Player Matchup

Chronos
Chronos
DeadlyDonkey254
Chronos
Level 129
God Stats
6W - 5L
1,424 SR
Queue Stats
172W - 212L
1,398 Elo+
Solo
Da Ji
Da Ji
Spawn_XXIV
Da Ji
Level 40
God Stats
3W - 0L
1,756 SR
Queue Stats
128W - 153L
1,255 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Symyce
Cu Chulainn
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,664 Elo+
Party 1
Team Averages
Level 69
1,560 SR
1,439 Elo+

VS

Team Averages
Level 125
1,373 SR
1,323 Elo+
Merlin
Merlin
Don Pekozo
Merlin
Level 159
God Stats
1W - 5L
1,223 SR
Queue Stats
384W - 541L
1,430 Elo+
Solo
King Arthur
King Arthur
Majestic Azriel
King Arthur
Level 139
God Stats
4W - 6L
1,397 SR
Queue Stats
288W - 335L
1,423 Elo+
Solo
Ullr
Ullr
Waitatminute310
Ullr
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,117 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 6
10,482
699
6,805
9,669
3,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Da Ji
16
5 / 0 / 11
10,651
710
8,042
8,109
3,309
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Symyce
Cu Chulainn
17
9 / 0 / 7
11,834
789
21,326
17,926
18,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Don Pekozo
Merlin
13
1 / 7 / 1
9,111
607
8,201
11,543
4,455
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Majestic Azriel
King Arthur
11
0 / 8 / 2
8,416
561
11,438
18,192
11,721
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
1 / 3 / 0
8,559
571
5,116
12,580
5,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
18
Kills
2
2
Deaths
18
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
L
Merlin
Don Pekozo
Merlin
1
7
1
0.21
L
King Arthur
Majestic Azriel
King Arthur
0
8
2
0.13
W
Da Ji
5
0
11
10.5
W
Cu Chulainn
Symyce
Cu Chulainn
9
0
7
12.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,173
Damage
24,755
35,704
Taken
42,315
25,697
Mitigated
21,240
12,647
Healing
6,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,805
2,397
307
3,804
9,669
3,445
1,609
3,850
5,819
41,774
0
L
Merlin
Don Pekozo
Merlin
8,201
747
177
2,125
11,543
4,455
320
2,765
8,632
42,906
0
L
King Arthur
Majestic Azriel
King Arthur
11,438
1,800
150
2,872
18,192
11,721
182
5,681
11,907
2,431
19,707
W
Da Ji
8,042
1,541
0
2,489
8,109
3,309
1,021
2,009
6,100
0
21,453
W
Cu Chulainn
Symyce
Cu Chulainn
21,326
4,156
0
6,047
17,926
18,943
400
4,203
13,723
13,835
47,254
L
5,116
2,455
0
1,098
12,580
5,064
120
3,632
8,552
0
24,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,967
Gold Earned
26,086
178
Minions Killed
147
9
Camps Cleared
5
791,669
Distance Traveled
746,784
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,482
699
82
5
5
265,657
5
L
Merlin
9,111
607
83
6
3
220,964
3
L
King Arthur
8,416
561
22
1
2
257,920
4
W
Da Ji
10,651
710
31
2
1
256,865
6
W
Cu Chulainn
11,834
789
65
4
3
269,147
1
L
Ullr
8,559
571
42
3
0
267,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role