Player Matchup

Sylvanus
Sylvanus
DunkMasterlvan
Sylvanus
Level 125
God Stats
1W - 0L
1,873 SR
Queue Stats
15W - 2L
2,078 Elo+
Party 2
Gilgamesh
Gilgamesh
Heimdalleezy
Gilgamesh
Level 88
God Stats
1W - 1L
1,550 SR
Queue Stats
8W - 3L
1,603 Elo+
Party 2
Poseidon
Poseidon
TheTryHardX0
Poseidon
Level 160
God Stats
1W - 0L
1,273 SR
Queue Stats
38W - 6L
2,077 Elo+
Party 2
Team Averages
Level 124
1,565 SR
1,919 Elo+

VS

Team Averages
Level 138
1,593 SR
1,709 Elo+
He Bo
He Bo
UpandEasy
He Bo
Level 109
God Stats
1W - 1L
1,721 SR
Queue Stats
52W - 28L
1,692 Elo+
Party 1
Sol
Sol
beamiestsundew
Sol
Level 150
God Stats
2W - 3L
1,558 SR
Queue Stats
117W - 63L
1,702 Elo+
Party 1
Sun Wukong
Sun Wukong
dinkynutts
Sun Wukong
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 36L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
11 / 0 / 17
12,666
974
15,909
20,614
23,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Heimdalleezy
Gilgamesh
15
10 / 4 / 12
10,954
843
13,261
18,631
14,121
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poseidon
TheTryHardX0
Poseidon
16
10 / 3 / 12
10,990
845
12,697
10,944
4,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
UpandEasy
He Bo
12
1 / 13 / 4
7,977
614
7,827
13,595
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 9 / 5
8,922
686
12,350
13,177
3,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
dinkynutts
Sun Wukong
14
5 / 9 / 2
10,331
795
14,871
19,565
13,927
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
18
31
Kills
7
7
Deaths
31
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
11
0
17
19.5
W
Gilgamesh
Heimdalleezy
Gilgamesh
10
4
12
4
W
Poseidon
TheTryHardX0
Poseidon
10
3
12
5.33
L
He Bo
UpandEasy
He Bo
1
13
4
0.23
L
1
9
5
0.39
L
Sun Wukong
dinkynutts
Sun Wukong
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,867
Damage
35,048
50,189
Taken
46,337
42,754
Mitigated
20,735
20,811
Healing
4,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
15,909
2,956
2,878
11,443
20,614
23,883
354
8,759
11,855
34,824
0
W
Gilgamesh
Heimdalleezy
Gilgamesh
13,261
4,305
341
3,948
18,631
14,121
557
7,480
11,062
0
30,466
W
Poseidon
TheTryHardX0
Poseidon
12,697
2,411
0
2,201
10,944
4,750
1,008
2,736
8,086
64,851
0
L
He Bo
UpandEasy
He Bo
7,827
838
0
1,065
13,595
3,232
0
7,432
6,163
17,352
0
L
12,350
5,558
0
2,364
13,177
3,576
0
7,667
5,510
30,611
2,849
L
Sun Wukong
dinkynutts
Sun Wukong
14,871
3,938
0
853
19,565
13,927
0
13,570
5,995
0
26,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,610
Gold Earned
27,230
160
Minions Killed
103
10
Camps Cleared
2
652,106
Distance Traveled
539,133
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,666
974
39
3
4
225,478
2
W
Gilgamesh
10,954
843
27
2
1
201,913
0
W
Poseidon
10,990
845
94
7
5
224,715
5
L
He Bo
7,977
614
19
1
0
168,303
0
L
Sol
8,922
686
54
4
2
183,113
2
L
Sun Wukong
10,331
795
30
2
0
187,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role