stats
45W - 14L
1,709 Elo+
Party 2
Team Averages
Level 89
1,559 SR
1,660 Elo+

VS

Team Averages
Level 93
1,544 SR
1,594 Elo+
Set
Set
BeastmodeShadow
Set
Level 108
God Stats
14W - 6L
1,723 SR
Queue Stats
118W - 114L
1,542 Elo+
Party 1
Cerberus
Cerberus
HailieLeftMe
Cerberus
Level 28
God Stats
0W - 2L
1,286 SR
Queue Stats
61W - 65L
1,485 Elo+
Party 1
Artemis
Artemis
SmallBlueGnome
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Susano
Susano
murtha6
Susano
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 80L
1,728 Elo+
Party 3
Zhong Kui
Zhong Kui
wasitatrap
Zhong Kui
Level 159
God Stats
3W - 2L
1,711 SR
Queue Stats
129W - 95L
1,715 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 4 / 11
15,205
634
27,010
24,707
14,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Guan Yu
Grapocket
Guan Yu
20
10 / 0 / 11
14,597
608
17,373
23,288
37,852
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
TelluricDoor29
Danzaburou
17
0 / 6 / 0
11,828
493
1,741
14,430
5,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Truetester
Athena
16
1 / 5 / 18
12,050
502
8,614
25,776
29,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
yoeyhoover
Merlin
20
5 / 6 / 11
14,262
594
21,373
15,942
8,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 7 / 5
11,962
498
8,507
20,196
17,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
HailieLeftMe
Cerberus
15
2 / 5 / 7
10,286
429
6,061
26,465
25,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
8 / 5 / 3
13,331
555
21,925
18,944
6,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Susano
murtha6
Susano
19
5 / 5 / 7
12,224
509
15,983
19,581
6,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
wasitatrap
Zhong Kui
17
3 / 10 / 6
11,436
477
15,216
23,945
10,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
47
32
Kills
19
21
Deaths
32
51
Assists
28
Player
Kills
Deaths
Assists
KDA
W
16
4
11
5.38
L
1
7
5
0.5
W
Guan Yu
Grapocket
Guan Yu
10
0
11
15.5
L
Cerberus
HailieLeftMe
Cerberus
2
5
7
1.1
L
8
5
3
1.9
W
Danzaburou
TelluricDoor29
Danzaburou
0
6
0
0
W
Athena
Truetester
Athena
1
5
18
2
L
Susano
murtha6
Susano
5
5
7
1.7
L
Zhong Kui
wasitatrap
Zhong Kui
3
10
6
0.6
W
Merlin
yoeyhoover
Merlin
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,111
Damage
67,692
104,143
Taken
109,131
95,880
Mitigated
66,539
39,587
Healing
28,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,010
11,461
5,272
6,969
24,707
14,338
1,598
7,361
17,299
0
106,821
L
8,507
3,415
0
4,313
20,196
17,804
0
5,346
14,850
0
89,986
W
Guan Yu
Grapocket
Guan Yu
17,373
1,534
5,718
12,942
23,288
37,852
788
2,571
20,342
0
91,556
L
Cerberus
HailieLeftMe
Cerberus
6,061
581
0
6,745
26,465
25,129
0
11,460
15,005
44,814
0
L
21,925
13,493
0
6,401
18,944
6,620
644
5,549
13,395
0
107,703
W
Danzaburou
TelluricDoor29
Danzaburou
1,741
852
0
3,246
14,430
5,477
4,172
7,310
7,071
0
71,827
W
Athena
Truetester
Athena
8,614
2,550
0
2,261
25,776
29,680
515
4,702
21,030
30,138
0
L
Susano
murtha6
Susano
15,983
2,104
0
4,769
19,581
6,419
0
3,155
16,426
0
88,057
L
Zhong Kui
wasitatrap
Zhong Kui
15,216
1,625
0
6,518
23,945
10,567
0
7,532
16,413
77,752
0
W
Merlin
yoeyhoover
Merlin
21,373
1,157
296
2,883
15,942
8,533
487
3,135
12,622
130,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,942
Gold Earned
59,239
642
Minions Killed
660
0
Camps Cleared
0
2,233,486
Distance Traveled
2,198,900
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
15,205
634
120
5
0
488,409
1
L
Set
11,962
498
173
7
0
468,699
1
W
Guan Yu
14,597
608
151
6
0
505,839
5
L
Cerberus
10,286
429
74
3
0
396,782
5
L
Artemis
13,331
555
164
7
0
412,762
8
W
Danzaburou
11,828
493
143
6
0
379,718
0
W
Athena
12,050
502
38
2
0
471,879
2
L
Susano
12,224
509
125
5
0
521,393
3
L
Zhong Kui
11,436
477
124
5
0
399,264
7
W
Merlin
14,262
594
190
8
0
387,641
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role