Player Matchup

Bacchus
Bacchus
PaladinChardy
Bacchus
Level 144
God Stats
2W - 1L
1,366 SR
Queue Stats
11W - 14L
1,175 Elo+
Party 2
Scylla
Scylla
SpaceCowbonk
Scylla
Level 28
God Stats
2W - 0L
1,504 SR
Queue Stats
8W - 7L
1,163 Elo+
Party 2
Neith
Neith
beanytime
Neith
Level 27
God Stats
1W - 0L
1,697 SR
Queue Stats
2W - 2L
1,163 Elo+
Party 2
Team Averages
Level 66
1,522 SR
1,167 Elo+

VS

Team Averages
Level 65
1,569 SR
1,517 Elo+
Yemoja
Yemoja
 
Yemoja
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
EastOfEden12
Pele
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Scylla
Scylla
OrangeDalton
Scylla
Level 112
God Stats
1W - 2L
1,708 SR
Queue Stats
22W - 25L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
4 / 3 / 9
9,349
850
4,089
7,788
9,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
14
10 / 4 / 6
10,122
920
10,206
5,453
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
beanytime
Neith
14
2 / 0 / 13
8,542
777
7,487
4,868
1,620
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
2 / 4 / 4
7,982
726
2,993
9,687
7,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
0 / 8 / 4
6,876
625
2,492
9,975
3,560
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Scylla
12
5 / 4 / 2
8,172
743
7,108
6,582
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
16
Kills
7
7
Deaths
16
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
4
4
1
L
0
8
4
0.25
L
Scylla
5
4
2
1.5
W
Bacchus
4
3
9
2.83
W
Scylla
10
4
6
3.25
W
Neith
beanytime
Neith
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,782
Damage
12,593
18,109
Taken
26,244
12,580
Mitigated
13,936
3,328
Healing
2,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,993
456
634
690
9,687
7,822
0
5,756
3,931
13,761
0
L
2,492
454
65
722
9,975
3,560
230
4,188
5,787
0
14,588
L
Scylla
7,108
451
0
708
6,582
2,554
0
4,724
1,858
28,251
0
W
Bacchus
4,089
483
0
1,580
7,788
9,283
240
3,818
3,727
18,574
0
W
Scylla
10,206
2,136
0
327
5,453
1,677
1,358
3,208
2,079
25,018
0
W
Neith
beanytime
Neith
7,487
4,608
0
1,421
4,868
1,620
1,184
2,836
1,882
0
29,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,013
Gold Earned
23,030
116
Minions Killed
101
5
Camps Cleared
4
546,108
Distance Traveled
497,945
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,982
726
21
2
1
152,729
2
L
Pele
6,876
625
20
2
0
156,568
0
L
Scylla
8,172
743
60
5
3
188,648
5
W
Bacchus
9,349
850
27
2
1
190,887
3
W
Scylla
10,122
920
41
4
1
174,076
1
W
Neith
8,542
777
48
4
3
181,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role