Player Matchup

Jormungandr
Jormungandr
GAD POORLY
Jormungandr
Level 49
God Stats
1W - 0L
1,528 SR
Queue Stats
14W - 26L
1,722 Elo+
Party 1
Baron Samedi
Baron Samedi
SBR Silent
Baron Samedi
Level 103
God Stats
5W - 2L
1,466 SR
Queue Stats
65W - 47L
1,527 Elo+
Party 1
Anhur
Anhur
pandora_box317
Anhur
Level 122
God Stats
4W - 3L
1,587 SR
Queue Stats
141W - 180L
1,426 Elo+
Solo
Team Averages
Level 91
1,527 SR
1,559 Elo+

VS

Team Averages
Level 77
1,388 SR
1,426 Elo+
Agni
Agni
FatChineseBaby
Agni
Level 75
God Stats
1W - 3L
1,344 SR
Queue Stats
57W - 60L
1,404 Elo+
Party 2
Hercules
Hercules
MommyRaikou
Hercules
Level 69
God Stats
0W - 2L
1,247 SR
Queue Stats
49W - 50L
1,525 Elo+
Solo
Chiron
Chiron
zarrock70
Chiron
Level 88
God Stats
38W - 29L
1,572 SR
Queue Stats
75W - 92L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GAD POORLY
Jormungandr
13
0 / 6 / 7
9,579
639
4,832
14,338
7,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Baron Samedi
SBR Silent
Baron Samedi
17
6 / 3 / 7
11,758
784
18,445
12,858
6,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
10 / 5 / 4
12,788
853
12,571
17,145
6,750
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 7
11,019
735
11,123
11,024
3,140
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
MommyRaikou
Hercules
14
4 / 6 / 7
10,533
702
10,986
20,855
22,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chiron
zarrock70
Chiron
16
4 / 5 / 9
10,870
725
13,777
13,822
3,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
37
16
Kills
14
14
Deaths
16
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
6
5
7
1.9
W
Jormungandr
GAD POORLY
Jormungandr
0
6
7
0.58
L
Hercules
MommyRaikou
Hercules
4
6
7
1.25
W
Baron Samedi
SBR Silent
Baron Samedi
6
3
7
3.17
W
10
5
4
2.4
L
Chiron
zarrock70
Chiron
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,848
Damage
35,886
44,341
Taken
45,701
20,854
Mitigated
29,959
11,948
Healing
10,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,123
944
337
1,144
11,024
3,140
310
6,496
4,528
25,594
0
W
Jormungandr
GAD POORLY
Jormungandr
4,832
1,432
156
801
14,338
7,365
418
4,645
9,693
16,958
0
L
Hercules
MommyRaikou
Hercules
10,986
2,045
274
5,455
20,855
22,876
393
9,992
10,863
3,419
25,492
W
Baron Samedi
SBR Silent
Baron Samedi
18,445
1,121
1,588
5,799
12,858
6,739
724
3,654
9,204
50,142
0
W
12,571
6,366
519
3,085
17,145
6,750
1,903
4,422
12,723
0
49,351
L
Chiron
zarrock70
Chiron
13,777
3,830
1,157
2,113
13,822
3,943
1,262
7,484
6,338
0
46,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,125
Gold Earned
32,422
167
Minions Killed
137
7
Camps Cleared
6
740,696
Distance Traveled
769,488
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,019
735
29
2
1
251,813
7
W
Jormungandr
9,579
639
21
1
0
224,513
0
L
Hercules
10,533
702
34
2
3
263,610
4
W
Baron Samedi
11,758
784
65
4
6
251,205
5
W
Anhur
12,788
853
81
5
1
264,978
1
L
Chiron
10,870
725
74
5
2
254,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role